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About lato1982

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  1. lato1982

    Hunter Six 2

    Hi Everyone! It's been a while! I've decided to upload an early version of Hunter Six 2 - The Malden Crisis. It has a lot in common with the first installment, but also has some fresh solutions that I believe work much better. It is a rather early version, but it is a complete one and you should be able to play it from start to finish. Looking forward to hearing some feedback if you're up to check it out! STEAM VERSION Have Fun! Thanks, Lato
  2. lato1982

    [MP] co40 Domination!

    @xeno all is working now, thank you! 🙂
  3. lato1982

    [MP] co40 Domination!

    @XENO thx for the tip. So one more question. Is there a way to disable AI preview, when you play as a host? We play using LAN and as a HOST I see all the enemy units on map, can't find an option to turn it off.
  4. lato1982

    [MP] co40 Domination!

    Documents\Arma 3\mpmissions is this the one? I'm extracting the whole folder there, but still no Tanoa or Malden version. What am I mising? 🙂
  5. lato1982

    [MP] co40 Domination!

    Sorry for being noob, but I download the files, put them into mpmissions, but can't make them work to host a server. I can make Altis working, but only because it's from Steam. Can't make Tanoa or Malden working.
  6. Thanks, that is exactly what I was looking for! One more question: I have found that Map is display 12", but the command requiers a CONTROL instead of DISPLAY, I have no idea how to find this. _cords = (findDisplay 12) ctrlMapScreenToWorld getMousePosition; Any tips? EDIT FOUND IT! :) This works correctly: _cords = (findDisplay 12 displayCtrl 51) ctrlMapScreenToWorld getMousePosition;
  7. Hi, Is there a way to get the world coordinates of 2D map cursor? These are shown in the left bottom edge of screen in Eden [x,y] but I can't get a way to get that info in game, when the player opens the map and points an area. Also it needs to be returned without mouse click, so OnMapSingleClick won't help here. Any ideas? Thank You,
  8. [SCENARIO UPDATE v 1.06] The "weather patch" adds the predefined weather settings. The selected preset changes everytime time the player uses the skip time option. This is also fixes the old, permanent fog issue, as right now you just need to get some rest and the fog will reset. The newest version is available on Steam Workshop.
  9. Thanks to everyone who took part in the survey, it is a big help for me, to know your opinions. The survey is still up, so if someone is still willing to do feel free! Meanwhile [MISSION UPDATE] I plan to release a small "Weather" patch to fix that FOG ISSUE for good. The plan is to release it on Friday just before the weekend. Be aware that together with the mission update your save game might get corrupt.
  10. HUNTER SIX 2: Currently I'm collecting the ideas and references for HUNTER SIX 2 and I need your help! Please check out the facebook page and fill the survey to let me know what you expect from the sequel (each opinion really matters!): HUNTER SIX - FACEBOOK
  11. Press "U" to switch between the team members.
  12. Thanks for the feedback guys! @Riksen Nice uniform upgrades :) As for the president, make sure you hit the meetings in the right order. @gza036 It's some kind of math error. So the info is useless just stick to the info it's south west of Panochori.
  13. REARM FIX, Due to the issues with the Rearm Bug, the rearm button is now out. There are two gear boxes at the Olympus Air Base, one with Hunter Six gear stored and an empty one, to put in the gear that is not needed at the moment. PLAYABLE TEAMMATES To make rearming easier, you can now take control over your teammates that are selected. To switch betweet teammates press U button, once you assigned at least one oprator to the team. It should also help with the issues where a teammate was lost. Hope that helps a bit and sorry it took so long, but I needed a break ;) Regards, Lato
  14. Does anyone have an idea, why commands like: unitName addGoggles "G_Balaclava_oli"; unitName addGoggles 'G_Shades_Black'; stopped working after last update? All operators that were wearing shades or balaclavas are now spawning without it, any clues how to fix it? EDIT: FIXED! Apparently the commands itself work fine, it had something to do with the script execution order.