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About ab_luca

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  1. hello guys ! Every update this mod is getting better!Thank you! Sadly I found some malfunction: 1)when TGP is SOI: TMS_AFT_Long execute Cue all to STPT ... but together with Vision Mode that is TMS_Aft; 2)this last update of 14 september removed the ITC icon to modded airplanes; 3)I try to explain this : I mapped: ArrowUp to Zoom In (arma3) ArrowDown to Zoom Out(arma3) and DMS Forward and Aft to ALT+ArrowUP/Down(CBA) Now (before 14 september was OK),when DMS is pressed I zoom together with it!! Bye ! P.s. Now that there is a key to release weapon is it possible to have another key to fire gun even with missle selected or is an arma 3 limit?
  2. I cant find a way to enable hdu and then ihadss as gunner...no problem as pilot Forgot this question
  3. ab_luca

    RHS Escalation (AFRF and USAF)

    i know this:( so why did you not add new keystrokes to the old rhs option settings (where you can choose what useraction assign to them) thank you for answer
  4. ab_luca

    RHS Escalation (AFRF and USAF)

    hello!sorry for my english that is not so advanced... You are talking about compatiblity with mods and I see it is a big problem in Arma3! now you introduced custom user action in rhs but not only you did it so every modder assign it without criterion...for example : now we have rhs apache using user 1 for left mfd and 2 for right..but ah 64 of sacha voodoo uses user 1 for right and user 2 for left...so why dont you act like a community and find a standard?? and this was only an example, there are firewill'planes,kimi hud...all with user action in conflict each other... the solution I suggest is to use cba where you can even unbind a key !! This is not a critique directly to you but a question to all you good modders have a nice day
  5. ab_luca

    RHS Escalation (AFRF and USAF)

    @ Fixed AH-64 AA/AG radar modes key handlers were not properly initialized hello! what key please? I see only a-g mode...
  6. Should be great if you add a range table for rhs mortars and ace (without artillery CPU)...there was a mod for this but have a all in one arty mod would be great!! Have you ever ever try "ace_mk6mortar_useAmmoHandling = true" I think there are some improvements you can do to that too!! Thanks for your works ..bye Luca
  7. ab_luca

    Helmet Mounted Displays MOD

    Hello last rhs update brokes your additional mod...should be fixed just disable it for ah-64 and cobra that now have their hmd and mfds...regards
  8. ab_luca

    RHS Escalation (AFRF and USAF)

    Ok...so how to have the files for a server(without workshop)? will you add a link to your site?thank you
  9. ab_luca

    RHS Escalation (AFRF and USAF)

    Hello ! how to download the files without STEAM???thank you !
  10. ab_luca

    RHS Escalation (AFRF and USAF)

    hello! do you have any doc or tutorial about use rhs mortars without CPU arty? thank you...
  11. https://docs.google.com/document/d/1ih__VmN6eWKvDsSkt3DJxiT9q-gpWTfY36uqjCc9xwE/edit
  12. WOW...and it works with modded maps too:))))
  13. - Added TSD MAP automatic compatibility with all maps - by Farquharson. Hello! can you please explain how this function works?
  14. Ok ..understood! Only A10 dont have FCR...but now that I try the other planes i see all DLC Jets have no texture of the mfd!!only the data is displayed... and another thing that I've just found is that the "slew TGP to target "hotkey is missing have a nice day!