maddogx 13 Posted June 5, 2012 I'm assuming the CZ chaps will be BLUFOR? Stands to reason with CZ being a NATO member. Share this post Link to post Share on other sites
katipo66 94 Posted June 5, 2012 Stands to reason with CZ being a NATO member. Independent would be good in terms of the game/editor.. variety Share this post Link to post Share on other sites
Muahaha 10 Posted June 5, 2012 Another DLC is definitely good, am interested what sort of engine enhancements and improvements for old woodlands units. Share this post Link to post Share on other sites
dekster 1 Posted June 5, 2012 That awesome moment in CTI where you cross the river with a BMP, going on an expedition to concuer the other part of the map. :cool: Share this post Link to post Share on other sites
majoris 10 Posted June 5, 2012 Pumped for this, just wishing we had some more OPFOR units! Share this post Link to post Share on other sites
desmondb 10 Posted June 5, 2012 Pumped for this, just wishing we had some more OPFOR units! so many people whine there isn't enough opfor...yet..how many missions are made with the opfor we already have :rolleyes: Share this post Link to post Share on other sites
EMSI 960 Posted June 5, 2012 Another three in-game screens: https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_7.jpg https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_8.jpg https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_9.jpg Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 5, 2012 Woah, that last one! Thanks, Emsi. Share this post Link to post Share on other sites
kireta21 13 Posted June 5, 2012 (edited) so many people whine there isn't enough opfor...yet..how many missions are made with the opfor we already have :rolleyes: Like... all of them? We don't need OPFOR for players side, as much as we need OPFOR as Opposing Force. As playable side what we have? In ArmA2 we have Russians and Cheadki poorfags. In Arrowhead we have generic middle eastern country with same equipement as Chedaki + T-55 and battle rifles. Oh, right, and some even more poor-ass militia with same equipement and AK-74. OPFOR lacks variety. No wonder for many ppl only playable OPFOR are Russians. On BLUFOR side we have US Marines with their toys, US Army with their, generic post-soviet country if we feel like playing as poorfag, British Paratroopers with their toys, German commando with their toys, Czechs with their toys, now also a full-fledged faction. Edited June 5, 2012 by boota Share this post Link to post Share on other sites
maddogx 13 Posted June 5, 2012 I've just realized: at least one of the maps has a river, with bridges and stuff. AI improvements incoming? Share this post Link to post Share on other sites
Frenzi_ 18 Posted June 5, 2012 Another one: https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_6.jpg Share this post Link to post Share on other sites
Serclaes 0 Posted June 5, 2012 Have I roamed Chernarus too much if I know exactly where this is? :( At least if it is where I think it is. :P @boota: What kind of OPFOR would you suggest? Share this post Link to post Share on other sites
Zorg_DK 10 Posted June 5, 2012 Have I roamed Chernarus too much if I know exactly where this is? :(At least if it is where I think it is. :P yes, you have :p Share this post Link to post Share on other sites
kireta21 13 Posted June 5, 2012 Any ACTUAL army, or at least based on actual army, not generic OPFOR with iconic Soviet weapons. PLA, Iranian Army, Indian Army, Venezuelan Army, there are many good examples. This all "war on terror" (terrorist country = Sand Country which is obviously not Iraq, terrorists = militians which are obviously not generic Islamist insurgents) thing got old long time ago. At least Chedaki looked somehow different than sand people from any generic video game, still they're really far form ballanced conflict we had in good CWC times. Share this post Link to post Share on other sites
MAA 127 Posted June 5, 2012 Another screens: https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_12.jpg https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_11.jpg https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_13.jpg Share this post Link to post Share on other sites
maddogx 13 Posted June 5, 2012 #10 works too: https://store.bistudio.com/images/screenshots/arma2-acr/arma2_acr_screenshot_10.jpg Screenshot #13 is the most interesting to me so far. Looks like they've implemented a way to actively use dogs in some way. Share this post Link to post Share on other sites
james2464 176 Posted June 5, 2012 Now that is some awesome screens. Share this post Link to post Share on other sites
kireta21 13 Posted June 5, 2012 This spring/summer Chernarus looks sweet :D. If I understand well, entire ACR faction will have both temperate and desert camo variant? Share this post Link to post Share on other sites
tremanarch 6 Posted June 5, 2012 (edited) That awesome moment in CTI where you cross the river with a BMP, going on an expedition to concuer the other part of the map. :cool: definately looking forward to this moment!!!! Edited June 5, 2012 by tremanarch Share this post Link to post Share on other sites
katipo66 94 Posted June 5, 2012 procedural template gameplay modes This is the part that interests me, something new apart from all the units/maps Share this post Link to post Share on other sites
purepassion 22 Posted June 5, 2012 Lovely :) Really looking forward to this new content! Share this post Link to post Share on other sites
da12thMonkey 1943 Posted June 5, 2012 New screenshots are great; especially seeing the summer foliage in greater detail. I'm in no doubt that this will be a quality piece of DLC. ;) Looks like a few items have had a bit of a retexture since the first set of pics too (Dingo RWS and wheel hubs have changed colour for example) Share this post Link to post Share on other sites
Colossus 2 Posted June 5, 2012 (edited) Soft edged shadows? I certainly can't reproduce this, unless there is something in the config I've missed or forgotten about. Edited June 5, 2012 by colossus typo Share this post Link to post Share on other sites
DomZ 15 Posted June 5, 2012 Like the summer all the new summer foliage versions of all the plants in Chernarus and it has some new landscape. Hope the map is large. Wonder if the scripting additions to Liberation 44 will be included? Share this post Link to post Share on other sites
ffur2007slx2_5 11 Posted June 5, 2012 This one may be the largest DLC cause it concludes 2 islands and the DLC itself is 1.6GB at least. Share this post Link to post Share on other sites