JerkinMerkin 62 Posted February 4, 2016 Yes, great update! Thank you for all your hard work. Just one question, is an update for ACE3 comparability included or will that come in a future, separate update. Share this post Link to post Share on other sites
sparfell_19 188 Posted February 4, 2016 Yes, great update! Thank you for all your hard work. Just one question, is an update for ACE3 comparability included or will that come in a future, separate update. Yes ACE compat has been updated. You can find new versions on the website. Note that there is now an ACE compat PBO for vehicles. http://cup-arma3.org/downloads/cup-weapons/ http://cup-arma3.org/downloads/cup-vehicles/ Changelog for weapons : - ACE scope compatibility updated. - CUP Javelin is now using ACE javelin HUD and missile guidance. Changelog for vehicles : - ACE FCS compatibility. 1 Share this post Link to post Share on other sites
GamerOnkel 100 Posted February 4, 2016 and the Ilyushin Il-76 would also be very good, that the Russians an airplane have used to transport units and vehicles ... 1 Share this post Link to post Share on other sites
TheConen 78 Posted February 4, 2016 I suggest you model, texture and configurate one and give it to CUP. 7 Share this post Link to post Share on other sites
markocro 66 Posted February 4, 2016 nice job guys, awesome Share this post Link to post Share on other sites
Alwarren 2767 Posted February 4, 2016 and the Ilyushin Il-76 would also be very good, that the Russians an airplane have used to transport units and vehicles ... Undoubtedly, but please, refrain from posting a wishlist here. We'll add what we are donated, and sometimes our own stuff, but we cannot and will not go through a wishlist. 6 Share this post Link to post Share on other sites
semiconductor 309 Posted February 4, 2016 CUP is the best thing that ever happened to Arma 3. And that's not even a fanboyish praise, that's an obvious, undeniable fact. :DThank you guys for your amazing work, with CUP Arma 3 transforms into a game that most of us wanted to see back in October 12, 2013. 6 Share this post Link to post Share on other sites
jelskipro 32 Posted February 4, 2016 The new update is fucking awesome. Good job guys :) Share this post Link to post Share on other sites
CUP 1532 Posted February 4, 2016 All, We found a happy little accident in the CUP Units 1.2 pack. It includes WIP BAF uniforms with incorrect classnames, please do not use. We have just released an updated CUP Units 1.2.1. Website and PWS are being updated now. Regards CUP Team Share this post Link to post Share on other sites
keeway 287 Posted February 4, 2016 Congrats on the release. Anyway great to see new middle eastern models and that BAF is getting there :D Share this post Link to post Share on other sites
Wiki 1558 Posted February 4, 2016 All,We found a happy little accident in the CUP Units 1.2 pack. It includes WIP BAF uniforms with incorrect classnames, please do not use. We have just released an updated CUP Units 1.2.1. Website and PWS are being updated now.RegardsCUP Team Great work! BTW, has it been fixed on the steam workshop version? Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted February 4, 2016 Where would the faction names for the new units be found? Just asking for us ALiVE players. Share this post Link to post Share on other sites
zukov 490 Posted February 4, 2016 the coats and guerilla jackets are great!! even the indiana jones hat!question is possible add to the sf lungee the textures from guerilla/civilian lungees? Share this post Link to post Share on other sites
Chairborne 2594 Posted February 4, 2016 question is possible add to the sf lungee the textures from guerilla/civilian lungees? How do you mean? Anyway for those of you asking, we're working on a solution to export all classnames from CUP to a wiki of sorts, it's just gonna take a while though. 1 Share this post Link to post Share on other sites
TeamJSOC 1 Posted February 4, 2016 The best mods in the game. JSOC uses them. 1 Share this post Link to post Share on other sites
zukov 490 Posted February 4, 2016 How do you mean? the two lungees are bit different (the sf type is a bit more long)i meant if the two models share the textures Share this post Link to post Share on other sites
Chairborne 2594 Posted February 4, 2016 the two lungees are bit different (the sf type is a bit more long)i meant if the two models share the textures I honestly wouldn't know, check the textures for yourself, if the uv maps are identical then yes. Share this post Link to post Share on other sites
Alwarren 2767 Posted February 4, 2016 the two lungees are bit different (the sf type is a bit more long)i meant if the two models share the textures No, they don't fit, they have a different UV unmap. Share this post Link to post Share on other sites
teromad 16 Posted February 4, 2016 Do you have an ETA for the Steam Workshop version to be updated? Share this post Link to post Share on other sites
zukov 490 Posted February 4, 2016 No, they don't fit, they have a different UV unmap. thank Alwarren Share this post Link to post Share on other sites
officeramr 269 Posted February 4, 2016 Do you have an ETA for the Steam Workshop version to be updated? Soonâ„¢ 2 Share this post Link to post Share on other sites
CUP 1532 Posted February 4, 2016 Where would the faction names for the new units be found? Just asking for us ALiVE players. Faction list below. class CUP_B_USMC // displayName = "United States Marine Corps"; class CUP_B_US_Army // displayName = "United States Army"; class CUP_B_US_Navy // displayName = "United States Navy"; class CUP_B_CDF // displayName = "Chenarus Defense Force (CDF)"; class CUP_O_RU // displayName = "Russian Federation"; class CUP_O_ChDKZ // displayName = "ChDKZ (Chenarus)"; class CUP_I_NAPA // displayName = "NAPA (Chenarus)"; class CUP_C_CHERNARUS // displayName = "Civilians (Chenarus)"; class CUP_C_RU // displayName = "Civilians (Russian)"; // takistani army class CUP_O_TK // displayName = "Takistani Army"; // Takistani Militia class CUP_O_TK_MILITIA // displayName = "Takistani Militia"; class CUP_C_TK // displayName = "Civilians (Takistan)"; class CUP_C_Special // displayName = "Civilian (Special)"; class CUP_B_US // displayName = "United States of America"; class CUP_B_CZ // displayName = "Czech Republic"; class CUP_B_GER // displayName = "Germany"; // Takistani Locals class CUP_I_TK_GUE // displayName = "Takistani Locals"; class CUP_I_UN // displayName = "United Nations"; class CUP_O_SLA displayName = "SLA"; class CUP_I_RACS displayName = "RACS"; class CUP_B_GB // displayName = "United Kingdom"; class CUP_I_PMC_ION // displayName = "ION PMC"; 4 Share this post Link to post Share on other sites
SavageCDN 231 Posted February 4, 2016 ^ Thanks - added to ALiVE supported factions list: http://alivemod.com/wiki/index.php/Supported_Factions 1 Share this post Link to post Share on other sites
Calden 51 Posted February 4, 2016 Congratulations ! ACE compatibility seems to work fine ;) 1 Share this post Link to post Share on other sites