DeathMetalNinja 42 Posted August 14, 2018 Hi Red Hammers love the new update its fantastic. I was wondering if there is a button to take off the IHADSS monocle in the Apache/Cobra when I'm in 3rd person cam? Share this post Link to post Share on other sites
reyhard 2082 Posted August 14, 2018 2 hours ago, beno_83au said: Hello guys. I have a bug to report. I placed a M142 HIMARS with just the driver to check things out, and it turns out that when occupying the commanders seat I could select between my primary weapon and pistol and fire both while turned in. Hello, please use following page for reporting bugs http://feedback.rhsmods.org Though, before posting ticket I would advise to search first so following ticket can be found http://feedback.rhsmods.org/view.php?id=4317 1 Share this post Link to post Share on other sites
amon1 0 Posted August 14, 2018 possible make carl gustav assistant (launcher is too heavy load alone) https://imgur.com/a/fqao43C Share this post Link to post Share on other sites
kibyde 64 Posted August 14, 2018 Love the new version! Thanks bunches, guys! 1 Share this post Link to post Share on other sites
tacticalchubz 32 Posted August 14, 2018 Has to get updated while I'm on holiday. Looks great, thanks for the effort you guys put into this. 1 Share this post Link to post Share on other sites
zivooo 0 Posted August 14, 2018 @scottb613 Thank you very much! Share this post Link to post Share on other sites
thebuckfastwine 1230 Posted August 14, 2018 Cracking update, I'm really really enjoying it. I made a few pictures of some of the new stuff in and around Bohemia Interactive Studios I'll only post one as to not pollute the thread (rest are on photography). Great job to all involved. 8 1 Share this post Link to post Share on other sites
chaospaladin 1 Posted August 14, 2018 Will a hot fix patch like 0.4.6.1 be released with fixes for critical problems or will it be necessary to wait again for half year for 0.4.7? Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 14, 2018 1 minute ago, chaospaladin said: Will a hot fix patch like 0.4.6.1 be released with fixes for critical problems or will it be necessary to wait again for half year for 0.4.7? We have not recorded any critical problems as of yet, some annoying little things yes. You will have to wait however long it takes, half a year, a year, whatever. We do this on our free time. 8 Share this post Link to post Share on other sites
Laid3acK 79 Posted August 14, 2018 Hello RHS team and big thanks for your work and this release. I noticed something weird but i don't know if it's a "bug" or intentional : with the RHS mod only (without another mods), when i try the M24 SWS in the editor for example, the M24 150x flash hider and the M24 suppressor 3D models appear in-game only if RHSUSAF and RHSAFRF are launched together. With RHSUSAF alone, the 3D models are not present in-game in the first and third views, the effects yes. Not really a big problem, eventually an issue in your bug tracker is necessary ? Share this post Link to post Share on other sites
scottb613 285 Posted August 14, 2018 Problem with that is, you need AI pilot. It would be nice to have action menu item to start the static line jump(so forcing all players out) with parachutes inside the airplane inventory (so possible to use steerable or not steerable chutes based on wish). It will again open the chute right after person is out like in real static line jump p.s. I will try to code something after my holiday for thisHi...Doesn’t help with the AI aspect - but the RHS waypoint does seem to have the option to swap out chute types - haven’t tried it though...Regards,ScottSent from my iPad using Tapatalk Share this post Link to post Share on other sites
scottb613 285 Posted August 14, 2018 [mention=1110915]scottb613[/mention] Thank you very much!Happy to help - if you have trouble PM me if you need more info...Regards,ScottSent from my iPad using Tapatalk Share this post Link to post Share on other sites
da12thMonkey 1943 Posted August 14, 2018 21 minutes ago, Laid3acK said: Not really a big problem, eventually an issue in your bug tracker is necessary ? Nah, it's okay: I've fixed it 1 Share this post Link to post Share on other sites
scottb613 285 Posted August 14, 2018 Hi Folks,Just a good video highlighting some of the updates:Regards,ScottSent from my iPad using Tapatalk 1 Share this post Link to post Share on other sites
ferpo_the_great 6 Posted August 14, 2018 7 hours ago, Broseph_Stalin90 said: From my time in the USMC, we were taught to dummy cord our stuff from the beginning, from Infantry School, all the way to my last deployment. Not only PEQ's, but RCO's, NVG's, sometimes the occasional boot to his rifle. At various times in the army I have dummy corded: MILES gear, CCO to rifle, ACOG to rifle, canteens, map carriers, DAGR, compass, target list work sheet. Basically anything you signed for or anything that is mission critical. Share this post Link to post Share on other sites
SnakeDocc 72 Posted August 14, 2018 New MRZR seats are awesome, hopefully the tray will become a player action and unlocks the seat options. Would be nice if the drivers cam was a tiny bit lower, i find myself squashing my neck into my shoulders IRL when driving it in game ;) Share this post Link to post Share on other sites
reyhard 2082 Posted August 14, 2018 1 minute ago, SnakeDocc said: New MRZR seats are awesome, hopefully the tray will become a player action and unlocks the seat options. Would be nice if the drivers cam was a tiny bit lower, i find myself squashing my neck into my shoulders IRL when driving it in game ;) try left ctrl + pg up/down or keys on numpad ;) Share this post Link to post Share on other sites
SnakeDocc 72 Posted August 14, 2018 Oh shit, that's cool i can stick my head out the side, is pg up/down meant to be height? not getting anything from those. Share this post Link to post Share on other sites
Wiki 1558 Posted August 14, 2018 Can the view on the F-22 be fixed and adapated to the vanilla one? The external view is way too close from the plane. There is not tthe same problem on the A-10. F-22 normal view: F-22 zoom view: F/A-181 normal view: F/A-181 zoom view: 1 Share this post Link to post Share on other sites
da12thMonkey 1943 Posted August 14, 2018 52 minutes ago, SnakeDocc said: Oh shit, that's cool i can stick my head out the side, is pg up/down meant to be height? not getting anything from those. Check your keybinds to see what is is set in Options>>Controls>>Keyboard>>View>>Move Head (UP/DOWN/LEFT/RIGHT) 27 minutes ago, Wiki said: Can the view on the F-22 be fixed and adapated to the vanilla one? reyhard has adjusted the view for the F-22 a bit already, since people already made tickets in the correct place. The UH-1H's view position has bee adjusted as well based on feedback 2 Share this post Link to post Share on other sites
temon 131 Posted August 14, 2018 @soul_assassinFirst of all, thanks for your great work. Some time ago this weapons was demonstrated on public sources , why aren't they in the update? Spoiler 1 Share this post Link to post Share on other sites
Gimpy 11 Posted August 14, 2018 HAHAHAHAHAHAHAHAHAHAHA I love the TAC SACK GRIP. My guns finally got balls I can hold. Share this post Link to post Share on other sites
wsxcgy 1960 Posted August 15, 2018 5 hours ago, temon said: @soul_assassinFirst of all, thanks for your great work. Some time ago this weapons was demonstrated on public sources , why aren't they in the update? Reveal hidden contents that tokarev is already in the game, and they never said anything about adding that PPSh. it would be nice, but they never gave any hint that it would be included here. Share this post Link to post Share on other sites
payne2010 53 Posted August 15, 2018 Even though the LCAC isn't yawl's, it still looked good with the RHS mod and the smexy Humvees! 9 Share this post Link to post Share on other sites
BadHabitz 235 Posted August 15, 2018 Thanks for the update! Question: For those of us that run multiple weapons mods and run compatibility mods to get all of the weapons and ammo to play nice, how do we go about fixing the compats to work with the new magazine system? At present if I try to use "Mod X" magazines with RHS weapons the magazine is invisible. Thanks in advance. 2 Share this post Link to post Share on other sites