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About kibyde

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  1. kibyde

    RHS Escalation (AFRF and USAF)

    thanks for your great work! Have a (cheap) beer on me 🍺
  2. "zoom in and out as you press them" would be better if it works smoothly. If there are problems with input delay or something like that then "tap to zoom" is probably better.
  3. You think it is possible to make the zoom bar bigger so it is easier to operate it with fingers? Or maybe 2 larger "zoom in" (+) and "zoom out" (-) buttons.
  4. Hey skruis, Athena is one of my favourite mods. I have recently bought a surface tablet and zooming the map is a bit difficult. Is it possible to add "pinch-to-zoom" to Athena or make the zoom slider bar a bit bigger so it is easier to operate it with fingers?
  5. Thanks for the CUPdate!
  6. Can anyone give me a tip how to do GBU-12 bombing runs at low speed with the Wipeout? I lased and locked the target but the bombing reticle is below the HUD at low speeds and I can't see when it is over the target. Ideally I would lob the bomb by flying upwards but I can't see where the bombing reticle is. Dive attacks are no problem though. I guess there is no CCRP mode?
  7. EDIT: nevermind, my game glitched out
  8. kibyde

    RHS Escalation (AFRF and USAF)

    Since a lot of RHS aircraft do not have a warning system for heat seeker missiles I drop flares in intervals to prevent a lock-on because that is how I think it works. Although there are timed countermeasure modes what is really missing is a countermeasure mode that keeps dropping flares in 2 - 3 second intervals and can be turned on and off with a button. The countermeasure modes that are in RHS at the moment stop after a certain number of flares dropped. This isn't ideal because in the heat of the action I often forget to start it again. Ideal would be to press the countermeasure button once to start dropping flares in 2 - 3 second intervals and turn it off by pressing the same button again. Holding the countermeasure button would burst flares as long the button is held. Anyway, love your mod and thank you for your hard work!
  9. Hi, I am looking for new ways to entertain myself with ArmA3 Singleplayer but I find the large amount of Capture the island game modes the game and mods provide confusing. Can someone please explain the differences between the various game modes with a sentence or two? So far I found: Antistasis - Guerilla capture the island Proman - ??? Insurgency - ??? TRGM2 - ??? Warlords - CTI with capturing zones? BECTI - ??? WLA - Amalgation - ??? Arma Commander - ??? Zort - ??? Liberation - ??? Invade & Annex - ??? DUWS - ??? Overthrow - ??? Any other mode worth mentioning?
  10. kibyde

    Panavia Tornado AWS

    for any tornado fan who might have missed it: https://www.rockpapershotgun.com/2019/02/22/the-flare-path-a-tornado-miscellany/
  11. This is one of my favourite Immersion mods for years now. Thanks!
  12. kibyde

    RHS Escalation (AFRF and USAF)

    Drop flares when you enter the hot zone to prevent a lockon. Make use of the different countermeasure modes.
  13. S1E5: Operation Shai Hulud has been uploaded. Have fun taking a stroll through the desert and blow stuff up! https://steamcommunity.com/sharedfiles/filedetails/?id=1525695696 Any feedback on how COOP works so far (do trigger work correctly, are missions playable from start to finish etc.) is appreciated.
  14. kibyde

    Bad Weapons Dispersion

    I am looking for a way to change the dispersion of the actual weapon. Not the AI skill.