W0lle 1050 Posted April 14, 2013 New CWC Campaign version: Cold War Crisis v1.01 Changelog: ADDED : Red Dawn - saveGame when player is entering the Northeastern part CHNGD : After Montignac - UAZ in Provins is unlocked now CHNGD : Flashpoint - Increased rank of Cobra crew CHNGD : Flashpoint - Removed Binocular from Officer for faster movement CHNGD : Hold Port - Retreating should be faster now, and all retreat markers are shown CHNGD : Interdiction - Reduced loudness in the intro a bit CHNGD : Spearhead - Enemy forces are allowed to flee so "village clear" trigger happens faster FIXED : After Montignac - Link start position in briefing not working FIXED : Hind Attack - 2 Soldiers were standing on roof of fuel station; 'Tracker' remained prone after joining FIXED : Montignac must fall - Armstrong has 4 x Flares FIXED : Montignac must fall - Fixed not working link in German briefing FIXED : Pathfinder - Player is David Armstrong again Share this post Link to post Share on other sites
haosom 1 Posted April 14, 2013 The campaign Cold War Crisis v1.01 also have a big bug, in the mission "Undercover", when meet the Russian soilder first, after the FIA leader get out the truck, they do not have any dialogue, and the mission do not go on , please fix the bug! thx Share this post Link to post Share on other sites
danil-ch 165 Posted April 14, 2013 No plans for any more localization. In the beginning we were about to translate the whole Mod but repeatedly were let down by our translators, some of them haven't translated a single sentence. So at some point we decided to skip all localization but only keep German because that was almost fully translated. I still have the partially Russian translation here, so if there is some demand for it, it could be done of course. It's just a lot of copy&paste work for whoever is doing it. ;-) Well it's not that much as i recall. In CWR1 time it took me about a week to translate Cold War and Resistance campaign (for personal use:D). I've noticed that in Introduction mission Diary note is missing a few sentences and "Instructions" note is missing. http://img716.imageshack.us/img716/5969/arma2oa2013041413281465.jpg http://imageshack.us/a/img688/2430/coldwarassault201304141.jpg http://img507.imageshack.us/img507/2430/coldwarassault201304141.jpg http://img198.imageshack.us/img198/2430/coldwarassault201304141.jpg Briefing is much shorter. http://imageshack.us/f/694/arma2oa2013041413281188.jpg http://img833.imageshack.us/img833/2430/coldwarassault201304141.jpg Share this post Link to post Share on other sites
W0lle 1050 Posted April 14, 2013 @haosom I played the mission six times yesterday while trying to fix the movement up the hill and the conversation starts just fine. @Danil-ch Sigh. Can't remember why the briefing was shortened. Eventually simple laziness after copy&paste briefings for hours. :) I've taken the original text now and replaced the current one with it. Has everything now the original had. Share this post Link to post Share on other sites
Drumheller 19 Posted April 14, 2013 Are either of the campaigns co-op? Neither one specifies on the d/l page. Share this post Link to post Share on other sites
sander 14 Posted April 14, 2013 Neither are coop capable campaigns. Not all of the scenario's in CWC and Resistance are suitable for conversion to coop, After Montignac for example with a full squad would not be the same. Regards, Sander Share this post Link to post Share on other sites
Wiki 1558 Posted April 14, 2013 @woole: -in a lot of missions, the rank of armstrong is private whereas he is supposed to be corporal. -in mission where we begin our tank training, once I reach the trinite, nothing more: no WP, no marker... used endmission cheat. -same for the next mission, I counter attack the border, explodes infantry and both tanks, and nothing happened...--->endmission too Share this post Link to post Share on other sites
Kornuit 1 Posted April 14, 2013 @woole:-in a lot of missions, the rank of armstrong is private whereas he is supposed to be corporal. -in mission where we begin our tank training, once I reach the trinite, nothing more: no WP, no marker... used endmission cheat. -same for the next mission, I counter attack the border, explodes infantry and both tanks, and nothing happened...--->endmission too I had some troubles as well with the border attack, but that was because one of the friendly abrams tanks had a broken track or something, he simply would not move, so I reverted to a previous save and then things went as planned. Other then that, these missions played fine with me. Well the waypoints are sometimes not updating, but I think that has to do with the task things in ARMA 2. It's not bothering me, you can place your own waypoints with holding shift and clicking on the map, and the briefing most of the time tells you exactly where you have to go. Share this post Link to post Share on other sites
tom3kb 15 Posted April 14, 2013 (edited) SP missions: Cleansweep 1: there is debug mode on, enemy can't kill us. Mission: Ambush. Wenn we lose our squad task Conquer the area is not set in briefing as canceled or failed,we have ne task: Retreat to Lolisse but this task is not greened wenn we go back there. There is no info if this mission with this end is Failed but i think it is becose after this end we dont have green square in menu. ---------- Post added at 07:34 PM ---------- Previous post was at 06:26 PM ---------- @edit Mission Ambush. I with my teamleader we clearead the village. After this we get radio message that heavy armor is coming, we have also heli extraction point. Task Conquer thea area in this case is failed in briefing-thats good. Last task (go back to beach) is also greened. It's good end, after this mission end we have green square in Sp missions menu. So in this case all is ok with mission. ---------- Post added at 08:00 PM ---------- Previous post was at 07:35 PM ---------- SP mission: 25 Airport Raid. Task: Return to the heliport not greened in briefing. Also this mission don't have green square in SP missions menu wenn we complete this mission (both task completed). Edited April 14, 2013 by tom3kb Share this post Link to post Share on other sites
bonchie 39 Posted April 15, 2013 Just played Montignac must fall. I was shocked when the Blackhawk landed safely and I was able to board. I didn't think that was possible and that it always gets shot down by the Hind. Once I got in a short dialogue plays and the mission ends and Strange Meeting is the next one. This is different then the original OFP right? I think it's cool. I personally didn't like "After Montignac" in the original CWC. That only leaves the question why the stupid Blackhawk didn't just take me all the way to Morton :) Share this post Link to post Share on other sites
kireta21 13 Posted April 15, 2013 This is new mission end added by CWR2 team. Normally Strange Meeting starts if you fail to take Montignac. Now it also starts if you successfully extract, after taking it. Share this post Link to post Share on other sites
haosom 1 Posted April 15, 2013 when the classic campaign "red hammer" release? Share this post Link to post Share on other sites
max power 21 Posted April 15, 2013 We're not doing Red Hammer. Share this post Link to post Share on other sites
GSP167 1 Posted April 15, 2013 Wow! I played with the "DEMO" versions before but stopped for a while, i'm downloading & installing this ASAP, I feel nostalgic about OFP now .. :) By the way your videos are sick! Share this post Link to post Share on other sites
W0lle 1050 Posted April 15, 2013 @woole:-in a lot of missions, the rank of armstrong is private whereas he is supposed to be corporal. Correct, but he's private to prevent him taking command accidently before the 'Taking Command' Mission. In the end it doesn't matter as ranks doesn't do anything at all. -in mission where we begin our tank training, once I reach the trinite, nothing more: no WP, no marker... You need to drive over the road to the waiting crew. But yes, briefing should be a bit more clear about this. Will be fixed asap. -same for the next mission, I counter attack the border, explodes infantry and both tanks, and nothing happened...--->endmission too Shortly after you reached the borderzone your commander tells you to retreat, which you do and rush back to where you came from. But if both Abrams are destroyed there, must admit I don't know what happens then. Definitely something I must look into. Just played Montignac must fall. I was shocked when the Blackhawk landed safely and I was able to board. I didn't think that was possible and that it always gets shot down by the Hind. Once I got in a short dialogue plays and the mission ends and Strange Meeting is the next one.This is different then the original OFP right? I think it's cool. I personally didn't like "After Montignac" in the original CWC. That only leaves the question why the stupid Blackhawk didn't just take me all the way to Morton The Blackhawk indeed was always destroyed, no matter what. So we decided to alter this mission a little bit and make an extraction happen when Provins is clear and the BMP disabled. This makes 'Strange Meeting' happen more often than in the original where I only played that mission once in the many times I played the campaign. SP missions:Cleansweep 1: there is debug mode on, enemy can't kill us. Oh man... :o :banghead: SP mission:25 Airport Raid. Task: Return to the heliport not greened in briefing. Also this mission don't have green square in SP missions menu wenn we complete this mission (both task completed). There is a new version available here, have you played that one or the one from the mission package? Share this post Link to post Share on other sites
Gedis 0 Posted April 15, 2013 wow, never knew there was a campaign mission 'Strange Meeting', when I'll be done with resistance, I'll try it out and then revert to my love - 'After Montinac', if you guys didn't lock: Hind, BMPs, T-72s, T-80s or Shilka... Share this post Link to post Share on other sites
tom3kb 15 Posted April 15, 2013 There is a new version available here, have you played that one or the one from the mission package? Somehow i overlooked airportraid_rev2. I played the _rev1 version. Sorry, my mistake that i miss this new update. I will play _rev2 to see if all is ok now. Share this post Link to post Share on other sites
Tonci87 163 Posted April 15, 2013 wow, never knew there was a campaign mission 'Strange Meeting', when I'll be done with resistance, I'll try it out and then revert to my love - 'After Montinac', if you guys didn't lock: Hind, BMPs, T-72s, T-80s or Shilka... I didn´t know that there was an alternate mission to after montignac... Damn... Share this post Link to post Share on other sites
Andy Mcnab 10 Posted April 15, 2013 We're not doing Red Hammer. Retailation ? Share this post Link to post Share on other sites
Wiki 1558 Posted April 15, 2013 (edited) in some missions, on the briefing map, we can see the waypoints. is it possible for you to erase them? EDIT: there are missing missions: missions Recon and Killdozer have neen skipped Edited April 15, 2013 by Wiki Share this post Link to post Share on other sites
sander 14 Posted April 15, 2013 In the words of the Dear Leader: There are two campaigns, Cold War Crisis and Resistance. We never said anywhere that there will be three campaigns but we repeatedly say since years that Red Hammer is not included because it's Codemasters property. It was planned to include a campaign made by the Russian community (Retaliation) but the guy who was supposed to port it over never made even one mission so we had to scrap that idea, unfortunately. Source There will be no Retaliation conversion from the CWR2 team. Regards, Sander Share this post Link to post Share on other sites
Andy Mcnab 10 Posted April 15, 2013 In the words of the Dear Leader:Source There will be no Retaliation conversion from the CWR2 team. Regards, Sander What about you Sander ,SAOK, and other team CWR2 and Vanha ? There is a full version, fully adapted to the engine ARMA2 version includes all campaign missions, but the problem is to get them to work properly on the engine Arma2. (User FIRRAL converted and e1k tried to finish debug missions campaign. Since campaign converted into a time when there was no model General Guba, Angelina used a third-party add-ons, and others.) Share this post Link to post Share on other sites
max power 21 Posted April 15, 2013 Let's worry about the things that are in the project scope before we start talking about extra stuff. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 15, 2013 The Blackhawk now shows up when Provins is clear and the BMP can't fire anymore. The reason for this change is to make a better switch between "After Montignac" and "Strange Meeting". If you're not able to clear Provins because Armstrong is alone, or if the Blackhawk is destroyed then you must retreat to the forest -> "After Montignac". If the Blackhawk can extract your team -> "Strange Meeting". Interesting idea. I always thought it was that you got "Strange Meeting" if you failed to clear Montignac (i.e. your supporting squads got chewed up) and had to retreat, rather than Provins. Will give the new one a tilt once I get there. Share this post Link to post Share on other sites
jakerod 254 Posted April 16, 2013 Interesting idea. I always thought it was that you got "Strange Meeting" if you failed to clear Montignac (i.e. your supporting squads got chewed up) and had to retreat, rather than Provins. Will give the new one a tilt once I get there. That was the way it was originally. Now there are two ways to get to it. Share this post Link to post Share on other sites