txalin 2 Posted September 21, 2010 Where can I view a a complete list of changes??? http://dev-heaven.net/versions/show/562 Share this post Link to post Share on other sites
evolve-r 10 Posted September 21, 2010 ---------- Post added at 10:17 AM ---------- Previous post was at 10:14 AM ---------- Please add new version BMD2(1.6) http://www.armaholic.com/page.php?id=9767 Share this post Link to post Share on other sites
ray243 11 Posted September 21, 2010 No entry '.modelOptics' Anyone have any info regarding the above error? I moved all my addons from arma 2 to CO and that happens. Please help me. Share this post Link to post Share on other sites
evolve-r 10 Posted September 21, 2010 Please add new version BMD2(1.6) http://www.armaholic.com/page.php?id=9767 Share this post Link to post Share on other sites
sgt_savage 586 Posted September 21, 2010 Bugger!!! the AH1W desert and woodland versions are missing in this release :( Share this post Link to post Share on other sites
oldbear 390 Posted September 21, 2010 New on front page at Armed Assault.info Link to mirrors : @CBA v0.6.0.123 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1002 @CBA_OA v0.6.0.2 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1474 @ACE v1.5.1.399 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1543 @ACEX v1.5.1.272 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1544 @ACEX_RU v1.5.1.6 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1545 @ACEX_USNavy v1.5.1.7 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1546 @ACEX_SM v1.5.1.60 : http://www.armedassault.info/index.php?game=1&cat=addons&id=1547 Share this post Link to post Share on other sites
jadehorus 10 Posted September 21, 2010 No entry '.modelOptics' Anyone have any info regarding the above error? I moved all my addons from arma 2 to CO and that happens. Please help me. Same here;I reinstalled ACE two times,checked and rechecked the folders, tried disabling various other mods, but it's ACE that seem to be the core problem; trouble is I can't get anything to work with this error, not even non-ACE scenarios;had to revert to 1.3:shrug:; Might Combined Operations be an issue? Share this post Link to post Share on other sites
g-man-853 10 Posted September 21, 2010 (edited) [uGAF] OA + A2 Public & YAS Repo 1.5 stable Mod _____________Version @ACE____________399 @ACEX___________272 @ACEX_RU________6 @ACEX_USNavy____7 @ACEX_SM________60 @CBA____________123 @CBA_OA_________3 a2_backwards_compat.tar pbo files have been extracted and put into @ACE\addons. Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/UGAF_CO_ACE_1.5.yas Auto config URL: http://folders.ugaf-addons.co.uk/OA_ACE/modreopo.7z For a guide and info to use YOMA's addon sync to join our server follow this link:http://www.ugaf.co.uk/forum/viewthre...d=591#post_591 Edited October 1, 2010 by G-Man-853 Share this post Link to post Share on other sites
columdrum 11 Posted September 21, 2010 Bugger!!! the AH1W desert and woodland versions are missing in this release :( Both are there, but the desert ones have default camouflage, not the desert one :p. ( i have placed it via createvehicle, maybe there are not yet in the editor). Share this post Link to post Share on other sites
Yoma 0 Posted September 21, 2010 (edited) [uGAF] Use the link bellow and save to favourites: Something wrong with the direct uri launch link... Might be best to avoid useing "+" in the .yas filename... This one should work better :-) Edited September 21, 2010 by Yoma Share this post Link to post Share on other sites
Bob.Dob 0 Posted September 21, 2010 (edited) Great news, been waiting for a "stable" release (just hope it's actually stable!!) ;) Keep up the good work ACE team! Edited September 21, 2010 by Bob.Dob Share this post Link to post Share on other sites
miller 49 Posted September 21, 2010 (edited) Hmm, sorry but did we need now 4 CBA´s? @CBA v0.6.0.123 and @CBA_OA v0.6.0.2 for OA or CO and @CBA_A2 for ArmA 2 Standalone users???? @CBA v0.6.0.123 does not work with ArmA 2 Standalone :confused: Is @CBA v0.6.0.123 now for ArmA 2 or for CO only? Edited September 21, 2010 by Miller Share this post Link to post Share on other sites
CaptainBravo 0 Posted September 21, 2010 Any ACE experts know how activate "IR_Strobe_Target" on AI units?? I have been searching for an answer with no luck. Yuour help is highly appreciated. Share this post Link to post Share on other sites
PuFu 4599 Posted September 21, 2010 Hmm,sorry but did we need now 4 CBA´s? @CBA v0.6.0.123 and @CBA_OA v0.6.0.2 for OA or CO and @CBA_A2 for ArmA 2 Standalone users???? @CBA v0.6.0.123 does not work with ArmA 2 Standalone :confused: Is @CBA v0.6.0.123 now for ArmA 2 or for CO only? CBA is for CO CBA_OA is for OA standalone CBA_A2 is for A2 I guess it is not all that hard after all Share this post Link to post Share on other sites
ßøðyßâg 10 Posted September 21, 2010 Do I remove all earlier versions of ACE2 before installing the new ones? Share this post Link to post Share on other sites
WimpoD 10 Posted September 21, 2010 Oh man I want this mod so bad, but it's just too confusing to install. I really have tried. I think I just need someone to come over to my house and install it lol. It's a bit of a muddle. I could just do with the 'Install .pbo to Addons folder', but I believe I have to use this Six Updater thing to update it? Can I just install the following: @CBA @CBA_OA @ACE @ACEX @ACEX_RU @ACEX_USNavy @ACEX_SM from the website, and extract them in my Addons folder to get it to work? Could I then edit the shortcut to run it? Has anyone any advice? Thanks for reading. *EDIT* I have ArmA2 installed from the disc, and Operation Arrowhead on Steam. I don't think they're combined so do I have to install it twice in each folder? :S Share this post Link to post Share on other sites
Guest Posted September 21, 2010 CBA is for COCBA_OA is for OA standalone CBA_A2 is for A2 I guess it is not all that hard after all You can of course pretend its all layed out very easily ;) but the package hosted on dev heaven does not correspond with those on the ACE2 info page: http://ace.dev-heaven.net/wagn/ACE_1_5 http://dev-heaven.net/projects/cca/files The dev heaven CBA latest download was added Zat, 24 Jul 2010 13:10:02 +0000 It however does include 3 different versions of the CBA, those versions you mention. But the downloadlinks posted with the ACE2 OA release news do not contain the A2 version of CBA, the included readme's do refer to it however. So, all in all.....are the versions on the dev heaven website the latest or not? Or should only the A2 version be extracted from that page and the OA and normal version links from the ACE2 OA v1.5 release topic be used? Sizes compared of both packages do also show the packages are not the same, so.........what to use is the question :) Share this post Link to post Share on other sites
thearies 12 Posted September 21, 2010 ok i check around and found that: stryker in groups "F2" are the vanilla desert-stryker but i cant found them in single selection "F1" ? USArmy and BAF medics wearing rucksacks but they are not longer shown in gear when i check it ? I´m only using standalone ArmaIIOA with BAF and ZEUSAI Share this post Link to post Share on other sites
starduks! 10 Posted September 21, 2010 error time fellas, im getting addon 'extended_eventhandlers' requires addon 'CATracked2_AAV' what addon am i missing? Share this post Link to post Share on other sites
miller 49 Posted September 21, 2010 I think we need three CBA´s: (CBA, CBA_OA and CBA_A2) ArmA 2: Combined Operations (ArmA 2 und Operation Arrowhead) User: @CBA v0.6.0.123 Operation Arrowhead (Standalone User): @CBA v0.6.0.123 and @CBA_OA v0.6.0.2 ArmA 2 (Standalone User) @CBA v0.6.0.123 and @CBA_A2 v0.6.0 Is this correctly A.C.E. Mod Team? :) ArmA2Base.de Mirror: Advanced Combat Environment 2 - Core-Pack OA (v1.5.1.399) Advanced Combat Environment 2 - Extras OA (v1.5.1.272) Advanced Combat Environment 2 - SM OA (v1.5.1.60) Advanced Combat Environment 2 - US Navy OA (v1.5.1.7) Advanced Combat Environment 2 - RU OA (v1.5.1.6) Community Base Addons vom CBA Team CO (v0.6.0.123) Community Base Addons vom CBA Team OA (v0.6.0.2) Kind regards Miller Share this post Link to post Share on other sites
PuFu 4599 Posted September 21, 2010 (edited) error time fellas, im getting addon 'extended_eventhandlers' requires addon 'CATracked2_AAV'what addon am i missing? ArmA2? You should be using CBA_OA if you are running OA only You can of course pretend its all layed out very easily ;) but the package hosted on dev heaven does not correspond with those on the ACE2 info page:http://ace.dev-heaven.net/wagn/ACE_1_5 http://dev-heaven.net/projects/cca/files The dev heaven CBA latest download was added Zat, 24 Jul 2010 13:10:02 +0000 It however does include 3 different versions of the CBA, those versions you mention. But the downloadlinks posted with the ACE2 OA release news do not contain the A2 version of CBA, the included readme's do refer to it however. So, all in all.....are the versions on the dev heaven website the latest or not? Or should only the A2 version be extracted from that page and the OA and normal version links from the ACE2 OA v1.5 release topic be used? Sizes compared of both packages do also show the packages are not the same, so.........what to use is the question :) Well, first, ACE 1.5 works only on OA or CO. It doesn't work with A2 only (as it says in the title). The latest version for A2 alone is ACE 1.3. Secondly, the latest version (i am using six updater) is indeed the one available on dev-heaven. You need CBA only for CO, CBA+CBA_OA for OA standalone. You can disregard CBA+CBA_A2 in this thread, since ACE 1.5 is working only with CO/OA. EDIT: Weird enough, it seems CBA has not been updated on dev-heaven. Edited September 21, 2010 by PuFu Share this post Link to post Share on other sites
thearies 12 Posted September 21, 2010 possible bug: can´t read any distance-value when using rangefinder no numbers are displayed... Share this post Link to post Share on other sites
columdrum 11 Posted September 21, 2010 possible bug:can´t read any distance-value when using rangefinder no numbers are displayed... both vector and GLTDII SOFLAM are working fine as always, just make sure you have a batery loaded, and its on( R key by default), read the documentation for more info ^^: http://ace.dev-heaven.net/wagn/Rangefinding_Devices Share this post Link to post Share on other sites
thearies 12 Posted September 22, 2010 :o you´re right thanx Share this post Link to post Share on other sites
sagitarius_2k 10 Posted September 22, 2010 Hallo all how i use gasmask, earplug, etc?? In manual i read, just change your name at ace_clientside_config at User config From John Doe to your profile name but when i take gasmask from crate, nothing happen. Something wrong?? Another problem, add ACE wounded system and only medic can use morphine etc in mission editor. When i get shot, i call medic ( AI ) and he does not heal me. This is my first ACE core in ArmA 2. When using ArmA, i remember how medic do. Like checking his condition. Using 3 deiffirent medicine etc. thanks all :D Share this post Link to post Share on other sites