Tyl3r99 41 Posted June 23, 2013 hopefully arma 3 will be made so less scripting has to be done as i have no idea how to script only the simple ones like... this setunitpos *** Share this post Link to post Share on other sites
[evo] dan 79 Posted June 23, 2013 (edited) Would this be a ship with a helicopter deck? I am admittedly interested in hearing just how such PhysX implementation is done... as whether this also made this moving ship walkable. +1, could we have a sneaky little video please (I guess its something to do with the Italian navy mod?) to show it? Well done BIS and thank you mankyle for finding this out for us! Also, does it work in MP does anyone know? Edited June 23, 2013 by [EVO] Dan Share this post Link to post Share on other sites
GranolaBar 10 Posted June 23, 2013 (edited) you can drop an assault boat on altitude 2.5m above the cargopart of the HEMTT and it will stay there too. :) Doesn't work for players though.. Yes I had to try. :p Drop Boat from Hmett, thanks of the tips. It's more harder to mount a boat by the sea^^ Edited June 23, 2013 by GranolaBar Share this post Link to post Share on other sites
[evo] dan 79 Posted June 23, 2013 Just tried this in MP. It has some issues. Here are the various things me and my clanmate just tried. -I drive the truck, and then my mate drives a boat in, it moves with the truck but clips out on even the slightest of turns. -I drive truck, he has the boat, he gets the boat into the truck, he then gets out of boat, the truck then is unable to move when I drive it. -I drive truck, he has the boat, he gets the boat into the truck, he then gets out of boat, then he gets in and drives the truck and it works pretty much perfectly. So our conclusion was that on local vehicles it will work, but struggles over the MP, I wonder if this is going to be sorted? Share this post Link to post Share on other sites
EvenLease 11 Posted June 23, 2013 I hope they give us a built in 'tie down' script. And a flatbed truck for bigger things. Would be cool to take a flat bed trailer with a ramp, drive a LAV onto it and tie it down. Share this post Link to post Share on other sites
kilroy the nerd 14 Posted June 23, 2013 Yeah, some way to brace things would be good. That clipping out in MP doesn't sound too good though. Share this post Link to post Share on other sites
[evo] dan 79 Posted June 23, 2013 (edited) Yeah, some way to brace things would be good.That clipping out in MP doesn't sound too good though. no, it means you cant transport vehicles you weren't the last in. Could be an issue for carriers/ampib ships. I seriously hope that BIS gets it all working, would be awesome to have. Edited June 23, 2013 by [EVO] Dan Share this post Link to post Share on other sites
progamer 14 Posted June 24, 2013 You can also drive a HEMTT with its back in the water, drive a boat into it and then transport the boat :)PhysX :cool: The HEMTT almost to me looks like it could float like the strider, can a simple script allow it to do that? ---------- Post added at 05:22 ---------- Previous post was at 05:13 ---------- Hopefully we see version on the HEMTT like this one with weapons: http://img381.imageshack.us/img381/2676/abmthaadonhemttlgpt9.jpg and this flatbed version: http://upload.wikimedia.org/wikipedia/commons/thumb/3/3e/Hemtt_iraq.jpg/298px-Hemtt_iraq.jpg and then one of these to transport our HEMTT trucks that are carrying other vehicles: http://www.msw-modelle.com/articleImage/sx-imageXL/id-172-00070~no-0.jpg Share this post Link to post Share on other sites
gossamersolid 155 Posted June 24, 2013 hopefully arma 3 will be made so less scripting has to be done as i have no idea how to script only the simple ones like... this setunitpos *** Well guess you're going to have to learn then :) Share this post Link to post Share on other sites
Tyl3r99 41 Posted June 24, 2013 whats the easiest way to understand it all though :( i find it really really confusing like arrays and nulls and whatever ^%^$&^()(.0505 symbols mean lol dunno why we cant have something like "playername" standup/kneel/prone grrr Share this post Link to post Share on other sites
kilroy the nerd 14 Posted June 24, 2013 Hm, looking back through livestream in this post, seeing things like autonomous. UAVs that blow things up on their own? Sounds interesting. I believe a while back before the Arma 3 website was redone turrets that could be manned or left on their own were mentioned though... Also killing water confirmed :P Share this post Link to post Share on other sites
kocrachon 2 Posted June 24, 2013 One of the biggest things for me int he franchise is fast roping. The reason I bought ArmA on the spot was because I was at the store, saw fast roping on the box, and bought it. So the first mod I always shoot for is fast roping. I see that it says "Fast-roping will be sported by the engine". Does this mean it will be in the game, or will it still need to be modded, and its "supported". And while i know fast roping isn't common anymore because of the risks, it IS still used from time to time, and I love using it for rough terrain insertions. Share this post Link to post Share on other sites
CriminalMinds 10 Posted June 24, 2013 (edited) If I remember correctly, there are currently no plans to implement rope physics. Ivan talked about it last year and said it's not on the to-do-list. I hope the whole PhysX engine is modding-friendly because it don't seems like it is... Edited June 24, 2013 by CriminalMinds Share this post Link to post Share on other sites
Tyl3r99 41 Posted June 25, 2013 im sure ACE will implement either way they seem to do literally everything lol Share this post Link to post Share on other sites
kilroy the nerd 14 Posted June 25, 2013 If it was in I'm not sure why it couldn't make it to Arma 3, if anything I imagine PhysX would've made fast roping better. Share this post Link to post Share on other sites
Dark6-6 10 Posted June 25, 2013 If it was in I'm not sure why it couldn't make it to Arma 3, if anything I imagine PhysX would've made fast roping better. I heard they are dropping the ToH features. Sent from my ADR6300 using Tapatalk 2 Share this post Link to post Share on other sites
stk2008 14 Posted June 25, 2013 I hope they dont ToH in arma would be awesome. Share this post Link to post Share on other sites
Dark6-6 10 Posted June 25, 2013 I hope they dont ToH in arma would be awesome. Yeah I agree. Sent from my ADR6300 using Tapatalk 2 Share this post Link to post Share on other sites
Necromancer 10 Posted June 25, 2013 Bit late to comment, but this is all exciting stuff. I'm a big sucker for loadout and visual/gear costumization, so any improvements and additions on that front is welcomed. Share this post Link to post Share on other sites
rockdpm 10 Posted June 26, 2013 Does anyone know if there will be more character faces? Share this post Link to post Share on other sites
kilroy the nerd 14 Posted June 26, 2013 I think TKOH is cool, I just have trouble flying with that flight model, can't keep it steady for some reason. Also, if Arma 2 is a sign of anything we'll likely see more faces. If you use Dslyecxi's paper doll menu, you can see there are many more Greek and Persians faces. If not that, then a standalone expansion might get us more faces. Hmmm, we still haven't seen any ambulances... Share this post Link to post Share on other sites
runekn 3 Posted June 27, 2013 Is it possible that the author of this thread could update the post to fix the broken links? Share this post Link to post Share on other sites
Maio 293 Posted June 29, 2013 Is it possible that the author of this thread could update the post to fix the broken links? I rummaged through the post and updated some of the dead links. Share this post Link to post Share on other sites
kilroy the nerd 14 Posted June 30, 2013 Anyone know what happened to these guys? It seems the resistance were forgotten, or have at least died down. Unless they got upgraded to old equipment NATO had leftover, or they salvaged an old base or something and become more conventional. Share this post Link to post Share on other sites
benjamin1 10 Posted June 30, 2013 Anyone know what happened to these guys? It seems the resistance were forgotten, or have at least died down. Unless they got upgraded to old equipment NATO had leftover, or they salvaged an old base or something and become more conventional. Good point, there hasn't been any update on the main A3 page on factions yet :( would love to see a weaker faction with combat modified civilian vehicles etc Share this post Link to post Share on other sites