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About OFrP

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    French Forces from yesterday, today and tomorrow on ArmA III

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  1. Hello there! Although we had chosen to stop our communication in order to focus on the project without worrying about the noise from outside, we received your messages and comments and we decided to publish a complete overview in order to reassure you on several points: yes, we are still there. Yes, we are still working on the mod. Yes, it’s moving forward. The Infantry Pack is finally starting to become concrete, and even if there is still a lot of work to do, we are for the first time closer to the end than to the beginning, and it’s something that has given us back a fairly substantial motivation. Most of the equipment is finished, optimized and integrated into the game. We still have some products to create (bags, launchers, etc.), to optimize (vest pockets, various textures) and to integrate (transport vehicles). Our work on this part will then finally be completed and we will be able to consider a Beta Test whose conditions have not yet been established. In addition to the elements present in the Infantry Pack, we have also developed a series of ideas, including ergonomic features such as the module allowing players to have a unique object in the Arsenal list and a customization sub-menu for it (for example to choose the camo on an uniform, the arrangement of pockets on a vest or the equipment on a helmet), but also a large cosmetic oriented part with berets, rank and unit insignias. On this point, all the weapons and units of our forces will be represented. Finally, we have already begun to dedicate a small part of our resources to the next step: land armoured vehicles. We will try to create in parallel the transport helicopters once the Infantry Pack is published, in order to add the 3rd dimension in the travel possibilities. We hope that this preview will give you a better insight into what we are preparing and may stimulate interest in talent looking for a platform of expression that focuses on passion, and therefore on detail. Take care of yourself! Infantry Pack | Products Armoured Cavalry Arm | Preview
  2. Hello soldiers! We stopped communicating for a few months to be able to focus on the core subjects of the project. Next WIP is scheduled for this weekend btw, with a lot of images. Preview below.
  3. WIP - April 2018 Dear Community ! Despite recent swirls, the studio continues slowly but surely the development of the Infantry Pack. So we thought it would be nice to share with you our little novelties! 1. The UBAS combat shirt, which is added to the uniforms next to the T4 Felin. Both products have a randomization of the texture pattern in order to vary a bit the camouflage position from one player to another (we said we loved details, no? ;-)). 2. The good old AANF1 machine gun in its static version (also available in classic portable version). It's a rustic weapon, so it's an effective weapon! 3. The GBC180 truck in its final 3D model version, before going into the texturing process. You may have seen the model in its previous version, we thought we could do better, it is now done. 4. And finally, the legendary Berghaus Crusader 3 (here in its unfinished highpoly version), better known literally as "Crusader 90+20", because if you have to carry 110 liters of gear, you might as well do it properly! Thanks to those who support us despite the challenges, we are not many and there is a lot of work, but we still have motivation, so we go ahead. o7
  4. At the moment, our team is focusing on infantry assets to release the first pack, so the first vehicles we will work on will be soldiers oriented. Armored Cavalry will certainly come one day, we don't know when, but when it will, it will have interiors for sure
  5. One of the 3D artists left but the mod is still active, the models are still on past communication sitreps because we will not remove what has been done just because someone left :)
  6. Not planned for short term deadlines, maybe in the future >> Wait & See ! ;)
  7. Hi, actually not in the project. But we have a small team working on the Indochine conflict ;)
  8. We know about this opportunity but we prefer leaving it to studios with a will to augment their professional range and possibly to get incomes. Being of enthusiasts trying to remain in a collaborative and free framework, we wont go towards this initiative of Bohemia.
  9. Actually not in the plans, but maybe a compatiblity pack will be developped by the ALiVE Team ? :) The equipment of the Indochina part of OFrP came mainly from the same era, however some equipment of the Algerian war is also used in Indochina, notably the MAS-36 rifle and MAT-49 submachine gun. Concerning the H-34 Pirate, we don't have it but we have the Sikorsky S55 H-19.
  10. No news, good news. That's true, we did not give a lot of news recently. We had a lot to do to move forward in the development of the mod. The accent was put in the infantry pack, with the revision of the uniforms, as well as the combat vests. Different types of helmets came in the pack, as well as backpacks. We also worked on weapons. It takes time, because we are a small team and very demanding with ourselves. Be sure we are as much impatient as you, and that we are trying to do our best! Thanks for all your numerous messages of encouragement, and of hate, it encourages us to advance! We are on the last straight line before being able to offer a first throw of the infantry pack. This one will be expanded with time, in the fur as the modelling of some items, weapons, and other equipments will advance. Will come then other packs (vehicles, air, etc.). Do not forget, if you are an 3D artist, and you want to be part of the adventure, the door is opened! Come by our website to discover our univers !
  11. Due to the limitations of ArmA 3, we don't think we have the opportunity to do it. At the moment. Maybe.
  12. Thanks for all your messages ! Both, we've already done the FELIN's scope