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62 ExcellentAbout odie0351
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I know this falls under requests and thus sorta taboo, but any chance you could add the option to remove the cabin doors on the H-60 and H-92 series in the editor?
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Couldn't help but notice some aircrew with C-119/AC-119 descriptions on them, is this a sign of things to come?🧐
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Aside from smaller mod size is there any difference between the standalones and the base combined mod?
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RHS Escalation (AFRF and USAF)
odie0351 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Havent played with the Mig 29 in a hot minute but it might be treated like the A-10A in that it has to have certain ordinance mounted (in the A-10's case you have to have Mavericks onboard)- 16549 replies
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Western Sahara CDLC Unofficial Discussion
odie0351 replied to Callsign's topic in ARMA 3 - CREATOR DLC
@lexx did they also allow access to the source model for the Mohawk? If so is adding armament something you guys could potentially do down the road? -
Would you buy an amphibious assault focused DLC?
odie0351 replied to Ex3B's topic in ARMA 3 - CREATOR DLC
actually HMG/GMG is just a renamed weapon system that never made it past prototypes or testing. So technically it's real too. As for would I buy a Amphibious DLC for ARMA 3, sure, assuming the assets are of good quality. Even better if it manages to add additional gameplay/feature enhancements similar to the official DLC's from years past. Things like radar functionality and anti-radiation missiles with the jets DLC, weapons resting with marksmen DLC, sling loading with the helicopter DLC etc etc. Something like maybe better ship based AI that would allow for more functional naval/coastal operations and fire support or can at least do some level of ship-to-shore work moving vehicles/personnel from a amphibious assault ship to the beach and vice-versa. -
Can we possibly get animated door gunners for the Blackhawk and Hip. Something similar to RHS's helos which has been great. also, ATM we cant aim with the miniguns on the Blackhawk at all.
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not sure about Zeus, but you most certainly can place down the Freedom in the regular mission editor.
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RHS Escalation (AFRF and USAF)
odie0351 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys. with the armed CH-53 will it eventually also get window mounted GAU-21's or is the ramp the only one possible with the current model? Also will the New GAU model ever become a option on the UH-1Y?- 16549 replies
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Has anyone else noticed that the probe on the new UGV kinda sorta doubles as a robotic melee weapon...May or may not have discovered this while doing some overly aggressive probing 🤪
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1stBN/160th SOAR Mod ArmA III WIP
odie0351 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Miniguns are heavier and require more ammunition for a combat load. Regular Army birds don't need miniguns as they generally are there to just deliver or pickup troops and tend to have escorts whenever it's deemed necessary. The SOAR birds are often expected to need to support the troops they are delivering/retrieving and the AF HH-60s are expected to do search and rescue sometimes behind enemy lines and therefor require the extra firepower a minigun or electrically assisted 50. provides. Miniguns are not always the most appropriate weapon, M240s and other medium machineguns are perfectly adequate when the goal is purely self defense. -
Quick PSA for those who haven't tried the slug bug on actual maps yet, corpses are hurled with enough force to knock down trees🤣
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RHS Escalation (AFRF and USAF)
odie0351 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Guess I'll be that douche. What, if any, variants do you guys plan to drop with this 'mystery mobile'? Anything of the "removed from service" variety perhaps? *COUGH*LAV-AD*COUGH*- 16549 replies
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AI ordering passengers to disembark at mission start
odie0351 posted a topic in ARMA 3 - TROUBLESHOOTING
Sometimes when I have AI squads begin a mission inside a vehicle the group leader orders several units to exit the vehicle immediately. This happens regardless of whether or not the transport is airborne and is causing serious issues with several of my missions. Is there anything I can do to fix this besides deleting the units being ordered to exit. Normally I just avoid the problem by having the transported groups start on foot and then embark the transport and I have no issues, but some of my missions cant be reasonably changed to allow for this "poor mans" fix. And yes, this is happening with and without mods. -
RHS Escalation (AFRF and USAF)
odie0351 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are you guys going to use the door gunner animations from the new Huey on other helos, specifically the Y model? Also, and sorry if I've asked this before, but is defensive armament for the CH-53 planned? And to continue with the annoying questions, would it be possible to allow the outboard bench passengers on the UH-1H to fire from their positions? Or was this tried in testing and too wonky?- 16549 replies
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