jeza 5416 Posted October 27, 2016 Great work, many thanks! 5 Share this post Link to post Share on other sites
firewill 3880 Posted October 28, 2016 i'm really appreciate the using this A-10 Beta version and report some helpful feedback and reports! i'll update some fix for A-10 today - new interior glass material. so cockpit glass for interior is more clear to see than before. - mk82 snakeye x 6 is now equip 6 bombs per pylon. smart "mk82" bombs is will fix the next time with other aircraft update 2 Share this post Link to post Share on other sites
firewill 3880 Posted October 28, 2016 Question on the upcoming C-version. Will the C-version be capable of carrying GBU-39/B or GBU-53/B? Some sources says it's in development and some says development was canceled in the fight to keep the A-10 alive for a few more years. I don't know the IRL details, but what's your plan? :) i'll follow they(USAF) decision. maybe need to confirm of detail. until for that, no SDBs for A-10C. 1 Share this post Link to post Share on other sites
Masnooper 42 Posted October 28, 2016 i'm really appreciate the using this A-10 Beta version and report some helpful feedback and reports! i'll update some fix for A-10 today smart "mk82" bombs is will fix the next time with other aircraft update It's not just mk82s but all bombs. CBUs and GBUs are included. Even GBU12 should not find target by itself. Since I'm TGP addon provider I knew this problem with your ammo box since very beginning but for some unknown reasons you don't like me and ignore my messages in this forum so I didn't bother myself to report it. Share this post Link to post Share on other sites
firewill 3880 Posted October 28, 2016 BETA 2 updated - new interior glass material. so cockpit glass for interior is more clear to see than before. - mk82 snakeye x 6 is now equip 6 bombs per pylon. - mk84 2000lbs supported 2 Share this post Link to post Share on other sites
Guest Posted October 28, 2016 New version frontpaged on the Armaholic homepage. A-10 Warthog beta 2 FIR AWS US - AirWeaponSystem US/NATO Share this post Link to post Share on other sites
Ghostworrior 35 Posted October 28, 2016 4 points from me: 1.The SUU 25 are working fine now I just needed to reinstall aws. 2.The wepon sound is awsome but it ends before the gun stops fireing. 3.It would be awsome, if it is possible to go away from the burst modes for the GAU 8 because it some times to long and some times to short(Only my opinion). 4.Is there an texture template aviable by now? This are just this I want to mention this a10 ist the best one i fleew in arma 3 since release even through this baby is still in beta. You made just great work like we all expected from you. :) Share this post Link to post Share on other sites
ineptaphid 6413 Posted October 28, 2016 Incredible work on this 'Hog Firewill. I really like the improved smoke trails left by missiles-they look great :D 2 Share this post Link to post Share on other sites
ab_luca 24 Posted October 28, 2016 maybe BI studio better call you to explain how to make jet dlc?haha; can I tell you only one thing?about the sound of aim9...it need a shorten loop or a longer one because you can hear the end and the start of sample instead of a continue sound 1 Share this post Link to post Share on other sites
nikiforos 450 Posted October 28, 2016 Best A-10 in the game so far! Not my favourite plane but you changed that with your amazing work, and it's still only BETA!! 1 Share this post Link to post Share on other sites
themaster303 22 Posted October 28, 2016 hi mate. thx for fixing the glass in the canopy. now its fun flying with trackir. i am not shure if i am right, but if you are going into loopings or sharp 90degrees you loose speed very fast. but as i said i could be wrong and the a-10 is like that. if so leave like it is... going back into cockpit and checking the baby! thx for your work! 1 Share this post Link to post Share on other sites
easyeb 137 Posted October 28, 2016 Mavs do not transmit video, so there is no way to see what the missile sees after the missile is fired irl. Share this post Link to post Share on other sites
jaaxxxxon 140 Posted October 29, 2016 ss9, you sure you're not using snakeye's? The high drag ones don't follow the CCIP at all, unfortunately Share this post Link to post Share on other sites
Bamse 223 Posted October 29, 2016 jaaxxxxon: After some testing today it stands true for regular Mk82's and all derivatives (GBU12, Mk84 etc etc), if dropped unguided with no lock. You need to release much later than indicated or you'll end up dropping quite short, well outside the indirect damage zone even when doing a stable dive with no twitchy movements. One gets the hang of it after a while tho :) Share this post Link to post Share on other sites
firewill 3880 Posted October 29, 2016 actually, arma3 ccip isn't perfect match because its little relation with hardpoint position and slope. Share this post Link to post Share on other sites
KENNETH03 13 Posted October 29, 2016 FireWill can you add the Left control + rigth mouses button camara view to UserAction please, thank man Share this post Link to post Share on other sites
sjaba 19 Posted October 29, 2016 Finally got around to test the A10-A beta.2 I am very happy with it so far , thanks for a great mod yet again Firewill. It feels just "heavy" enough and has to be properly flown in order to keep in balance with thrust/altitude/turning rates etc. it flies well in low speeds, and lands gently without having to spend all your essential morphine :) The only drawback in this matter ( however not your fault) is the neverending story of fixed wing physics in Arma3.They fixed it on the APEX civ cessna or atleast ugraded it, so the plane actually turns when making a turn without having to pull back on the stick. So i hoped the same was applied on the rest of the fixed wings, but no joy. There is some small tweaks that can be done but not sure if it can be done to this mod. There is a script that can be applied locally, which have used before, but not sure this is working any longer ? Anyway, thats offtopic... and still on the whishlist for jet DLC ;) The smoke trails of missilies..love them The GAU-8..just as it should be, loud and devestating. Sounds, very good. Instruments/hud are clear and works Love the SUU flares and smoke rockets. ( uber cool for infantry to request such stuff) I did not get the maverick cam to work, but maybe i did something wrong ?? What i miss, as of now A working TGP camera ( yes im aware its coming , but still miss it :)Its SO important if the plane are ment to be used in combined operations with ground forces, as observation and intel gathering is 60% of the pilots job. IMHO. What im no big fan of. The pre arranged white laser mark crosses..Rather be "forced" to have someone on ground to mark targets with laser or have to drop bombs using the sights. ( its hard, but if we eventually get CCRP or a better working CCIP mode from BIS that will compensate for it) All in all much appriciated stuff. with this A10 and the F16 and potentially a larger cargo plane, what else do you need in Arma ;) Sjaba... Share this post Link to post Share on other sites
firewill 3880 Posted October 29, 2016 let's talk about maverick camera... in real life, of course there is no have display like after launch/ until hit. but, if doesn't have that system. think about just black window panel on the cockpit or just fixed pip cam instead... its too boring, right? so i think need some Active! so i've input. FireWill can you add the Left control + rigth mouses button camara view to UserAction please, thank man you can add/modify your own key-bind for that. check the multifunction camera in keybinding option. Finally got around to test the A10-A beta.2 I am very happy with it so far , thanks for a great mod yet again Firewill. It feels just "heavy" enough and has to be properly flown in order to keep in balance with thrust/altitude/turning rates etc. it flies well in low speeds, and lands gently without having to spend all your essential morphine :) The only drawback in this matter ( however not your fault) is the neverending story of fixed wing physics in Arma3.They fixed it on the APEX civ cessna or atleast ugraded it, so the plane actually turns when making a turn without having to pull back on the stick. So i hoped the same was applied on the rest of the fixed wings, but no joy. There is some small tweaks that can be done but not sure if it can be done to this mod. There is a script that can be applied locally, which have used before, but not sure this is working any longer ? Anyway, thats offtopic... and still on the whishlist for jet DLC ;) The smoke trails of missilies..love them The GAU-8..just as it should be, loud and devestating. Sounds, very good. Instruments/hud are clear and works Love the SUU flares and smoke rockets. ( uber cool for infantry to request such stuff) I did not get the maverick cam to work, but maybe i did something wrong ?? What i miss, as of now A working TGP camera ( yes im aware its coming , but still miss it :)Its SO important if the plane are ment to be used in combined operations with ground forces, as observation and intel gathering is 60% of the pilots job. IMHO. What im no big fan of. The pre arranged white laser mark crosses..Rather be "forced" to have someone on ground to mark targets with laser or have to drop bombs using the sights. ( its hard, but if we eventually get CCRP or a better working CCIP mode from BIS that will compensate for it) All in all much appriciated stuff. with this A10 and the F16 and potentially a larger cargo plane, what else do you need in Arma ;) Sjaba... A-10A doesn't have Targeting pod, so i've input gun-cam instead. of course, A-10C will have TGP Camera with self-lase. Share this post Link to post Share on other sites
TheJMEShow 2 Posted October 29, 2016 BRRRT Sound for A-10. Yes. Just yes. It's the one thing that felt lacking in both the A-10 Thunderbolt II and the A-10 from RHS. Congrats on the initial release! Share this post Link to post Share on other sites
jeza 5416 Posted October 29, 2016 Excellent collection so far, seems there is room for one more also :D 4 Share this post Link to post Share on other sites
PFC Javelina 15 Posted October 29, 2016 Just awesome work! thank you OP! Share this post Link to post Share on other sites
john111 76 Posted October 29, 2016 How do I use the Gun-Cam? Key? Share this post Link to post Share on other sites
trickshady 55 Posted October 29, 2016 How do I use the Gun-Cam? Key? check the multifunction camera in keybinding option Share this post Link to post Share on other sites
firewill 3880 Posted November 2, 2016 Zuni 5inch Rocket/Pod upgrade hydra is also planning to upgrade, but too many! :( anyway, currently working on: - loadout module - unlock killmark system - two new skins, one of skin is old-style woodland camo unfortunately, i'm planning to sync the previous works, so need some time for update of A-10 BETA 3. of course if have any bug or problem in A-10 not AWS, please report to this thread :) 7 Share this post Link to post Share on other sites
KENNETH03 13 Posted November 3, 2016 Thank alot man, realy amazing mod you make here,can you consider make those skin to, not exactly like picture but same camo brown or tan color please,thank alot man http://postimg.org/image/5lf2c6qc7/ Share this post Link to post Share on other sites