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Hello everyone , This is the RH Acc (Accessories) pack for ArmA 3

.LtIFSV5.jpg
- various accessories and scopes for weapons
There's also ammo box for these weapons and Enjoy those accessories !!
(Under Empty > Ammo > RH Attachments Box)

qFaej4d.jpg
==============================
CHANGELOG/BUGS/KNOWN ISSUES:
==============================
v1.0
- first release
v1.01
- various fixes
- added tan variants of T1 and CompM2
v1.03
- added new OPS 12th suppressor
- remade tan camo of all suppressors
v1.05
- compatible with latest A3 bipods
- added 2 bipod attachments
v1.06

- hotfix Apex
- added new PEQ15 by Odec3D

=================================
CLASSNAMES :
=================================

 

RH_eotech553

RH_eotech553mag

RH_eotech553_tan

RH_eotech553mag_tan

RH_eotexps3

RH_eotexps3_tan

RH_eothhs1

RH_eothhs1_tan

RH_compm4s

RH_compm2

RH_compm2l

RH_compm2_tan

RH_compm2l_tan

RH_t1

RH_t1_tan

RH_reflex

RH_shortdot

RH_m3lr

RH_ta01nsn

RH_ta01nsn_2D

RH_ta31rco

RH_ta31rco_2D

RH_ta31rmr

RH_ta31rmr_2D

RH_ta01nsn_tan

RH_ta01nsn_tan_2D

RH_ta31rco_tan

RH_ta31rco_tan_2D

RH_ta31rmr_tan

RH_ta31rmr_tan_2D

RH_ta648

RH_accupoint

RH_leu_mk4

RH_c79

RH_c79_2D

RH_m145

RH_barska_rds

RH_cmore

RH_LTdocter

RH_LTdocterl

RH_zpoint

RH_anpvs4

RH_anpvs10

RH_pas13cl

RH_pas13cm

RH_pas13cmg

RH_pas13ch





RH_peq15

RH_peq15_top

RH_peq15b

RH_peq15b_top

RH_peq2

RH_peq2_top

RH_SFM952V

RH_SFM952V_tan





RH_qdss_nt4

RH_qdss_nt4_tg

RH_qdss_nt4_des

RH_qdss_nt4_wdl

RH_saker

RH_saker_tg

RH_saker_des

RH_saker_wdl

RH_Saker762

RH_Saker762_tg

RH_Saker762_des

RH_Saker762_wdl

RH_fa556

RH_fa556_tg

RH_fa556_des

RH_fa556_wdl

RH_fa762

RH_fa762_tg

RH_fa762_des

RH_fa762_wdl

RH_spr_mbs

RH_spr_mbs_tg

RH_spr_mbs_des

RH_spr_mbs_wdl

RH_tundra

RH_tundra_tg

RH_tundra_des

RH_tundra_wdl

RH_m110sd

RH_m110sd_t



RH_HBLM

RH_HBLM_tg

RH_HBLM_des

RH_HBLM_wdl

RH_TD_ACB

RH_TD_ACB_g

RH_TD_ACB_b


======================
INSTALLATION :
======================

Extract into the ArmA 3 Directory, by default this is located in:
64-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
32-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name
You can also use the "Arma 3" folder in your "My Documents" folder.

You'll also need add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 and
click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4

If you still have problems to install it look into this guide - http://www.armaholic.com/forums.php?m=posts&q=20866

======================
CREDITS AND THANKS :
======================

Acog Ta01nsn:
Model - The Lama
textures - AcidSnake

Acog TA31RCO/TA31FRMR:
Model - Stoke
textures - Thanez and FxDarkloki
reticle texture - Alwarren
RMR - Excess3

Acog Ta648:
models/UVs/textures - Excess3

Aimpoint CompM4s:
Firearms: Source (http://www.Firearms-Source.com)
model/UVs - Christian Øelund
textures - Fewes

Aimpoint T1:
models/UVs/textures - IanSky and Kouoaeha

Aimpoint CompM2:
models/UVs/textures - Patrick Svensson

An/pvs4,An/pvs10,An/Pas13s:
models/UVs/textures - BIS

Barska Red dot sight:
models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

C-more Red dot sight:
models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

Elcan C79:
Firearms: Source (http://www.Firearms-Source.com)
model/UVs - Christian Øelund
textures - Firearms: Source team

Elcan M145:
models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

Larue Docter rds:
models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

Zeiss Z-point:
models/UVs/textures - Tom3dJay (http://cargocollective.com/tom3djay)

Trijicon Accupoint
model/UVs - Tenoyl
textures - Blur

Eotech 553:
Firearms: Source (http://www.Firearms-Source.com)
model/UVs - Christian Øelund
textures - Firearms: Source team
3x Magnifier- ImBrokeRU and cR45h

Eotech EXPS3+G33 Magnifier:
models/UVs/textures - Michal Hoz

Shortdot:
models/UVs/textures - Tenoyl

Trijicon Reflex:
model/UVs/textures - Euan Mitchell aka tigg

Leupold Mark 4 LR/T:
Firearms: Source (http://www.Firearms-Source.com)
models/UVs - Christian Øelund
textures - Fewes

TS-30A2:
models/UVs/textures - BIS

AN/PEQ-2:
model/UVs - Hellspike
textures - El Maestro De Graffiti

AN/PEQ-15:
model/UVs/textures - Odec3D

SFM952v:
model/UVs/textures - RedRogueXIII

KAC QDSS-NT4:
model/UVs/textures - Colditz

KAC M110SD:
model/UVs/textures - Olli

SilencerCo Saker:
model/UVs/textures - Euan Mitchell aka tigg

Surefire FA:
Firearms: Source (http://www.Firearms-Source.com)
model/UVs - Christian Øelund
textures - drhubbler

OPS INC SPR/MBS:
model/UV/texture - Kosai106 (http://www.oesterkilde.dk/)

Gemtech Tundra:
model/UVs/textures - r_populik

config work: RobertHammer

THX ALL you are the BEST

Special thx goes to BIS for ArmA 3 :)

======================
DISCLAIMER :
======================
To use this pack you must agree to the following conditions of use:
https://forums.bistudio.com/topic/140769-rh-wip-thread/page-30#entry3045550

 

You may:
DISTRIBUTION: You may distribute the original .PBO files within this download freely, so long as the PBO files are unmodified and the Readme files are included.
Under the following conditions:
ATTRIBUTION: You must give the original author credit. The content of this archicve is the sole interlectual property of RH and its Creators.
No Steam Workshop: DO NOT UPLOAD TO STEAM WORKSHOP: You may not upload to Steam Workshop or any other service that reassigns rights over RH Intellectual Property to 3rd Parties.
NO COMMERCIAL USE: This content is provided free of charge solely for entertainment purposes. You may not use this addon for commercial, military or teaching/training purposes.
NO DERIVATIVE WORKS: You shall in no way modify, repackage or reverse engineer any of the archive's content and PBO files included in this download without first receiving prior permission from RH.
NO VBS USE: Use of this Pack may not be used in the VBS/JCOVE product lines or any other simulator without written authorization from the LICENSOR (RH)

The RH Acc Pack and all supporting addons are protected under international copyright law. To use this pack you must agree to the following conditions of use:

Modification of this pack , in part or in whole, without written permission from RH is expressly prohibited.
The commercial exploitation of any game content created using this pack is expressly prohibited.
Reverse-engineering, or other conversion of this pack is expressly prohibited.
This pack may only be re-distributed in its entirety, complete with this "ReadMe" document.
RH makes no claim to any trade marks or branding other than its own.
This addon is © 2016 RH. All rights reserved.

======================
REQUIRED ADDONS :
======================

CBA

======================
DOWNLOAD :
======================
v1.06
https://www.mediafire.com/?icgczmiw5awyybw
If you find some issues , let me know here

  • Like 1

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Liking the mix of older and newer stuff there, RH. Will the ones in your M16/M4 pack duplicate these?

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Liking the mix of older and newer stuff there, RH. Will the ones in your M16/M4 pack duplicate these?

Wait for it ;)

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:yay: :dancehead: This deserves a Banana and a Dancehead. Cheers RH you've just made my weekend.

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Ohhh yeah, can't wait to check out these bad boys!!

Edit: Yeah, these are as good as I was expecting :)

Edited by ToxicSludge

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Thanks Sir,

I have to wait, because its not available on play with six yet..

:icon_dj:

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RH. From the bottom of my heart thank you thank you for that 553.

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Guest

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Top mounted PEQ-15s seem a little off center (to the left) on the rails.

---------- Post added at 15:26 ---------- Previous post was at 14:43 ----------

Also the 553 rides a little low, needs to come up a notch.

Image: 107410_2015-01-31_00004.png?_subject_uid=2427272&w=AADRkmO6QcXikUKLB6az5goJbJSyJEzLwjHutPQCCdC7zA

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Very Very nice, you know your issue with holo with 3x flip up. Have you had a look at this: http://forums.bistudio.com/showthread.php?181338-MRT-Accessory-Functions A good example is in another great weapon / sight pack http://forums.bistudio.com/showthread.php?181362-(SMA)-Specialist-Military-Arms

Yea , as i said before in the future it will use MRT ,but not now

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Could this be added to PwS as well and made dependent with the new M4 pack? Thank you!

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heya!

This pack rocks as fcuk. Really great looking acc's and very nice to have them standalone. Much appreciated!

I found a "layering" issue with two of the red-dots (larue low and Z-point) where the dot ends up behind the front sight;

https://dl.dropboxusercontent.com/u/4170539/rh_1.png (728 kB)

https://dl.dropboxusercontent.com/u/4170539/rh_2.png (472 kB)

Only tried them with your AR15's tho.

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heya!

This pack rocks as fcuk. Really great looking acc's and very nice to have them standalone. Much appreciated!

I found a "layering" issue with two of the red-dots (larue low and Z-point) where the dot ends up behind the front sight;

https://dl.dropboxusercontent.com/u/4170539/rh_1.png (728 kB)

https://dl.dropboxusercontent.com/u/4170539/rh_2.png (472 kB)

Only tried them with your AR15's tho.

That's how arma 3 optic parallax works , can't be really fixed

only way to deal with that is to use other type of optic that is higher than that Ar15 front post

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Really nice work. I particularly like how you implement magnifying optics in 3D with the viewpoint nice and close to the optic.

Any chance we might see a 3D version of the M145?

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Good stuff. The 2d acog seems to be off zeroed by 100M though :confused:

Edited by i3r4ndon

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Noooooooooo please dont change the eotech 3x magnifier to use MRT as it is unusable if u use laxemanns scope mount animations. Or maybe include both?

Awesome pack mate cheers.

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Yea , as i said before in the future it will use MRT ,but not now

Good to hear but will you make the 3x magnifier zoom a 3d scope like they have done in the SMA weapon pack or do you plan on leaving it as 2D?

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Robert, great job with this pack. It's a great contender to Alwarren's FHQ Accessory pack.

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