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TheJMEShow

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About TheJMEShow

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  1. I'm having some trouble trying to setup a copilot for the C-130 I'm experimenting with. As you can see, the view point is from the middle of the aircraft. I have no idea what's causing this. Inheritance Config class Plane_Base_F: Plane { class NewTurret; class Turrets; class ViewPilot; class ViewGunner; class AnimationSources; class Hitpoints: HitPoints { class HitHull; }; }; Turret Config class Turrets: Turrets { class MainTurret; class CopilotTurret: MainTurret { isCopilot=1; primaryGunner=0; canEject=0; body=""; gun=""; animationSourceBody=""; animationSourceGun=""; weapons[]={}; magazines[]={}; gunnerAction="RHS_C130_Pilot"; gunnerInAction="RHS_C130_Pilot"; gunnerName="$STR_A3_COPILOT"; gunnerDoor="Door_1"; gunnerUsesPilotView=1; hasGunner=1; memoryPointsGetInGunner="pos driver"; memoryPointsGetInGunnerDir="pos driver dir"; minElev=-50; maxElev=30; initElev=11; minTurn=-170; maxTurn=170; initTurn=0; maxHorizontalRotSpeed=3; maxVerticalRotSpeed=3; class ViewGunner: ViewGunner { minAngleX=-65; maxAngleX=85; initAngleX=0; minAngleY=-150; maxAngleY=150; initAngleY=0; minFov=0.3; maxFov=1.2; initFov=1; }; commanding=-1; gunnerLeftHandAnimName="copilot_control"; gunnerRightHandAnimName="copilot_control"; gunnerLeftLegAnimName=""; gunnerRightLegAnimName=""; turretCanSee=15; }; }; It's probably something really simple, but I just can't see it. Thanks
  2. I have asked the guys at CUP and they said to put "lightOnGear = 0;" in the config.
  3. Hello everybody! I've been messing around with the some of the aircraft from the Arma 2 samples and I've found that all the landing lights on the aircraft stop emitting light when the landing gear is raised. Is this a hard coded engine feature? Or can it be changed in the config? Thanks in advance!
  4. TheJMEShow

    A-10 Warthog Series Standalone

    Yes. Just yes. It's the one thing that felt lacking in both the A-10 Thunderbolt II and the A-10 from RHS. Congrats on the initial release!
  5. TheJMEShow

    Nord, Arctic circle map II

    Sorry to hear about your last project. This looks amazing already! Keep up the good work.
  6. TheJMEShow

    Arma 3 Working Horse Mod - WIP

    Really unique idea, as for the animations, if you download the Arma 3 Samples on Steam, there is a config for a rabbit. You can use that as a reference if you need. Good luck
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