road runner 4344 Posted September 24, 2017 28 minutes ago, The Body said: We all are running 2.7.1 from steam. I didn't have any of the versions of this gun(tan stock with brown rail) SM mag or pmag. But your the 3rd or 4th person I've ran into who claims to have at least some of these textures and be running 2.7.1. You must have some kind of conflict going on mate. These are what appear with my 2.7.1 1 Share this post Link to post Share on other sites
The Body 98 Posted September 24, 2017 Oh. I have those. But those aren't the mk18s I'm referring to, look at the previous pictures we posted. It's a different color rail. You posted tan rails. 2 Share this post Link to post Share on other sites
road runner 4344 Posted September 24, 2017 4 minutes ago, The Body said: Oh. I have those. But those aren't the mk18s I'm referring to, look at the previous pictures we posted. It's a different color rail. You posted tan rails. Yeah I went through them all and you're correct, no "bronze" rail tan crane version in 2.7.1 2 Share this post Link to post Share on other sites
gatordev 219 Posted September 24, 2017 So given road runner's pictures, it looks like the CQBRs no longer have the DD MK18 laser engraving, is that correct? If so, I must be on an older version. It looks like they still don't have the auto-sear pin textured, but removing the laser engraving is a welcome addition. I'll have to go look at what I have in-game now. Share this post Link to post Share on other sites
cry me a river 36 Posted October 14, 2017 what is the difference between the SPC and BT versions of the 6.8mm cartridge Share this post Link to post Share on other sites
easyeb 137 Posted January 7, 2018 Greetings! Nice mod! I’ve been following it since you started and you are showing steady progress. i was wondering if it’s possible to disable the glare/reflection on the Eotech G33 magnifier? Or is there some way to disable the glare/reflection globaly? It’s killing the usefulness of the scope. Bigly! Share this post Link to post Share on other sites
easyeb 137 Posted January 9, 2018 Also, I found a little texture glitch with the EXPS-2. Share this post Link to post Share on other sites
Sgt Falconer 3 Posted January 17, 2018 Is any work still being done on this. We use it expensively in our unit and would hate to see something as excellent as this go obsolete. Share this post Link to post Share on other sites
TheKraut 12 Posted January 28, 2018 Has anybody got the same issue with the scar? Dont find it in the arsenal and if i place the scar weapon case in the editor its empty.. Share this post Link to post Share on other sites
jonstyle 49 Posted January 29, 2018 Suddenly I cant seem to switch between eotech/T1 and magnification. Anybody else have this problem? Share this post Link to post Share on other sites
BLACKOUT6IX 250 Posted January 30, 2018 Does anybody know the name of this wall mount in the editor? Or if it's still in SMA? Share this post Link to post Share on other sites
reconteam 19 Posted February 1, 2018 Love this mod, easily one of the best weapon mods out there. Recoil seems just right which is a problem some other mods have. I hope the dev(s) behind it are still around the ArmA3 community. Does anybody know what the difference is between the SpecterDR and SpecterDRCS scopes are? They look identical to me. Share this post Link to post Share on other sites
Hythloday_ 48 Posted February 7, 2018 BLACKOUT6IX , I think that item got taken out of SMA. On that note, does anyone know how to open the SMA weapon cases in eden editor so they spawn open instead of closed? Share this post Link to post Share on other sites
Victruso 179 Posted February 7, 2018 7 hours ago, Hythloday_ said: BLACKOUT6IX , I think that item got taken out of SMA. On that note, does anyone know how to open the SMA weapon cases in eden editor so they spawn open instead of closed? Check the config viewer or look through the config after de-pboing it, there's a good chance there's an animation name that you can execute through some SQF. Share this post Link to post Share on other sites
SnakeDocc 72 Posted February 19, 2018 @BLACKOUT6IX stick this in your mission folder (https://transfer.sh/jha8U/grate.rar) and add it to a custom user texture in the editor, the rest should be obvious. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted February 21, 2018 Random question, sorry if it's been covered somewhere before, but would you guys ever consider a pitch for this mod for the official Community DLC? Share this post Link to post Share on other sites
rimap-p90 15 Posted March 3, 2018 On 1/29/2018 at 7:01 PM, BLACKOUT6IX said: Does anybody know the name of this wall mount in the editor? Or if it's still in SMA? I hope they'll bring it back.... One of my custom mission requires this object! :( Share this post Link to post Share on other sites
Koprivec 0 Posted March 28, 2018 If you could add new camos like AOR1, AOR2, Multicam it would be really awsome because i cant find mod witch has those camos. Anyway best mod for guns really. Good job. Share this post Link to post Share on other sites
CrazyCorky 463 Posted March 28, 2018 10 minutes ago, Koprivec said: If you could add new camos like AOR1, AOR2, Multicam it would be really awsome because i cant find mod witch has those camos. Anyway best mod for guns really. Good job. Habe you tried retexturing yourself? Share this post Link to post Share on other sites
Koprivec 0 Posted March 28, 2018 Yes i tried but i failed. I just dont know how to do it. Share this post Link to post Share on other sites
Bayern_Maik 9 Posted April 4, 2018 Hi, I noticed that the Remington ACRs on the pictures have PMAGs (https://steamcommunity.com/sharedfiles/filedetails/?id=699630614) but whenever i play with the ACRs i only have normal Stanags. Is there a trick or somewhat to get the PMAGs equipped? Thanks in advance Share this post Link to post Share on other sites
jacobs 165 Posted April 4, 2018 31 minutes ago, Bayern_Maik said: Hi, I noticed that the Remington ACRs on the pictures have PMAGs (https://steamcommunity.com/sharedfiles/filedetails/?id=699630614) but whenever i play with the ACRs i only have normal Stanags. Is there a trick or somewhat to get the PMAGs equipped? Thanks in advance The ACR's had PMAG's on an older version of the mod. The latest version offers the ACR's with stanags only... Share this post Link to post Share on other sites
Bayern_Maik 9 Posted April 4, 2018 46 minutes ago, jacobs said: The ACR's had PMAG's on an older version of the mod. The latest version offers the ACR's with stanags only... Thanks for the info, but now im sad The Masadas still have PMAGs? Is there a reason for removing the PMAG versions? Not very comprehensibly to me. Any way to download the old V2.0 again? Share this post Link to post Share on other sites
Victruso 179 Posted April 5, 2018 21 hours ago, Bayern_Maik said: Thanks for the info, but now im sad The Masadas still have PMAGs? Is there a reason for removing the PMAG versions? Not very comprehensibly to me. Any way to download the old V2.0 again? I'm thinking there might be more than just that actually. I'm scrolling through ammo for my units, when I noticed there were 7N6 AK magazines from SMA. The last update has been a while, so I doubt we'll be getting anything new, but if I look through the config editor, I'll probably find some kind of hidden config with those PMAGs...unless they completely removed them. Share this post Link to post Share on other sites
JD Wang 352 Posted April 14, 2018 Does anyone have a config patch that makes the 40mm grenade launcher more compatible with other gear? We're currently using the RHS compatability patch, but that only works for magazines. Ideally I'd like to be able to use the 3CB smoke and flare rounds because they're so much better than anything else that I've seen. Share this post Link to post Share on other sites