Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
noubernou

ACE3 - A collaborative merger between AGM, CSE, and ACE

Recommended Posts

We are working closely with groups such as RHS and BWMod to provide functionality and compatibility where we can. :)

Share this post


Link to post
Share on other sites
We are working closely with groups such as RHS and BWMod to provide functionality and compatibility where we can. :)

Thats awesome. Maybe through ACE3 we can finally have the modern day setting arma 3 we always wanted.

Share this post


Link to post
Share on other sites

Welcome back ACE, that was some top level trolling. Well played, glad to hear its all onwards and upwards though!

Also open source = Even better than ever before. Nice one guys :D

Share this post


Link to post
Share on other sites
Thats awesome. Maybe through ACE3 we can finally have the modern day setting arma 3 we always wanted.

+1 to this, as well that RHS, BWMod, and AGM are among my favorites

Share this post


Link to post
Share on other sites

I have to say that was some high level trolling. Don't see that in many other communities. You guys are what makes Arma 3 the best game around, not Arma 3 itself! You got our community (tier1, that has been around since Flashpoint) doubting what to do next with all the realism mods disappearing.

Great job, and it better be out soon Nou. Not that ACRE2 bullshit again, waited for that way too long! We almost switched to TFR, don't make us do that again Nou!

But jokes aside. Good luck, it's gonna be great!

Share this post


Link to post
Share on other sites

Arma 3 is my first game of the arma series and when I joined a team, all the teams mates tell me how ACE on A2 was awesome. One day I buy all A2 titles and DLC just to try the awesomeness of your work and I was not dissapointed. Very happy to see this mod come to A3.

Thank you !!

Share this post


Link to post
Share on other sites

Hi nice to hear

Will it be more modular this time ? ---> ok it seems

Edited by MCPXXL

Share this post


Link to post
Share on other sites

Such a great announcement !

The King is dead, long live the King!

Share this post


Link to post
Share on other sites

Awesome ! And i knew it ! i saw so much wip videos on your youtube channel , now you have all the pression on you but keep your time ! Anyway thanks again

Share this post


Link to post
Share on other sites

Oh,OMG,what the ....

ACE finally come back.

And I saw nearly every famous people in this thread like Roberhammer,RHS Devs,ALive Devs....dont think this would be a joke.

Oh,no, heart attack!Give me medicine!

Share this post


Link to post
Share on other sites

This is too good to be true :D. Must be a prolonged April fools day.

Share this post


Link to post
Share on other sites

So ACE is coming, DLC Marksman with all the cool features included in a few days and DX12 around the corner promising better utilization and performance ... Finally the beast is awakening!!

Share this post


Link to post
Share on other sites
We are working closely with groups such as RHS and BWMod to provide functionality and compatibility where we can. :)

Awesome!

Share this post


Link to post
Share on other sites

Now THAT'S how the modding community should work - a collaborative union of enthusiasts ... Bravo! I suspect ACE3 will be used far more, and for far longer than any of the MANW winners.

Thanks for everything you've all done... (past and future) ... oh and for the bananas! ;)

Edited by CharlesZulu

Share this post


Link to post
Share on other sites

I read the thread title and thought "mods will have to move this to request thread", but it's true!

Outstanding gentlemen!

Share this post


Link to post
Share on other sites

This is amazing. I was getting slightly annoyed by the tons of overlapping happening in the modding community, which feels like a waste of time.

This solution is brilliant and elegant.

Share this post


Link to post
Share on other sites

First, yeah! great news.

Second, just to give some perspective from an addon maker why I like your approche.

I am the leader, coder, monkey whatever for the Swedish Forces Pack. We try to make as much content as possible, including "simple" new soldier models, weapons to more advance missile systems like the famous laser guided RBS 70 or the new "jumping hangrenade" thats been developed in Sweden.

Sweden also make some of the most famous anti-tank weapons including the AT (m136) and the Carl Gustav. Something a Swedish mod of course should provide the best and most detailed simulation of.

There is however always a limit of time and resources, thats the reality. So using the AT 4 as an example, how can we not release a mod that features backblast? Of course we have to, so we made a script for that + content. Then mods like AGM/CSE was released. Now the question for us, should we make ourself dependent on one mod, continue using our own? What happens if both is run, should we disable our backblast or should we try disable the other mod's backblast.

Its tough to keep up, and its hard to deliver everything.

With this merge, we can more easily keep updated whats going on and focus more on content and new cool things rather than basic backblast. If there are new features that we sees is much needed we could now instead of making them part of our mod, simply add them to ACE3.

I have my own personal wish list that I want to make sure ACE 3 supports and that I hope I can add..

* Backblast defined by ammunition, rather than weapon (to support the new round for the Carl gustav)

* More types of bandages, instead of a generic, I want to see the item for the Swedish bandage and that it also works

* More modules, like the Anti Submarine Warfare (depth charges, sonar, torpedos), insignia selector, suicide bomber of Swedish Forces Pack

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×