rikjuuh 10 Posted July 3, 2011 why @i44coit at your target line? should only be @i44co (if you didn't changed the foldername were I44 is in) Share this post Link to post Share on other sites
killswitch 19 Posted July 3, 2011 (edited) I have the Combined Operations box-set (not the Steam version) with 2 DVDs etc. (The only maybe 'unusual' thing being I installed A2OA long BEFORE A2) They are both installed into the Bohemia Interactive folder.) Since you say you first installed A2:OA and only later installed A2, I suspect you have two separate installations, one with ArmA 2 and one with ArmA 2: Operation Arrowhead. This is why you're getting the errors you're seeing. Suggestion: make a backup of all the mods you already have installed. Then uninstall both OA and A2 and make sure they are completely gone from your harddrive. Then, reinstall the two games. First install ArmA 2. By default will end up in a folder named "Arma 2". Run ArmA 2 once. Then, install Operation Arrowhead into the *same* folder as ArmA 2. It should *not* end up in, say, a folder named "ArmA 2 Operation Arrowhead". Finally, patch the whole thing up, first using the 1.59 OA patch and then the ArmA 2 1.10 patch which came out a bit after 1.59. Tada - now you have a proper ArmA 2: Combined Operations installation. Then, you can install @CBA and @I44CO again and launch I44 via a shortcut similar to "C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe" -nosplash -mod=@CBA;@I44CO Edited July 3, 2011 by Killswitch Share this post Link to post Share on other sites
SFG 1 Posted July 3, 2011 (edited) As our tenth anniversary rolls by, we would like to thank everyone who has supported our work over the past decade. We've had the privilege of being on this months PC Gamer UK cover-disc. :) Edited July 3, 2011 by SFG Share this post Link to post Share on other sites
Alex72 1 Posted July 3, 2011 Very cool. Congrats guys! :) Share this post Link to post Share on other sites
solidsnake2384 10 Posted July 4, 2011 Ok I switched to Six Updater and SP_Scharfsch is working but when I start to play SP_D+1 an error pops up saying something about a script on fog (dont remember it ill find out later) and when I start playing all I see is white. I dont even see my squad mates its just a white screen with a HUD. Any help? Still doesnt work. Share this post Link to post Share on other sites
gabe_ruckus 5 Posted July 4, 2011 It's broken. I opened it up in the editor, it's got a set-aperture script, as well as some other script calls, left over from the Op Tarbrush mission. They're designed to help make a night mission more atmospheric, but at daytime, it makes everything super-white. I'll take another look tomorrow if you need help doing that, I might have time to fix it up a little bit and put it on mediafire or something. Share this post Link to post Share on other sites
domokun 515 Posted July 19, 2011 Err "nacht" But bring it on all the same!! I can't believe that anyone overlooked this small but vital effect. Particularly as its so authentic (watch period footage and you'll see most soldiers regularly puffing fags) Share this post Link to post Share on other sites
SFG 1 Posted July 19, 2011 Naht is correct. "The winter is coming" jd./etw. naht [geh.] sb./sth. approaches Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 19, 2011 (edited) http://img543.imageshack.us/img543/3346/winterpi.jpgDer Winter naht... This is in mein kompfertzone XD. Edited July 19, 2011 by Foxhound do not quote images Share this post Link to post Share on other sites
stephsen 79 Posted July 19, 2011 Naht is correct. "The winter is coming"jd./etw. naht [geh.] sb./sth. approaches Naht is right :D kommt von nähe (comes from nähe) tsssss nice pig SFG Share this post Link to post Share on other sites
ACPL Jon 68 Posted July 19, 2011 Tell me (...), you've made it from hell... how do You feel about snow? Share this post Link to post Share on other sites
Caselius 94 Posted July 19, 2011 Operation Wacht Am Rhein? I remember when you announced this project couple years ago, but i thought it was abandoned. Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 19, 2011 Well at least we will get some WW2 winter going on. Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 20, 2011 Very nice looking map and units. Waiting eagerly for the update. Share this post Link to post Share on other sites
SFG 1 Posted July 20, 2011 (edited) Here's a small peak at a new feature Macolik added to some of our sniper rifles. Rather than seeing a flat scope, the actual modeled scope is used by the player for a more realistic sniping experience. Edited July 20, 2011 by SFG Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 20, 2011 A mod team that releases numerous screens? Yeah not real. Share this post Link to post Share on other sites
BigMorgan 11 Posted July 20, 2011 Yeah not real. :confused: Share this post Link to post Share on other sites
Rismarck 1082 Posted July 21, 2011 (edited) Some foxholes and trenches will be nice. For a defend mission like Bastogne. Locking forword for the next patch Edited July 21, 2011 by JannickHome Share this post Link to post Share on other sites
Caselius 94 Posted July 21, 2011 Can't wait to freeze my ass as 101st Airborne sitting in a foxhole and waiting for 5th Panzerarmy. :D Those US troops look good and not well equipped like in Battle of the Bulge. Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 21, 2011 OMG! HOW DID YOU DO THAT SCOPE?! Or does the whole screen zoom? Anyways, ADGSDHFHAJDFAVDYSAFDTAWESOME! Every scoped weapon should have that. Share this post Link to post Share on other sites
papanowel 120 Posted July 21, 2011 For a defend mission like Bastonge. It's Bastogne! :eek: Very promising screens :cool: Share this post Link to post Share on other sites