suma 8 Posted July 26, 2011 http://www.arma2.com/beta-patch.php [83062] Fixed: Sky sometimes changing abruptly (http://dev-heaven.net/issues/8072) + fixes as mentioned directly in the previous beta feedback topics. Share this post Link to post Share on other sites
bluesteel 0 Posted July 26, 2011 Suma, can you quickly comment on the current state of the separation of simulation and renderer? According to the changelog the interpolation went live a few betas ago, but so far I have not noticed any of the significant framerate improvements that this seperation should bring with it. Share this post Link to post Share on other sites
sickboy 13 Posted July 26, 2011 + fixes as mentioned directly in the previous beta feedback topics.It would be more useful if the fixes would be actually included in the changelogs, if not on the beta page, then at least in the announce thread. Share this post Link to post Share on other sites
f2k sel 164 Posted July 26, 2011 Today I noticed that if a vehicle gets flipped onto it's side it starts to bounce, I've back tracked and found that this started in beta 82901 and still present in this current beta. Last good beta was 82604. You can see this by placing this setVectorUp [0,1,0] in the vehicles init. The bounce can be as much as 3meters. Share this post Link to post Share on other sites
Muahaha 10 Posted July 26, 2011 I've noticed if I stand too near a rock I'll bounce as well ,might be related. Share this post Link to post Share on other sites
Alwarren 2767 Posted July 26, 2011 I don't know, but I have the impression that since the last two patches the AI tends to cluster up more than before. I just had three guys basically sitting on top of each other. Also they seem to be a bit too fond of cover. I know, that's not a very precise report, but it is hard to put into words. Share this post Link to post Share on other sites
mrcash2009 0 Posted July 26, 2011 I don't know, but I have the impression that since the last two patches Do you mean beta's? Or actual official full patches? Ah sky fix, interesting, will try this out. Share this post Link to post Share on other sites
celery 8 Posted July 26, 2011 Quite recently, friendly AI has begun disregarding my position when they take cover, moving me away while thay're at it, and if I'm aiming at something, the aim jumps too. Share this post Link to post Share on other sites
jedra 11 Posted July 26, 2011 Quite recently, friendly AI has begun disregarding my position when they take cover, moving me away while thay're at it, and if I'm aiming at something, the aim jumps too. I noticed that too. At first I wondered what was making the screen jump and then I realised that my no.2 was trying to get more pally with me than I wanted. First noticed this in the previous beta. Share this post Link to post Share on other sites
metalcraze 290 Posted July 26, 2011 Quite recently, friendly AI has begun disregarding my position when they take cover, moving me away while thay're at it, and if I'm aiming at something, the aim jumps too. That's been there since 1.59 Just as AI clipping through each other at the same cover position. I guess the check if the position is taken doesn't work too well. Share this post Link to post Share on other sites
ast65 10 Posted July 26, 2011 Gettin lots of CTD´s in MP with latest two builds, especially in Domination. Share this post Link to post Share on other sites
xeno 234 Posted July 26, 2011 Gettin lots of CTD´s in MP with latest two builds, especially in Domination. Does happen as soon as a missile (maybe something else) destroys your vehicle and you die. Immediate CTD. I've added the dumps already yesterday to CIT. Somebody reported that it also happens in Warfare. Xeno Share this post Link to post Share on other sites
NoRailgunner 0 Posted July 27, 2011 Bug: AI dont switch to primary weapon (G36) if secondary (G17) has been dropped via players micro-micro management (map - unit - gear selection - drop G17) The AI stays in current position with empty hands. Order to reload G36 magazine = no effect. expected: AI should switch to another weapon if all magazines are depleted or if weapon is not available mission E06: Little Bird at the end of mission error message with Alice_anims Share this post Link to post Share on other sites
Muahaha 10 Posted July 27, 2011 (edited) Bug: AI dont switch to primary weapon (G36) if secondary (G17) has been dropped via players micro-micro management (map - unit - gear selection - drop G17) The AI stays in current position with empty hands. Order to reload G36 magazine = no effect. expected: AI should switch to another weapon if all magazines are depleted or if weapon is not available mission E06: Little Bird at the end of mission error message with Alice_anims seems a lot like AI getting stuck with secondary side arms to me. http://dev-heaven.net/issues/3168 Edited July 27, 2011 by Muahaha Share this post Link to post Share on other sites
BigMorgan 11 Posted July 27, 2011 Does happen as soon as a missile (maybe something else) destroys your vehicle and you die. Immediate CTD. I've added the dumps already yesterday to CIT. Somebody reported that it also happens in Warfare. Xeno This was happening to me in Warfare, but Mr. Gossamer thought it was because I have Post Proc. on Normal. :rolleyes: Share this post Link to post Share on other sites
sickboy 13 Posted July 27, 2011 This was happening to me in Warfare, but Mr. Gossamer thought it was because I have Post Proc. on Normal. :rolleyes:Should be solved in upcoming beta; http://dev-heaven.net/issues/22830 Share this post Link to post Share on other sites
BigMorgan 11 Posted July 27, 2011 Thanks - went looking for the ticket and couldn't find it. Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted July 27, 2011 ive got an issue with scopes. when its almost dark and im aiming, sometimes my screen gets realy dark. at first i tought i was aiming at the ground but i didnt. when i move my scope a bit it disapeares again. Share this post Link to post Share on other sites
Varanon 892 Posted July 27, 2011 (edited) Gettin lots of CTD´s in MP with latest two builds, especially in Domination. Yes, me too. I get CTDs when getting shot and respawning, mostly Edit: It happens when being shot in a vehicle, too, not only if the vehicle is destroyed. Edited July 27, 2011 by Varanon Share this post Link to post Share on other sites
Alwarren 2767 Posted July 27, 2011 Do you mean beta's? Or actual official full patches? Sorry, yes I mean the last two beta patches. Share this post Link to post Share on other sites