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odie0351

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About odie0351

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  1. Quick PSA for those who haven't tried the slug bug on actual maps yet, corpses are hurled with enough force to knock down trees🤣
  2. odie0351

    RHS Escalation (AFRF and USAF)

    Guess I'll be that douche. What, if any, variants do you guys plan to drop with this 'mystery mobile'? Anything of the "removed from service" variety perhaps? *COUGH*LAV-AD*COUGH*
  3. Sometimes when I have AI squads begin a mission inside a vehicle the group leader orders several units to exit the vehicle immediately. This happens regardless of whether or not the transport is airborne and is causing serious issues with several of my missions. Is there anything I can do to fix this besides deleting the units being ordered to exit. Normally I just avoid the problem by having the transported groups start on foot and then embark the transport and I have no issues, but some of my missions cant be reasonably changed to allow for this "poor mans" fix. And yes, this is happening with and without mods.
  4. odie0351

    RHS Escalation (AFRF and USAF)

    Are you guys going to use the door gunner animations from the new Huey on other helos, specifically the Y model? Also, and sorry if I've asked this before, but is defensive armament for the CH-53 planned? And to continue with the annoying questions, would it be possible to allow the outboard bench passengers on the UH-1H to fire from their positions? Or was this tried in testing and too wonky?
  5. I've been trying and failing to figure out how to use the VLS the on destroyer, I've tried linking it as an artillery support but it's not usable. Does it require some scripting to work?
  6. I kindve agree with you in that I hate the premise of the vanilla NATO faction, I'm not always intimately familiar with eastern weapon systems and vehicles so I don't harbor any particular disliking of CSAT though. I can't stand how NATO was supposed to be this advanced primarily American force that for some reason used modern Israeli armored vehicles. While I understand why they went the way they did I do disagree with it. If anything they should have given FIA the merkava and it's variants and went for futuristic American or other western tank designs. But it's too late for that to be changed now, at least in ARMA 3.
  7. You come in here crying that the assets aren't EXACTLY what you wanted yet expect to be taken seriously? I suppose to each their own but it seems quite childish to me. But, since you brought it up, what should the main new assets have been according to you? While I certainly look forward to playing with it, the new MBT is honestly superfluous. It fills no roll that the vanilla CSAT MBT didn't already, granted it will probably perform those rolls better but still. In truth all the main factions already have adequate MBTs, at least in function and purpose, as such, the single MBT added is the most unnecessary new asset. The other new assets actually fill previously unfilled rolls within their factions, the Nyx adding scouting and AA capabilities to AAF and the MGS giving NATO an airmobile gun platform. So please, enlighten us as to where BI has gone astray here.
  8. So after a quick run through, all the new interiors look great! Mildly disappointed that the loader's stations and gun breaches were left out of the Slammer and Kuma but I guess since there are no loaders it kinda makes sense. Now on to my "big thing" (not really), the Bobcat still has a 6.5mm LMG even though the model in the CROWS is a .50 cal
  9. odie0351

    Tanks DLC Feedback

    HEY MAN!! It has it's uses mmmkay
  10. Is there a way to get bow gunners in the tanks to not dismount in combat? I've tried the allowcrewinimmobile command but it appears the bow gun position is not treated as a crew position.
  11. odie0351

    RHS Escalation (AFRF and USAF)

    Try Assault rifles, think it's in there for some reason
  12. Correct me if I'm mistaken, but aren't French voices already in game from the tanoans? or am I just an uncultured F***?
  13. odie0351

    Malden DLC 2035 - Official Feedback Post

    https://steamuserimages-a.akamaihd.net/ugc/764896571141316766/8C0C20E4184B9B00B6A6445F72BE93974B914406/ I know it's likely never gonna be anything more than a wrecked prop, but I seriously hope this is a teaser for a future static AA emplacement.
  14. odie0351

    Jets DLC Official Feedback

    I think he means where are the bomb and missile racks for decoration, and I think a dev mentioned elsewhere that they are still not sure whether or not they'll actually release them. Not sure why they wouldn't though.
  15. odie0351

    BIS Aircraft Carrier

    It's based off the Gerald R. Ford class CVNs, which yes, do have a massive hanger for aircraft storage and repairs. They do not however, as joostidy was likely trying to say, have a well deck, AKA launching bay for boats and amphibious vehicles. Yes, if BO1 is willing to work on it, the ability to launch and retrieve RHIB's would be nice, although it would likely have to be incredibly script heavy as it would involve lifting said small watercraft out of the water via winch/hoist/whatever it's called.
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