taydeer 10 Posted March 26, 2015 Hey Rydygier, congrats on the MANW win! Just wondering how the co-op version is going? How up to date is the current Co-op WIP? Share this post Link to post Share on other sites
Rydygier 1309 Posted March 26, 2015 Don't spend it all on beer! For sure not! I'll spent all of it on chocolate. Joking. At least half will go on halvah, obviously. ---------- Post added at 20:16 ---------- Previous post was at 20:14 ---------- Just wondering how the co-op version is going? Is not yet. I think before the half of April, after expected fix due to incoming in DLC bipods changes, I'll have time to start porting to other maps. Should be relatively fast to do. Then - coop may be attempted. Current wip is based on 1.86, I believe. Stable, but lacking several new features. New coop must be built from the scratch, sadly. Share this post Link to post Share on other sites
alky_lee 279 Posted March 26, 2015 Congratulations on a well deserved 2nd place in MANW. I appreciate all the effort that you put in to the mission and look forward to many more 100s of hours of entertainment from it in the future. Share this post Link to post Share on other sites
SavageCDN 231 Posted March 26, 2015 Is not yet. I think before the half of April, after expected fix due to incoming in DLC bipods changes, I'll have time to start porting to other maps. Should be relatively fast to do. Then - coop may be attempted. Current wip is based on 1.86, I believe. Stable, but lacking several new features. New coop must be built from the scratch, sadly. I haven't been keeping up recently... you are planning a coop version of the mission? Excellent news!! Hit me up if you need dedicated server for testing (and warm bodies). Share this post Link to post Share on other sites
Rydygier 1309 Posted March 26, 2015 Congratulations on a well deserved 2nd place in MANW. Thanks. :) you are planning a coop version of the mission? I'm not, but people do, so what choice do I have? :) But seriously, I still dont "feel" whole this MP, but I intend to try make Pilgrimage coop. Share this post Link to post Share on other sites
taydeer 10 Posted March 26, 2015 One of the reasons I think people want a co-op version (just 2 players is all) is because, aside from wanting to play with friends, you already have an AI companion in the mission and it would make way more sense if he could be played as. I'm sure it would be a lot of work to implement completely so I understand not really wanting to do it, but you would get even more love from the community! Share this post Link to post Share on other sites
EO 11277 Posted March 26, 2015 Glad to see your "epiphany moment" has been rewarded...... Pilgrimage........a perfect utilisation of terrain, churches and chapels......'dobra robota' Share this post Link to post Share on other sites
sttosin 67 Posted March 26, 2015 Rydygier congratulations! You are always willing to help out on these forums as well....your other works also show your range. Keep up the good work. Share this post Link to post Share on other sites
Deathstruck 375 Posted March 26, 2015 Congratulations! Well deserved indeed. Looking forward to the Chernarus port, hehe. :P Share this post Link to post Share on other sites
orcinus 121 Posted March 26, 2015 Well done Ryd - not just for Pilgrimage but for all your other innovative additions to the Armaverse :) Share this post Link to post Share on other sites
tvamvarg 0 Posted March 26, 2015 Congratulations Rydygier! Would love for this wonderful mission to get more love. Another map - yeah! More coop features - yeah! Share this post Link to post Share on other sites
pvt. partz 248 Posted March 27, 2015 Congratulations Ryd! Share this post Link to post Share on other sites
neofit 65 Posted March 27, 2015 Congratulations! Still #1 for me! Share this post Link to post Share on other sites
tortuosit 486 Posted March 27, 2015 A pleasure to see you are 2nd. Concratulations! Wow, that amount of money... my houses roof last year was 25.000 EUR, but took me many years to save the money. Prices in Germany. Roof (nothing extravagant) + 2 additional windows... for a house which has 70m² floor area. Don't know the winner mission. A bit off ArmA because Pillars of Eternity. Share this post Link to post Share on other sites
Rydygier 1309 Posted March 27, 2015 (edited) Thanks, guys. :) Pillars of Eternity Just yesterday heard this name first time. Seems exciting. I missed those classic cRPG games of the past. Money, especially for Polish realities, indeed are serious. As serious, as investments, my house and other family stuff needs - there was quite a few "lean years" lately for me. Well, lack of regular job means lots of free time, which may mean huge advantage to make cool stuff, which may mean some prize apparently, so one way or another time was turned into money. :) Edited March 27, 2015 by Rydygier Share this post Link to post Share on other sites
lato1982 36 Posted March 27, 2015 Congratulations mate! I'll kick your ass next time ;) Share this post Link to post Share on other sites
Rydygier 1309 Posted March 27, 2015 Thanks. Ha ha, if that means more cool stuff from you, then I can live with that. :D Share this post Link to post Share on other sites
Bouben 3 Posted March 27, 2015 I want to congratulate you, Ryd. Great job. I have always considered you to be one of the key members of the community. I am glad it is now "official". :-) Cheers! Share this post Link to post Share on other sites
westfield 1 Posted March 28, 2015 Thanks. Ha ha, if that means more cool stuff from you, then I can live with that. :D Congrats this is a great mod! glad to see your hard work paid off. I too will say I would love to see the co op version updated, this mod is really a perfect example of what I have been looking for to play with my friend. Share this post Link to post Share on other sites
major-stiffy 279 Posted March 29, 2015 Thanks. :)I'm not, but people do, so what choice do I have? :) But seriously, I still dont "feel" whole this MP, but I intend to try make Pilgrimage coop. Sweet. The sooner the better. :bounce3: I'll help test it. Share this post Link to post Share on other sites
Rydygier 1309 Posted March 30, 2015 Most likely I'll not finish it before incoming Arma update, but oh, well. :) Share this post Link to post Share on other sites
pvt. partz 248 Posted March 31, 2015 Something to add to your "todo" list Ryd' In your MP version (when you get to it) of course we start with 2 players. Then as we liberate strongholds we have the option to free/buy? the captive and allow him to run with us. Would it be possible that once the captive has been freed he can be allowed to become another player, say "save game" and then let the scripts add another player slot? That way a third friend can join the hunt and again for a fourth, and fifth. I would prefer up to 5 players max but maybe others can chime in so you can get a sense of preferences. Share this post Link to post Share on other sites
Rydygier 1309 Posted March 31, 2015 Well, setting via script an unit as playable is AFAIK very easy. I have no idea, how the result will look like in the regular MP play though. Share this post Link to post Share on other sites
tortuosit 486 Posted March 31, 2015 Any news on the port? Have you decided which terrain you will use? Share this post Link to post Share on other sites