Stagler 39 Posted December 10, 2014 By all the smoke and mirrors when asked about the Marine units in escalation, is it safe to assume that RHS will not be adding those units? See above post. Share this post Link to post Share on other sites
mistyronin 1181 Posted December 10, 2014 (edited) By all the smoke and mirrors when asked about the Marine units in escalation, is it safe to assume that RHS will not be adding those units? What smoke? BTW the few and the proud are already in the mod, you have HUMMWVs and tanks. The infantry will take their time, as they go by foot. Edited December 10, 2014 by MistyRonin Share this post Link to post Share on other sites
Kaxii 11 Posted December 10, 2014 By all the smoke and mirrors when asked about the Marine units in escalation, is it safe to assume that RHS will not be adding those units? They will, but in the next update for definite and probably not for a while after as said when they replied to my question about them a few pages back Share this post Link to post Share on other sites
TWRoach 15 Posted December 10, 2014 I mean USMC unit Have any news? Share this post Link to post Share on other sites
suds420 179 Posted December 10, 2014 I mean USMC unit Have any news? Read the post right above yours or the one above that or the one a page or two back. Share this post Link to post Share on other sites
ligerfangz 13 Posted December 10, 2014 Will you guys be adding the M1126 Stryker? Share this post Link to post Share on other sites
mistyronin 1181 Posted December 10, 2014 (edited) Will you guys be adding the M1126 Stryker? It would make sense to add it in the long term. Edited December 10, 2014 by MistyRonin orthography Share this post Link to post Share on other sites
colonelhartigan 50 Posted December 11, 2014 I have searched but it seems this bug has not already been reported on this amazing mod, sorry if it has. Using version 0.3.0.1 available on Playwithsix, all Mi-24 variants deplete their fuel supply before the rotor makes a single rotation. Additionally, it seems to not have been reported that the M240B and M249 have unrealistically light belts. Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 11, 2014 I have searched but it seems this bug has not already been reported on this amazing mod, sorry if it has. Using version 0.3.0.1 available on Playwithsix, all Mi-24 variants deplete their fuel supply before the rotor makes a single rotation. Additionally, it seems to not have been reported that the M240B and M249 have unrealistically light belts. Yes, all reported, all fixed. Share this post Link to post Share on other sites
Wilco 944 Posted December 12, 2014 Just noticed my hinds are allergic to flying. Luckily you guys have a fix rolling out, good stuff. Share this post Link to post Share on other sites
icebreakr 3159 Posted December 12, 2014 Too bad Russian armor (like T-72 and T-80s) don't even try to kill Abrams tanks. Value config settings or something bigger? Share this post Link to post Share on other sites
flippy_rage 23 Posted December 12, 2014 Any chances to see a CSAR Blackhawk? Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 12, 2014 Too bad Russian armor (like T-72 and T-80s) don't even try to kill Abrams tanks. Value config settings or something bigger? It was an error with the custom FCS on the T-72 and is fixed inthe next release. Everything was fine with the T-80s. Share this post Link to post Share on other sites
eymerich 11 Posted December 12, 2014 Just a big "Thanks" for the incredible work you have done and you are doing. Share this post Link to post Share on other sites
Stagler 39 Posted December 12, 2014 Any chances to see a CSAR Blackhawk? We were talking about more Blackhawks the other day. There is already a medevac UH-60 in. Too bad Russian armor (like T-72 and T-80s) don't even try to kill Abrams tanks. Value config settings or something bigger? The AI was choosing the use the FCS. Because the FCS was classed as a laser designator weapon because of its high priority value - the AI was just lasing the target in expectance of incoming aerial ordnance. This has now been fixed in the test build. T-80 were always fine at engaging opposing armour - thats why I picked them for Heavy Metal mission. Share this post Link to post Share on other sites
colonelhartigan 50 Posted December 12, 2014 RedPhoenix, thanks; sorry for the ancillary reporting. Also I somewhat second Flippy_rage's request for not so much a CSAR Blackhawk, but a CAS Blackhawk... http://www.guncopter.com/mh-60-dap/ GAU-19....M230....Hydras...:681: Share this post Link to post Share on other sites
sixt 26 Posted December 12, 2014 (edited) Hi i have a problem running this mod on my dedicated server, every time i start my server, with a mission i have made based on this mod, my rpt on my own computer as well on my dedicated server gets spawned with this line: "Subgroup leader candidate was not found, NUnits() = 1, nUnits = 1 - no leader" and freezes my computer until i close the game in the taskmanager. Im using it with tpwcas, the hlc weapon combination mod, the aggressors rhs pack and allinarmaterrainpack. My missions runs without problems if i run it local. Any help would be appreciated, thanks! Sixt Edited December 12, 2014 by Sixt Share this post Link to post Share on other sites
Azza FHI 50 Posted December 12, 2014 Not sure if its been reported yet, but the rpgs need to be configured slightly so that the AI are able to use them against infantry.(or maybe just the OG7 rocket?) Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 12, 2014 Not sure if its been reported yet, but the rpgs need to be configured slightly so that the AI are able to use them against infantry.(or maybe just the OG7 rocket?) It's done. Share this post Link to post Share on other sites
mistyronin 1181 Posted December 12, 2014 Not sure if its been reported yet, but the rpgs need to be configured slightly so that the AI are able to use them against infantry.(or maybe just the OG7 rocket?) Please before commenting any possible issue check the RHS feedback tracker, to see if it has already been reported or even solved. Thank you. Share this post Link to post Share on other sites
Azza FHI 50 Posted December 12, 2014 Will do, thanks Share this post Link to post Share on other sites
icebreakr 3159 Posted December 13, 2014 Thank you RHS team! I hope to see the patch before Thursday so we can repeat our squadnight. It's been wierd as we eliminated over 17 tanks & APCs with just two M1A1 tanks defending a town ;) Keep up the great job, AK74M is the best looking rifle, sounds and feels the same as RL counterpart ;) Kudos! Share this post Link to post Share on other sites
mistyronin 1181 Posted December 13, 2014 I hope to see the patch before Thursday so we can repeat our squadnight. I wouldn't count on it. Unfortunately fixing all the issues takes time. Share this post Link to post Share on other sites
jerminhu 25 Posted December 13, 2014 Anyone knows why I get this error while running a server on a linux server with RHS: Escallation? Cannot open file '/home/server/arma3/a3_server2/RHSAFRF\addons\rhs_c_a2port_car' I didn't encountered this issue while running the same server on a Windows box. Share this post Link to post Share on other sites
galzohar 31 Posted December 13, 2014 RHS DTAS on Arma-IL IDF PvP Server, starting at 18:00 GMT. Come early and have the mod properly set up! Event details: http://steamcommunity.com/groups/arma3pvpcommunity#events/121925393244549539 Share this post Link to post Share on other sites