slatts 1978 Posted May 9, 2011 dont know if someone posted already, but were'n't the Malden islands based off greek islands? Share this post Link to post Share on other sites
liquidpinky 11 Posted May 9, 2011 I don't think so. If arma3 == vbs3, why the armies should spent their money on vbs2? This will be a financial suicide for BIS: Not really, if it was backwards compatible. ;) Even more of an incentive to use it then. Share this post Link to post Share on other sites
twilight21 0 Posted May 9, 2011 So all this kicks off on BIS's ANN Channel... Anyone else think this is a mystical way of telling us they are going to release Game 2. But thats just a stab in the dark....:j: Share this post Link to post Share on other sites
Sergeantshizzle 10 Posted May 9, 2011 why not? They added thermal vision to the engine with arrowhead... :) Yes, but thermal vision is just a fancy overlay, Physics requires a complete engine overhaul to incorporate the fact that every single object in its world is dynamic in some form. When you factor in the possible inclusion of destruction, it multiplies the amount of work massively. Share this post Link to post Share on other sites
KEVINMGXP 20 Posted May 9, 2011 So all this kicks off on BIS's ANN Channel...Anyone else think this is a mystical way of telling us they are going to release Game 2. But thats just a stab in the dark....:j: You might want to read 377 pages to conclude that :D lolz Share this post Link to post Share on other sites
Kaelas 10 Posted May 9, 2011 Yea, thermal got added technically to minecraft guns mod. so its not hard LOL Share this post Link to post Share on other sites
FBX 10 Posted May 9, 2011 So all this kicks off on BIS's ANN Channel...Anyone else think this is a mystical way of telling us they are going to release Game 2. But thats just a stab in the dark....:j: I think Game 2 WAS ArmA 2. So this would be a continuation of that. Share this post Link to post Share on other sites
txalin 2 Posted May 9, 2011 Not really, if it was backwards compatible. ;)Even more of an incentive to use it then. Don't agree :) vbs2 offers much more content to the army, modules like, for example, aar or vbs2fires, and more features (take a look at youtube video) than armed assault and even arma2. And the price of each license is much more expensive than arma2, obviously. Now imagine that bis offers exactly the same product to the armies, but vbs3 costs 300% more than arma3. ¿Why they should buy it instead of buying arma3? BIS needs to offer something on vbs3 that arma3 didn't have and never will have. In other case they will loose a big part of their income. And i'm 100% sure that arma3 will not have the same capabilities of vbs3. ---------- Post added at 04:44 PM ---------- Previous post was at 04:42 PM ---------- I think Game 2 WAS ArmA 2. So this would be a continuation of that. No. Long time ago Maruk give an interview to maybe pcgamer, can't remeber, talking about game 2, and it was much more advanced than arma 2, it covers all the aspects of war, including sea, bigger maps, etc.. Share this post Link to post Share on other sites
liquidpinky 11 Posted May 9, 2011 Don't agree :)vbs2 offers much more content to the army, modules like, for example, aar or vbs2fires, and more features (take a look at youtube video) than armed assault and even arma2. And the price of each license is much more expensive than arma2, obviously. Now imagine that bis offers exactly the same product to the armies, but vbs3 costs 300% more than arma3. ¿Why they should buy it instead of buying arma3? BIS needs to offer something on vbs3 that arma3 didn't have and never will have. In other case they will loose a big part of their income. And i'm 100% sure that arma3 will not have the same capabilities of vbs3. Did you not read the part I talked about turnkey systems, that is where the real money is made. The whole package and not just the software part. I build turnkey systems myself and know how it works, just not in a military capacity. Also with industrial software there are licenses that are modular, which allow more features at a price, the gamer gets basic edition and then the industrial customers get further options modules at a price (these could also be available to enthusiasts who have the income also), so again no revenue is lost. Share this post Link to post Share on other sites
markocro 66 Posted May 9, 2011 (edited) This was the brochure posted by Mankle a loooooooong way back in the the thread, take the time to read it. link to the paper: http://distribution.bisimulations.com/docs/VBS2_Maritime_Discussion_Paper.pdf /wall of text. after reading it(skiped some content) you can see they have some plans for adding physix and better animations, and lot more.(thats for VBS, but hey, they could easiliy implement some of these features in arma2) i sugest go fast read :) EDIT: i went in find text and wondering what will i find, so here is : | search -physics=(result) PhysX is a physics engine developed by Nvidia that is being integrated into VBS2 Edited May 9, 2011 by MarkoCRO Share this post Link to post Share on other sites
KEVINMGXP 20 Posted May 9, 2011 Don't agree :)vbs2 offers much more content to the army, modules like, for example, aar or vbs2fires, and more features (take a look at youtube video) than armed assault and even arma2. And the price of each license is much more expensive than arma2, obviously. Now imagine that bis offers exactly the same product to the armies, but vbs3 costs 300% more than arma3. ¿Why they should buy it instead of buying arma3? BIS needs to offer something on vbs3 that arma3 didn't have and never will have. In other case they will loose a big part of their income. And i'm 100% sure that arma3 will not have the same capabilities of vbs3. True and good point, thats why i think they will launch a new engine for arma 3 with some VBS possibilities but still different then the original VBS2, i have a simmular feeling that they would lose a big pay cut if they would release 2 products with the same possibilities for 2 different parties. Share this post Link to post Share on other sites
Genenain 10 Posted May 9, 2011 Don't agree :)Now imagine that bis offers exactly the same product to the armies, but vbs3 costs 300% more than arma3. ¿Why they should buy it instead of buying arma3? BIS needs to offer something on vbs3 that arma3 didn't have and never will have. In other case they will loose a big part of their income. And i'm 100% sure that arma3 will not have the same capabilities of vbs3. VBS had always more than the games (OFP/ARMA/ARMA2) Launch a missile is not the same as pulling a trigger...Try DCS A-10 ;) . The point is that a major graphic update, for both, is an excuse to BIS to get more cash (from both us and Gov's.) . BTW the license is not the only income for VBS....service, training, customization etc etc etc..... Share this post Link to post Share on other sites
.Taffy 10 Posted May 9, 2011 Don't agree :)vbs2 offers much more content to the army, modules like, for example, aar or vbs2fires, and more features (take a look at youtube video) than armed assault and even arma2. And the price of each license is much more expensive than arma2, obviously. Now imagine that bis offers exactly the same product to the armies, but vbs3 costs 300% more than arma3. ¿Why they should buy it instead of buying arma3? BIS needs to offer something on vbs3 that arma3 didn't have and never will have. In other case they will loose a big part of their income. And i'm 100% sure that arma3 will not have the same capabilities of vbs3. ---------- Post added at 04:44 PM ---------- Previous post was at 04:42 PM ---------- No. Long time ago Maruk give an interview to maybe pcgamer, can't remeber, talking about game 2, and it was much more advanced than arma 2, it covers all the aspects of war, including sea, bigger maps, etc.. Because of licensing. Sure BIS would need to provide some things in VBS that are not available in ArmA to keep the deal sweet but the main justification for any Software that has different pricing for different customers is the licence it requires. Any software that is provided for a commercial business or government is practically guaranteed to carry a much higher price and that's just the accepted norm. It would be illegal for and government or military to use ArmA to train its troops. Share this post Link to post Share on other sites
liquidpinky 11 Posted May 9, 2011 Any software that is provided for a commercial business or government is practically guaranteed to carry a much higher price and that's just the accepted norm. It would be illegal for and government or military to use ArmA to train its troops. And that is what it is all about, the licensing. Think the free version of Word and the one a company has to pay for, pretty much the same shit but with bells and whistles on. Share this post Link to post Share on other sites
FBX 10 Posted May 9, 2011 It has to be Game 2, if it is not, in fact, ArmA 2. look at this, note the destruction in one of the screens, similar to the ASCII image: http://ofp.gamepark.cz/index.php?showthis=8749 Share this post Link to post Share on other sites
bobocz 10 Posted May 9, 2011 (edited) I want to add that physx is not new feature in vbs2 , it has been implemented as prototype in 2008 http://www.myvideo.de/watch/5527185/VBS2_Humvee_umkippen http://www.myvideo.de/watch/5527428/VBS2_Humvee_aufladen http://vbs2.com/docs/Readme_VBS2_1_22.txt edit: direct link to PC Gamer's article about game2 http://ofp.gamepark.cz/news/pics2/pcGameraug04.jpg Edited May 9, 2011 by BoboCZ Share this post Link to post Share on other sites
-Puma- 2 Posted May 9, 2011 It has to be Game 2, if it is not, in fact, ArmA 2.look at this, note the destruction in one of the screens, similar to the ASCII image: http://ofp.gamepark.cz/index.php?showthis=8749 looks like early arma1 pics, before it was released Share this post Link to post Share on other sites
markocro 66 Posted May 9, 2011 yep, this pic caught my attention http://ofp.gamepark.cz/news/pics3/opf23.jpg Share this post Link to post Share on other sites
FBX 10 Posted May 9, 2011 looks like early arma1 pics, before it was released Maybe, but the destruction is more advanced, and, as I stated, similar to the ASCII image of the wall collapsing. More specifically, this pic: http://ofp.gamepark.cz/news/pics3/opf23.jpg EDIT: Marko beat me to it. Share this post Link to post Share on other sites
Nutlink 10 Posted May 9, 2011 (edited) looks like early arma1 pics, before it was released 9. 8. 2005, 06:37:17 is when it was posted there supposedly. Pretty sure that's ArmA. Maybe, but the destruction is more advanced, and, as I stated, similar to the ASCII image of the wall collapsing. More specifically, this pic:http://ofp.gamepark.cz/news/pics3/opf23.jpg Pretty sure they showed some decent physics in the past but never put them in the final version for various reasons. I remember something similar for ArmA 2 a few years back. Edited May 9, 2011 by BOTA:49 Share this post Link to post Share on other sites
UbiquitousUK 11 Posted May 9, 2011 dont know if someone posted already, but were'n't the Malden islands based off greek islands? http://www.theofpfaq.ashnav.co.il/misc/realislands.htm Share this post Link to post Share on other sites
markocro 66 Posted May 9, 2011 so im thinking they had progresive destruction, but didnt optimized very well and had big impact on preformance, and now they polished it and its now runing fine and they will implement in arma2. mabye it was in arma2 whole time but wasnt activated :) Share this post Link to post Share on other sites
sabre4809 0 Posted May 9, 2011 Game 2 for a while had the prospect of having dynamic destruction of buildings, it was dropped. That screen is Game 2 before it became Arma 2 and I THINK after it was Ofp 2, how much of it that stayed over we don't know. Heres more screens, note the Huey, AAV, BTR-90, etc. All before Arma1 was released and ended up in Arma 2. Also see the damaged building. http://www.theofpfaq.ashnav.co.il/ofp2/ofp2gallery.htm Share this post Link to post Share on other sites
Alwarren 2767 Posted May 9, 2011 Pure speculation coming up. ArmA 2: Operation Arrowhead was called arma2oa.exe. The nVidia control panel lists arma2free.exe and arma3.exe. So far I assumed that this hints at a free release of ArmA2 or a subset of it. What if the name of the next expansion has something "free" in the name? "ArmA 2: Free Europe" or whatever. Also, notice how long this is going on already. For Take On Helicopter, I think they had four days or so. This is a week already. If they take four days for one game, one week has to be two ;) So: ArmA 2 expansion when OFP:CWC turns ten, and ArmA 3 somewhere next year? Dunno... probably bollocks :) Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted May 9, 2011 Pure speculation coming up.ArmA 2: Operation Arrowhead was called arma2oa.exe. The nVidia control panel lists arma2free.exe and arma3.exe. So far I assumed that this hints at a free release of ArmA2 or a subset of it. What if the name of the next expansion has something "free" in the name? "ArmA 2: Free Europe" or whatever. Also, notice how long this is going on already. For Take On Helicopter, I think they had four days or so. This is a week already. If they take four days for one game, one week has to be two ;) So: ArmA 2 expansion when OFP:CWC turns ten, and ArmA 3 somewhere next year? Dunno... probably bollocks :) Pretty straight forward: Arma2.exe - Yay, Razor team! Arma2OA.exe - Takistani scum hideout. Arma2free.exe - Free version with limited capabilities/low resolution textures ala BAF (lite) Arma3.exe - New stand alone game that is about to be announced in mid May/June, with subsequent release in 2011Q4 or 2012. ;) Arma3demo.exe - Demo of the above. Is nVidia liable for the loss of excitement in lieu of BIS announcing it themselves? :eek: Share this post Link to post Share on other sites