StubbleHopper 0 Posted October 16, 2014 I have to say that I'm fed up with this now, tried and tried, but no joy, great models, a lot of work gone into it, would love to play it, but its too complex to try and get it working properly, sorry guys, but the whole process is a time consuming pain in the arse, until you get a straight forward loading/installing system in place, I'm out. Share this post Link to post Share on other sites
ACPL Jon 68 Posted October 16, 2014 Just go the manual way, sheesh. Share this post Link to post Share on other sites
HaZZarD 2 Posted October 16, 2014 (edited) Thanks ! For all the ones willing to host IF between friends I suggest you to use this method below http://forums.bistudio.com/showthread.php?104991-Tophe-s-Arma-Dedicated-Server-Tool-%28TADST%29 It works great ! PS: It may happen that you don't see your server in MP but your friends will, you just have to join your own server in Lan then your friend will join you via Multy. PPS: I made a little mission on the fly for IFA3, you find it on workshop for the ones interested http://steamcommunity.com/sharedfiles/filedetails/?id=327500711&tscn=1413486995 I made it for me and my friends then I decided to share it so this is just a simple patrolling mission in Normandy as USA, but well enjoy it, have fun. Edited October 17, 2014 by HaZZarD Share this post Link to post Share on other sites
beansy 10 Posted October 16, 2014 is there any way to mute the AI? Share this post Link to post Share on other sites
killa-conni 10 Posted October 16, 2014 Great work with this mod! When the orignial speech files will be implemented it'll be perfect. But from everything else I've seen so far it looks very well done. At first I had a similar bug to this one (plus many more ingame, a messed up main menu and very weird looking trees): "AiA_Infantry_IF" requires addon "LIB_sov_characters" In my case this was caused by Bitdefender, which interrupted the community patches because of suspicious activities... :rolleyes: I deleted all IFA3 folders, extracted them again, shut Bitdefender down and repeated the patching. Zero errors since then. Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted October 17, 2014 I've been having a lot of fun with the tank missions. Is there any word on vehicle sounds? If that were fixed, the few official missions would be pretty flawless. Share this post Link to post Share on other sites
tierprot 2 Posted October 17, 2014 I've been having a lot of fun with the tank missions. Is there any word on vehicle sounds? If that were fixed, the few official missions would be pretty flawless. Tanks which arent part of DLC(tiger and shermans), but original game are ok. Share this post Link to post Share on other sites
tierprot 2 Posted October 17, 2014 Added some effects for Katyusha, view from hit zone: p04 Share this post Link to post Share on other sites
beansy 10 Posted October 17, 2014 ^^ very nice, are these effects available in a mod? Share this post Link to post Share on other sites
tierprot 2 Posted October 17, 2014 Will be in next patch. Share this post Link to post Share on other sites
beansy 10 Posted October 17, 2014 (edited) Will be in next patch. sweet, looking forward to that : ) PWS issue, I have Arma 2/OA/British forces/PMC all installed on my secondary drive but PWS isn't detecting them. I have reinstalled them and launched them all individually via steam, I also tried restarted PWS but no joy. Will this have an effect on my IFinA3? and have I be done something wrong? Edited October 17, 2014 by beansy Share this post Link to post Share on other sites
nikiforos 450 Posted October 17, 2014 Great mod guys very nice. I have a quesion about FPS playing the IF in Arma 3. When in a tank the frames take a very big hit and as soon as you step out of the tank the frames get high again. Is this an issue or is this how it supposed to be? Thanks :) Share this post Link to post Share on other sites
Defunkt 431 Posted October 17, 2014 Added some effects for Katyusha, view from hit zone: I was really impressed by the FX in your last video but didn't realise you were actually creating them, they're very good, best I've seen in the engine. Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted October 18, 2014 Great mod guys very nice. I have a quesion about FPS playing the IF in Arma 3. When in a tank the frames take a very big hit and as soon as you step out of the tank the frames get high again. Is this an issue or is this how it supposed to be? Thanks :) I also noticed this while looking down the US rifle scope. Haven't used others at all. Share this post Link to post Share on other sites
Scar.Arg 12 Posted October 18, 2014 Hi Kju, in dedicated we are having some weird issues with the Panzer4 H , the SD.KFZ 251/1 and the Stug3.. The stug3 it looks like its floating when it is handled, ex. someone driving it on a road. About the panzer4 when someone fire the main cannon, the tanks float a little and the goes to normal position. The SD.KFZ 251/1 when someone drives it, it goes like bouncing from left to right.. Sorry for my bad english :P Thats it for now, thanks! Share this post Link to post Share on other sites
tierprot 2 Posted October 18, 2014 Hi Kju, in dedicated we are having some weird issues with the Panzer4 H , the SD.KFZ 251/1 and the Stug3.. The stug3 it looks like its floating when it is handled, ex. someone driving it on a road. About the panzer4 when someone fire the main cannon, the tanks float a little and the goes to normal position. The SD.KFZ 251/1 when someone drives it, it goes like bouncing from left to right.. Sorry for my bad english :P Thats it for now, thanks! Can u make a video pls. Do other tanks are ok? Share this post Link to post Share on other sites
Scar.Arg 12 Posted October 18, 2014 @ Tierprot I will try but im not good uploading videos.. other tanks are fine. Share this post Link to post Share on other sites
.kju 3245 Posted October 19, 2014 @ beansy Did you try this mod yet? http://forums.bistudio.com/showthread.php?147952-MRB-Voice-Stop For IFA3 you no longer need A2/OA the game. In PWS games tab, use settings to set the game location yourself if you need it regardless. @ KILLA-CONNI We are trying hard to get the voices working fully. Hopefully in the next patch. Thanks for sharing the solution of your patching problem! @ TheCapulet Can you be more specific - what tanks and what sounds are affected? Best make a recording and upload it. @ FPS issue Such problems need a very clear repro - steps to reproduce. Best to be verified by multiple people first. @ Scar.arg Did you make sure everyone is using the latest version and everyone has @IFA3 installed? One way would be to collect the rpt log from all players and the server, upload them here; as alternative activate the signature system on the server, and upload just the rpt of the server. Share this post Link to post Share on other sites
kparis 13 Posted October 19, 2014 Are there any mods for this mod? Such as a mod that would add an Elephant tank to this mod or a mod that adds a scope attachment for the StG 44. Share this post Link to post Share on other sites
nikiforos 450 Posted October 19, 2014 About the FPS issue enter a tiger and put on external view, notice FPS. Now exit the tank with the external view enabled and check your FPS. Sherman tank from DLC doesn't have the same issue. Only the default vehicles. Share this post Link to post Share on other sites
Gunter Severloh 4062 Posted October 20, 2014 @kparis no there is not. For the Arma2CO version we have what my team built here http://ironfront.forumchitchat.com/post/ifriron-front-revival-mod-projects-6253251?&trail=15 Share this post Link to post Share on other sites
tomzy 157 Posted October 20, 2014 Hi there ! First, thanks for the last updates ! Crazy good stuff, Us models are awsome. I tried to use the "Foliage camouflage System" by _William for arma 2 (LINK), this seems to work pretty well on the Pak40 ,StugIII and Tiger but it wont with the Panther or PzIV. Do you think it would be possible to make this mod compatible with this tanks ? I am gonna upload some images with the panther and some camo foliage, the turret got the correct foliage but for the tracks(side armor) it's a different story, looks like the PzIV and Panther got a "bone" structure bigger than it is in the game (like 2 times longer than the actual size), it will be easier to show you with some pictures : http://imgur.com/a/vB32k#0 Sorry for my bad english Share this post Link to post Share on other sites
beansy 10 Posted October 20, 2014 ;2797796']@ beansy Did you try this mod yet? http://forums.bistudio.com/showthread.php?147952-MRB-Voice-Stop I didn't yet but I will now, thanks. :ok: Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted October 20, 2014 Hi there !First, thanks for the last updates ! Crazy good stuff, Us models are awsome. I tried to use the "Foliage camouflage System" by _William for arma 2 (LINK), this seems to work pretty well on the Pak40 ,StugIII and Tiger but it wont with the Panther or PzIV. Do you think it would be possible to make this mod compatible with this tanks ? I am gonna upload some images with the panther and some camo foliage, the turret got the correct foliage but for the tracks(side armor) it's a different story, looks like the PzIV and Panther got a "bone" structure bigger than it is in the game (like 2 times longer than the actual size), it will be easier to show you with some pictures : http://imgur.com/a/vB32k#0 Sorry for my bad english If you look at the pdf provided with the foliage mod, you have instructions on how to make it compatible with other vehicles. Share this post Link to post Share on other sites
sixt 26 Posted October 20, 2014 (edited) Im getting an missing "aia_core" error, when i try to start IF a3 from pw6?? And the game looks really weird when i start, like the ui from IF is mixed with A3 vanilla ui, also when i tried to get in to a map, any map, the game crashes... Also PW6 starts every time i try to start IFa3, by patching the game?? Edited October 20, 2014 by Sixt Share this post Link to post Share on other sites