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[IceBreakr/IBIS] Lingor & Dingor for A3

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Well, its up on Steam Workshop already :D

 

Changelog
=========
3.9.1
- improved satellite map details
- improved vegetation (old dark trees/bushes replaced with Apex counterparts)
- improved grass and jungle clutter
- fixed: vegetation removed from the road section up on North
- fixed: river area up on NW
- fixed: easier entrance to the underground bunker
- added: couple of new detailed areas
- fixed: grass removed from water in some parts of the map
- added: excavation site
- added: helipads near research labs
- added: some river settlements have new docks
 

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We've had huge problems on our dedicated with bisigns files. Even if they are verified they are not accepted on dedicated. Anyone else managed to run the isle on dedicated server? 

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I run a laptop on a LAN and have the dedi server setup.I think this is called headless client though.Would a test in that environment be valid?

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Yeah - we're having problems on our server. The .rpt file has this error if it's any help in diagnosing what's happening:

Warning Message: Addon 'A3_Map_dingor' requires addon 'lingor_sounds'

 

Sorry - false alarm on this - looks like this was just a bad download.

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It seems signature files are new in the BI Tools - Development Branch. They are V3, and it seems stable dedicated servers don't support that yet? I'll try to convert to old legacy V2 until the Wednesday release of new official patch.

 

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Cant see the map on steam anymore?

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i have added the latest version 3.92 to our server and players are still getting kicked from the server 

 

just get to lobby and then you have been kicked

 

 

 

 

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7 hours ago, PatPgtips said:

i have added the latest version 3.92 to our server and players are still getting kicked from the server 

 

just get to lobby and then you have been kicked

 

 

 

 

 

 

It's because he hasn't updated the signature key, yet. I'm guessing he's working on it because the Workshop page is hidden at the moment.

 

edit: .bikey has been updated, so it's working on my end

Edited by DirtyMcFlurry
.bikey has been updated
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понятно, что есть проблемы с подписю мода,
но это не повод останавливать игру на серверах, которые используют этот мод.
задержки с исправлением ждем уже более суток.
для работающего сервера - это повод отказаться в принципе от использования данного мода карты. к сожалению.
--- google translane further:
it is clear that there are problems with the signature of the mod,
but this is not a reason to stop the game on servers that use this mod.
We have been waiting for delays with the correction for more than a day.
for a working server it is an excuse to refuse in principle from using this mod card. Unfortunately.

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Hey peeps!
Lingor 3.9.3 is out.

Wanna see SBP Team & me rocking the new Lingor 3.9.3? ;) stream available by @A3_Melle here: https://t.co/graZRjYCty #weArePlayingRightNow

Wanna join? Hurry!
Addons: http://www.vojak.si/rabim/ (Islands are not needed!)
TS: ts.vojak.si - pass Pilatus

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On 11/28/2018 at 4:27 AM, AIF_Infantrymen said:

where is said underground bunker?

 

Ditto

 

In editor check location 525, 6554

Edited by major-stiffy
Found it
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hmm, have you removed all the grass and most of the clutter?

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All the grass is missing from 3.9.3... 3.9.4 incoming? :D

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Icebreaker, Thank you for the tremendous work you have done on the update. Its the best jungle map hands down!

BMR Insurgency now supports the new Lingor update and Dingor mission version should be good to go hopefully if and when terrain gets updated.
Mission pack info and download link
 


 

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Hey icebreaker are you going to be making this map for DayZ Standalone? 

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This is a beautiful map.  I really like the navigable rivers flowing through it.  Thanks much!

 

I'm hoping to write a script that allows AI boats to navigate under bridges and thru narrow passages, which this island is great for.  And AI can already navigate much of the wider river ways.

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Hey 

love this mod, However grass clutter is missing in 3.9.3

 

Anyone has a copy/ link to download  of the 3.9.1 version with the grass clutter intact

 

Thanks

 

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I'm releasing 3.9.5 in few hours.

 

So far:

- fixed: grass and rest of clutter not showing up
- fixed: 28 objects removed that were causing diagnostic errors and possible CTDs/slowdowns
- removed large boulder from the street of Calixo
- improved vegetation in several areas
- removed vegetation overgrowing several roads (f.e. Benio-Regina Tributa)
- substantial upgrade of New Benio, town allegedly got developed with drug money from Benio Cartel

 

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On 11/30/2018 at 9:27 AM, major-stiffy said:

 

Ditto

 

In editor check location 525, 6554

Sorry where?

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On Lingor, open the terrain in the editor. Look in the lower left corner of th editor and see the X and Y coordinates as you move your mouse around. Go to the location noted.

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