Matosh 34 Posted March 16, 2014 We got it working, but seems like you have to do the weapons in a column, and not the way the documentation says! :) No matter how I organize the classnames those weapons are still not removed from the VAS. Share this post Link to post Share on other sites
hollywoody 10 Posted March 16, 2014 Hi guys, Can someone direct me to where I can find the list of current class names used in VAS? I'm trying to restrict certain ammo and rifles but cant seem to locate these current class names. Thanks in advance. Hollywood Share this post Link to post Share on other sites
Matosh 34 Posted March 16, 2014 Hi guys,Can someone direct me to where I can find the list of current class names used in VAS? I'm trying to restrict certain ammo and rifles but cant seem to locate these current class names. Thanks in advance. Hollywood https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons Share this post Link to post Share on other sites
Harzach 2517 Posted March 18, 2014 No matter how I organize the classnames those weapons are still not removed from the VAS. It seems to me that none of the changes I make in config.sqf make any difference at all. SP, hosted, or dedi. I can't enable respawn with loadout, can't change the number of save slots, can't restrict items, etc. Share this post Link to post Share on other sites
katipo66 94 Posted March 18, 2014 I like using VAS, the only issue is its just too small and pokey its hard to read or use, it would be nice if the interface was similar to MCC: Share this post Link to post Share on other sites
Xathrodox86 10 Posted March 18, 2014 I've created a couple loadouts for my friends, but I don't know where they have been saved? I want to send them via email. I've checked My Documents Arma 3 folder, as well as main dir but no luck. :confused: Share this post Link to post Share on other sites
deniodan 15 Posted March 19, 2014 I'm with hollywoody on that. I have a long list of restrictions on the VAS Config, but some items/weapons I can't filter (not only vanilla). Can someone help me with a script that returns a list of CFGweapons classnames so that I can paste it into a text editor, analyze and choose what I want to restrict on VAS? Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted March 19, 2014 https://docs.google.com/spreadsheet/ccc?key=0AtmsSXwzHrffdDFQSDZGelVRQkJYajN2YVdjWk93Ync&usp=sharing#gid=0 Share this post Link to post Share on other sites
zeotrope 24 Posted March 19, 2014 There is no doubt that the VAS adds so much to ARMA. I would even say it extends the lifetime of the game to the nth degree. However one thing seems a little dated and as stated above, Pokey. It's the interface or more to the point, the size. C'mon guys. Most if not all play A3 on widescreen monitors. We need more horizontal text space. Our custom modification items are being cut-off. Any chance we could get a larger (wider) interface? Or perhaps a scalable one? Zeo Share this post Link to post Share on other sites
Gunter Severloh 4054 Posted March 19, 2014 Has anyone been able to get VAS working with Dslyecxi's "Paper Doll" Gear Menu, and still be able to load your loadouts from the slots you created with vas? Share this post Link to post Share on other sites
deniodan 15 Posted March 19, 2014 Hey MDCCLXXVI, Thanks Bro, but this is the classnames of the vanilla weapons/itens What I realy want are the classnames of all weapons/configs loaded in my game (from BI and from the Addons). just like VAS does. I can see them on the config viwer on editor (CFGweapons) but I cant copy them to a textpad. I hope someone can help me on this! Thanks guys! Share this post Link to post Share on other sites
lazerguy 10 Posted March 19, 2014 (edited) Hey, i'm new to level creation, I understood the first part of the initial post, but the part about stringtabel.mxl and everything after that meant nothing to me. please help. also how do i install this. Edited March 19, 2014 by lazerguy Share this post Link to post Share on other sites
Gunter Severloh 4054 Posted March 21, 2014 Lazerguy follow my tutorial: Installing VAS: 1. Download and extract the vas zip 2. Vas needs a mission folder to be placed in so create a mission in the editor, save it then move all of Vas's files into that folder you should have the following in that folder: A.VAS folder B. Description.ext with the following code in it: #include "VAS\menu.hpp" class CfgFunctions { #include "VAS\cfgfunctions.hpp" }; For the description.ext do the following: Open a new notepad document, name it Description.ext make sure the word is correct, and also make sure that it says Description.ext, and not description.ext.txt C. stringtable.xml 3. In the editor, in your mission place an ammobox and in the initialization field of the box put: this addAction["<t color='#ff1111'>Virtual Ammobox</t>", "VAS\open.sqf"]; ============== Go in the editor, hit preview, and go up to your ammobox and you should see the VAS word show listed in your action menu. Share this post Link to post Share on other sites
i wub pugs 15 Posted March 24, 2014 Hello Tonic, Love the script, been using it with my groups since Alpha. Question though. We've got a big addon collection with a few weapons kits in it. We don't want to remove the weapons addons from the @mod collection as we use them elsewhere. However, the scenario I'm building is meant to be a vanilla-ish scenario. Is there a place where I can comment out VAS from searching for the addon weapons and just use vanilla? Share this post Link to post Share on other sites
Jackson Snow 10 Posted March 24, 2014 Hello Tonic,Love the script, been using it with my groups since Alpha. Question though. We've got a big addon collection with a few weapons kits in it. We don't want to remove the weapons addons from the @mod collection as we use them elsewhere. However, the scenario I'm building is meant to be a vanilla-ish scenario. Is there a place where I can comment out VAS from searching for the addon weapons and just use vanilla? Dunno about commenting out from searching any addons, but you can include in the "VAS\config.sqf" which weapons and items you want to restrict from being displayed; the second set of options, after the first example, looks like it can be used to only display certain equipment, whereas the final set of options does the restricting. Share this post Link to post Share on other sites
DieselJC 196 Posted March 25, 2014 First off the VAS has to be one of the greatest things in A3....secondly my question is is it in the VAS to enable or disable keeping your backpack when you pardrop or halo? I see some servers Ive been in the have "load on" disabled..is this is the VAS or somewhere else in the mission file..I am editing a mission and want this enabled. Thanks and great work! JC Share this post Link to post Share on other sites
Zlin 10 Posted March 25, 2014 Diesel - the backpack on para drop is a separate script. The COB halo script has a built in feature that moves your backpack to the front and puts a parachute on your back, then when u land the parachute is removed and your backpack goes back on your back. There is another script on Armaholic that specifically does what you are saying but I can't recall the name of it. Share this post Link to post Share on other sites
Jackson Snow 10 Posted March 25, 2014 I see some servers Ive been in the have "load on" disabled..is this is the VAS or somewhere else in the mission file..I am editing a mission and want this enabled. Do you mean the load on respawn feature? It should be on by default, I think, but in the "VAS\config.sqf" right at the top is an option vas_onRespawn = true; - I suspect that setting this to false would prevent the load on respawn working, though I haven't tested it; so make sure it is true if you want it to function. Share this post Link to post Share on other sites
stonie01333 10 Posted March 25, 2014 Any idea on how to keep vas on a vehicle after it respawns? Share this post Link to post Share on other sites
rich572 10 Posted March 26, 2014 why can't i load 6.5mm suppressor in the saved my gear.....? and i can't find suppressors in attachment. Share this post Link to post Share on other sites
kelemenlajos 10 Posted March 26, 2014 Is there a way to create and use pre made loadouts, and user created loadouts together? For example: There would be total 30 slots. 20 of them premade and unchangeable, and 10 for player use. Share this post Link to post Share on other sites
John Kozak 14 Posted March 26, 2014 (edited) why can't i load 6.5mm suppressor in the saved my gear.....?and i can't find suppressors in attachment. Because by default, suppressors are disabled. See previous posts Edit: http://forums.bistudio.com/showthread.php?149077-Virtual-Ammobox-System-(VAS)/page91&p=2623698#post2623698 Edited March 26, 2014 by DarkWanderer Share this post Link to post Share on other sites
DieselJC 196 Posted March 26, 2014 Thanks for the replies I'll check into both replies..much appreciated. Share this post Link to post Share on other sites
Vasilyevich 20 Posted March 26, 2014 Where do i find the file where the saved loadouts are stored ? on my pc i mean. Share this post Link to post Share on other sites
maquez 141 Posted March 27, 2014 why can't i load 6.5mm suppressor in the saved my gear.....?and i can't find suppressors in attachment. that's because something sneaked in a script that shouldn't by default change in the file config.sqf the line //Items to remove from VAS vas_r_items = ["muzzle_snds_H","muzzle_snds_B","muzzle_snds_L","muzzle_snds_H_MG"]; to //Items to remove from VAS vas_r_items = []; you will find the file config.sqf inside the VAS folder Share this post Link to post Share on other sites