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SPMG is awesome. I hope there's a black version too like the alternative MX variants.

However if the CYRUS, with it's 9.3x64mm ammunition is referred to as "a wrecking ball" anywhere in the inventory description or field manual, I may have to choke somebody at BIS.

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SPMG is awesome. I hope there's a black version too like the alternative MX variants.

However if the CYRUS, with it's 9.3x64mm ammunition is referred to as "a wrecking ball" anywhere in the inventory description or field manual, I may have to choke somebody at BIS.

Yup , all the weapons should have Camo selections for possible camo variants or so

and yeah that would be ridiculous :p

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Hmm :suspect:

Just so people can picture what that looks like.

http://upload.wikimedia.org/wikipedia/commons/e/ea/LakeKomani.jpg (2759 kB)

http://upload.wikimedia.org/wikipedia/commons/9/9e/2013-10-03_View_from_Rozafa_Castle%2C_Shkod%C3%ABr_0315.jpg (6343 kB)

http://www.travel-images.com/pht/albania126.jpg

I hope for alps like that. Lots of actual mountains.

Edited by DarkSideSixOfficial

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Yeha, new pictures from the new guns are there. At least one of them exists in real life, the General Dynamics .338 Norma Magnum Machine Gun, which fires .338 rounds:

http://www.all4shooters.com/en/home/pro-zone/2014-news/General-Dynamics-LWMMG-machinegun-Eurosatory-2014/GDATP-338NM-LWMMG-4.jpg (266 kB)

Hehe, and on the second one is the text 'made in Chernarus'. And it uses the SVD buttstock.

Oh, and the ammunition picture is wrong again :D

Edited by BlackPixxel

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I wonder what kind of optic the SPMG will use - it would be great if it will use the Acog TA648MGO

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so Csat has an army full of marksmen ;)

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omg please?

Seriously, a map like that would be amazing. lots of ravines and all that lovely stuff. i don't even care if the rivers don't flow.

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omg please?

Seriously, a map like that would be amazing. lots of ravines and all that lovely stuff. i don't even care if the rivers don't flow.

Unfortunately we won't see rivers in Arma 3....

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Unfortunately we won't see rivers in Arma 3....

They are already possible, even if they don't flow.

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I'd love to see normal fields and authentic meadows. After playing Altis for the past weeks, I have to say that I hate these triangle trenches, like a 90° angle stomped into the ground that looks so unnatural and bangs up all the wheeled vehicles because sometimes you simply can't see em..

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They are already possible, even if they don't flow.

Please not this argument again. :(

They already explicitly said they won't support it for A3, not even the expansion.

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Please not this argument again. :(

They already explicitly said they won't support it for A3, not even the expansion.

What argument ? Rivers are possible, they always were possible if they don't flow, so they can do rivers that don't flow.

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What argument ? Rivers are possible, they always were possible if they don't flow, so they can do rivers that don't flow.

Indeed, I can show you guys rivers in Arma 3 easy. It's just water at ocean level, which is ok, and possible. Some map makers pull this off well, and BIS could do it even better if they wanted, better than Bystrica. However, it's already confirmed "not planned", so we'll have to depend on modders to make that one amazing map with all those features.

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Changed: PhysX interface refactoring

What does it mean?

Edited by Eggi

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What does it mean?

Probably cleaning up the code, tidying up configs in C++

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AAF Mk14 is the good old M14

it,s a risk for BIs the toadles m14 is very good in all aspects

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Risk means challenge.

But seriously when art team get's concept art and they start to model they will do their best

job to make weapon look as good as possible, regardless for mods.

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That Mk14 has a weird resemblance to the M14 already present in Arma 2.

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That Mk14 has a weird resemblance to the M14 already present in Arma 2.

I will judge it from in game asset rather then concept art.Hopefully is made from scratch.

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Ah, the Navid looks cool. But isn't the Zafir already a medium machine gun caliber?

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