marcai 1 Posted February 3, 2014 I'll say in advance, this isn't the thread to talk about optimisation, 'missing' features or what have you; there are already plenty of threads for those. A nice, civil thread where we don't have take everything as life-or-death serious would be great! ;) This thread is for the small things. Perhaps a tree you spotted hovering slightly above the ground. Maybe a mis-spelled bit of Greek. A model with a single jagged edge showing. Perhaps a lack of ambience and 'lived in' features like tin cans inside houses. Maybe a string unused animations that you'd like to see used, or some small animations to give civilians more life? A few more varied colours and textures? Minor niggles that just get on your nerves that you would love to see fixed, and would be relatively quick to do so; the kind of stuff that could be perhaps fixed overnight in the daily Dev Branch patches. My personal bugbear is this one texture in the Littlebird: http://steamcommunity.com/sharedfiles/filedetails/?id=224213362 :mad: The instrument panel is beautifully hi-res and readible, but this blocky thing is always in my face detracting from it whilst piloting the Littlebird. The riveting down the side is just as bad! I can't be the only one who hates it, surely? Share this post Link to post Share on other sites
JamesSaga 1 Posted February 4, 2014 Not able to move and change weapon Share this post Link to post Share on other sites
timmo1982 10 Posted February 4, 2014 Smurf said: http://i.imgbox.com/p6HvVNWQ.jpg Can you 'splain that one? You don't like that you have to touch off both at the same time or that its too easy to touch them off when you meant to do something else? Share this post Link to post Share on other sites
dale0404 5 Posted February 4, 2014 This is a thread I approve of! My own bugbear at the moment is that fact that the ai walk through static objects you place in the editor like concrete barriers. Share this post Link to post Share on other sites
Kerc Kasha 102 Posted February 4, 2014 timmo1982 said: Can you 'splain that one? You don't like that you have to touch off both at the same time or that its too easy to touch them off when you meant to do something else? Probably that a trivial action like opening a door is right below something that could mean death Share this post Link to post Share on other sites
antoineflemming 14 Posted February 4, 2014 Pet Peeve - Iranians' skin is too dark in the game. In 2011, they looked right, but then in 2013 BI decided to make them really dark (oh well, that's what mods are for I guess :p) Share this post Link to post Share on other sites
froggyluv 2136 Posted February 4, 2014 That kinda bumpy terrain that makes you decide, "Hey, I'd rather stand up and take one in the brain than scratch my tummy on that again!" Share this post Link to post Share on other sites
bad benson 1733 Posted February 4, 2014 the way cars break is annoying. now that we have physX there should be a way to simulate friction in a way that all-out braking is possible including drifting caused by blocked wheels aka handbrake. it doesn't have to be totally realistic but it's just not satisfying to brake and it's also not effective. Share this post Link to post Share on other sites
[evo] dan 79 Posted February 4, 2014 I have got to admit, I am with Smurf, and also not being able to set up the trip wires manually like in ACE Share this post Link to post Share on other sites
2nd ranger 282 Posted February 4, 2014 Getting too close to a wall inside a building and getting stuck in the falling animation. Share this post Link to post Share on other sites
katipo66 94 Posted February 4, 2014 Commander view in Madrid, or lack off... When turned out commander cannot see in front as view is blocked from driver hatch also view is blocked to the right when using periscope due to engine cover. Share this post Link to post Share on other sites
LowFlyZone 10 Posted February 4, 2014 Claymores not being claymores, all you can do is touch them off, at least it matters what direction they face (I think from basic observations). Proper claymores would be invaluable for sniper defence + UPSMON when the enemy flank you for S&D while you're tunnel vissioned down your scope trying to blow some guys head off through the wall of a house or something (you can do that, try using a bulletcam script). I've killed a guy by shooting through the house with bulletcam on, through both walls, he was outside on the other side porch. Share this post Link to post Share on other sites
odie0351 67 Posted February 4, 2014 Copilots that don't actually copilot. Share this post Link to post Share on other sites
bakerman 247 Posted February 4, 2014 Plastic looking gloves. Share this post Link to post Share on other sites
HorbeySpector 164 Posted February 4, 2014 falling from a very low height and getting hurt. Share this post Link to post Share on other sites
smokedog3para 365 Posted February 4, 2014 (edited) constantly freezing in game with stuttering Edited February 4, 2014 by SmokeDog3PARA Share this post Link to post Share on other sites
Nexerius 10 Posted February 4, 2014 No animation when falling, not being able to move and change weapons, interiors of buildings, getting stuck and not really being able to move properly around in buildings, ragdolls does not feel very realisitc, how vehicles move often, damage system. Share this post Link to post Share on other sites
neodammerung 8 Posted February 4, 2014 Being able to make a 360° in less than a second while being prone Being able to see trough walls as a civilian (and as a soldier if running against them) Share this post Link to post Share on other sites
Fergal 10 Posted February 4, 2014 Crawling over rough ground causes the character to stand up, which is not very helpful trying to stay undetected AI can spot me in pitch black, without use of NVGs or even a flashlight AI can spot me behind a two feet thick concreate wall, and is able to single shot kill me by shooting through said wall. AI take way too many hits. You get two driect hits on a guy, he twitches twice, turns and shoots you dead in a single shot General feel is still clunky even after all of the imporvements in animation Share this post Link to post Share on other sites
GReeves 10 Posted February 4, 2014 Quote Crawling over rough ground causes the character to stand up, which is not very helpful trying to stay undetectedAI can spot me in pitch black, without use of NVGs or even a flashlight AI can spot me behind a two feet thick concreate wall, and is able to single shot kill me by shooting through said wall. What he said. Share this post Link to post Share on other sites
nomisum 129 Posted February 4, 2014 the space invaders easteregg on opfor glove. no, seriously. bad explosion textures/effects. i dont want hollywood, but a better fire texture, loads of dirt and smoke shouldnt be rocket science at all. Sent from mobile Share this post Link to post Share on other sites
Fergal 10 Posted February 4, 2014 Driving a vehicle very slowly into a rock or tree nearly destroys it and I am in need of medical attenation. ---------- Post added at 07:35 PM ---------- Previous post was at 07:22 PM ---------- This was carried over from older games in the series, but how useless is the save system? Why can't I quit WITHOUT saving? Why have the save button disabled if all you have to do to force a save is "Save & quit" ? Share this post Link to post Share on other sites
marcai 1 Posted February 4, 2014 (edited) Fergal said: Crawling over rough ground causes the character to stand up, which is not very helpful trying to stay undetected Actually reminds me of one of my other gripes Crawling whilst prone seems to make the land deform around me, raising a strange lip of the world up in front of my screen as I go. Interseting to see some other choices, I've not even notcied any of them, but a lot of them seem small enough for the devs to pick up and have a go at if they get some free time. Keep em coming! Edited February 4, 2014 by Marcai Share this post Link to post Share on other sites