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Soul Assassin worked quite a lot to provide some insight into RHS history, development workflow and the people that work, worked and contributed to what RHS has done along the time. Have a look:

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But we shall see in the future, specially with the coming of the outstanding Tanoa Archipelago.

That's what i had in mind. So, still hoping :-)

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Soul Assassin worked quite a lot to provide some insight into RHS history, development workflow and the people that work, worked and contributed to what RHS has done along the time. Have a look:

Very interesting read, indeed. Thank you to Soul_Assassin and the rest of RHS.

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Very nice graphs. I've been playing with a D3 framework (javascript) myself since it provides similar ways of displaying information in various ways.

Thanks for the enlightenment on RHS history and the future!

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Never mind, technical problems.

Edited by Damian90

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Sorry technical problem, it will be solved.

Fixed video will be avaiable in few days, sorry for problems, stay put.

Edited by Damian90

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it would be nice when those server keys were also included in the PWS version next to the PWS-Version-Server-Keys

It would indeed. You could try to contact the PWS team to see if they are interested in that :)

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That "about the team" thing was cool to read. Thanks for all your hard work!

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Bravo! Excellent use of infographics. It really helps put your work in perspective.

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Episode 1 of the new RHS podcast is live!

Go inside the development of the RHS Escalation mod. Developers working on both the USAF and Russian Forces talk about the content you can find that is new to the .38 release. Also, we discuss some upcoming features and assets.

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Great stuff, enjoyed the podcast while walking the dog tonight. If you're ever looking for a topic for a next one I wouldn't mind listening to Olds, Bakerman et al describing the design and development (and difficulties along the way) of the new armour system.

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Biggest difficulties? Research on real stuff, me and Olds probably could talk about this for hours, because we spend countless hours on research, and the work is not finished yet!

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Ummm....

Guys....

I'm really love yor work,but i have one question.

It was a bug, or ...umm, feature on this T-72 (v1985)?

21C5FC034FD7D14F2A3E05DFBB218F22E782436C

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Ummm....

Guys....

I'm really love yor work,but i have one question.

It was a bug, or ...umm, feature on this T-72 (v1985)?

lol, caould you please post this bug and reproduction steps to http://feedback.rhsmods.org/

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Ummm....

Guys....

I'm really love yor work,but i have one question.

It was a bug, or ...umm, feature on this T-72 (v1985)?

That's truly the best screenshot of ARMA3 I've ever seen. I'm just going to call that a feature, it's too good to be a bug.

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