Fox '09 14 Posted September 9, 2010 adk42 , beta patches do not contain such data changes, just game breaking fixes and game changing features, and other misc stuff i guess.. at least that's what i read earlier. although nice bug report, you should submit to dev heaven if you haven't already Share this post Link to post Share on other sites
akd42 10 Posted September 9, 2010 (edited) adk42 ' date=' beta patches do not contain such data changes, just game breaking fixes and game changing features, and other misc stuff i guess.. at least that's what i read earlier.although nice bug report, you should submit to dev heaven if you haven't already[/quote'] I can't, because I can't log in, and I can't retrieve/reset my password. Requested help here many times, but zero response. That's why I am posting it here. You'll note the current beta actually contains fixes to a few of the issues I reported before, so apparently they do contain such data changes. Regarding CRV7-HEDP, I was basing my commentary on the following: The primary warhead for the original CRV7 was the U.S. M151 High Explosive Point Detonating (HEPD) round, a simple impact-fired 10 lb (4.5 kg) high explosive shell. Like the U.S. 2.75 inch weapons, the CRV7 could also be equipped with the M156 Smoke or M257/278 Illumination (flare) rounds. Bristol also introduced their own WTU-5001/B Practice round consisting of an 8 lb flat-ended soft steel rod encased in a nylon fairing, and later introduced a similar version with a hardened steel rod, the WTU-5001A/B.[3] These rounds matched the ballistics of the M151 for training purposes, and were widely used during the development and introduction of the weapon to the Canadian Forces.Bristol followed this with the 16 lb WDU-50001/B "Anti-Bunkerette" round, a semi-armor piercing high explosive incendiary (SAPHEI/HEISAP) warhead designed specifically for use against reinforced concrete buildings, specifically hardened aircraft shelters. Its heavy steel shell allows the round to penetrate the hanger wall before the 75 g incendiary warhead is ignited.[7] The round can penetrate 13 ft of earth, 3 ft of concrete and 1 inch of steel, in series.[4] The CRV7's kinetic energy was so high that testers were surprised to find that practice rounds (fitted with an 8-inch solid steel rod penetrator) were penetrating out-dated Centurion tanks used for target practice. This resulted in the development of a dedicated antitank warhead that replaced the steel rod in the practice warhead with a tungsten rod. This new antitank warhead could penetrate a Russian T-72 main battle tank armour from any attack angle. Further study into this effect led to the WDU-5002/B FAT warhead, Flechette Anti-Tank, containing five tungsten-reinforced steel flechettes that could penetrate a T-72's side and top armour at a distance of 10,000 feet (3,000 m). It was also found to be a useful warhead for use against medium and light armoured vehicles.[4][8] Further development led to the WDU-500X/B "General Purpose Flechette" for use against personnel, some light armour, think skin vehicles and helicopters which releasing 80 tungsten flechettes that can penetrate 1.5 inches of roll-hardened armor.[9] Bristol also re-sells the RA-79 from Raufoss Ammunisjonsfabrikker, a semi-armor piercing round designed to attack shipping.[10] In the references I have at hand on CRV7 use on Apaches in Afghanistan, I only see mention of use of GPF and SAPHEI warheads (I assume the latter is the HEPD you mention). Why would FAT be used for area denial when the GPF round is available? Certainly for area denial 80 small flechettes would be better than 5 large flechettes, no? Edited September 9, 2010 by akd42 Share this post Link to post Share on other sites
rksl-rock 1301 Posted September 9, 2010 (edited) Regarding CRV7-HEDP, I was basing my commentary on the following: Sorry but i cant see HEDP/Dual Purpose mentioned there. Just HEPD or am i missing something? In the references I have at hand on CRV7 use on Apaches in Afghanistan, I only see mention of use of GPF and SAPHEI warheads (I assume the latter is the HEPD you mention). From what i was told SAPHEI cannot/should not be used in Afghanistan due to the associated fire risks. It gets rather dry in Afghanistan and using incendiaries comes with obvious risks. Why would FAT be used for area denial when the GPF round is available? Certainly for area denial 80 small flechettes would be better than 5 large flechettes, no? Breaching Compound walls and buildings. From what I've been told by UK AH1 Aircrews its a very popular load in 'ghan. Its proven a very good compromise between punch and utility. A short volley with FAT kills all things, no matter what they are hiding behind. I'll have to ask a friend in the morning about GPF to be sure but as far as i know the UK hasnt bought GDF in any quantity. EDIT - I take it back another friend just set me straight. "Sorry pal you are wrong GPF were/are used extensively but the [Taliban] have learnt not to get so exposed now. The AT flechettes came into fashion a few years ago due to the rate the stocks were being used and they proved quite popular when used against dug in positions.You cant use any incendiaries, the risk of fire is too high in the summers. One spark in the wrong place can cause a scary amount of damage." Edited September 9, 2010 by RKSL-Rock Share this post Link to post Share on other sites
snkman 351 Posted September 9, 2010 Thank you very much B.I.S. Greate to see you keep in touch with the community and continue work on ArmA 2 / O.A. Keep it up! :) Share this post Link to post Share on other sites
Nutlink 10 Posted September 9, 2010 Love the new deadzone setup, much better. However, my beloved M14 is still broken. Share this post Link to post Share on other sites
Dwarden 1125 Posted September 9, 2010 Love the new deadzone setup, much better. However, my beloved M14 is still broken. that's already fixed internally, should be out with next full patch Share this post Link to post Share on other sites
NeoHazard 10 Posted September 9, 2010 i also had to come in and say thankyou for the deadzone command fix. I just recently started using a deadzone last week. I noticed the AI was just pitiful at following my spot-issued orders. now they're much more precise. no problems playing yet. Share this post Link to post Share on other sites
akd42 10 Posted September 9, 2010 (edited) Sorry but i cant see HEDP/Dual Purpose mentioned there. Just HEPD or am i missing something? No, you are right. I have an unfortunate tendency to transpose pairs of letters and numbers in my head, so I've actually been reading it as HEDP. Regardless, the real point is that if CRV7-HEPD is supposed to be the same warhead as M151 (HEPD), then it should have the same effect on target in game. From what i was told SAPHEI cannot/should not be used in Afghanistan due to the associated fire risks. It gets rather dry in Afghanistan and using incendiaries comes with obvious risks. Breaching Compound walls and buildings. From what I've been told by UK AH1 Aircrews its a very popular load in 'ghan. Its proven a very good compromise between punch and utility. A short volley with FAT kills all things, no matter what they are hiding behind. I'll have to ask a friend in the morning about GPF to be sure but as far as i know the UK hasnt bought GDF in any quantity. EDIT - I take it back another friend just set me straight. The most readily available accounts are in the books Apache and Hellfire by "Ed Macy" (pseudonym, I believe). The author goes into great detail on the employment of CRV7s in Helmand in 2006/2007. E.g. his basic introduction to the weapon systems: Rockets were [the AH1's] optimum area weapon for hitting infantry, dismounted or in vehicles. A maximum of 76 could be loaded into up to four CRV7 rocket pods on the weapons pylons, hung from the stubby wings on either side of the aircraft. There were two types of rockets: the Flechette, an anti-personnel/vehicle weapon, containing 80 five-inch-long tungsten darts; and the HEISAP for buildings, vehicles or ships. Its kinetic penetrating head drove through up to half an inch of steel, and the body of the projectile contained an explosive zirconium incendiary that stuck to light allows and combustibles, torching them. An example of expenditure by the AH1s is given for the action at Jugroom Fort during Operation Glacier 2 in Apache: -1,543 30mm HEDP -15 CRV7 HEISAP -47 CRV7 GPF -18 Hellfire Perhaps something happened in this earlier time frame that led to the prohibition on use of HEISAP in summer (or is it prohibited year-round?) Edit: here's a handy link: http://www.bristol.ca/Warheads.html Edited September 9, 2010 by akd42 Share this post Link to post Share on other sites
ltfransky-tpf- 0 Posted September 9, 2010 "4. Vehicle- and tripod-mounted L111A1 (M2HB) and M621 (Lynx 20mm) are using the M240 firing sound. L7A2 GPMG mini-tripod is using 7.62 Russian ammo/tracers and PK firing sound." I've noticed this as well, but couldn't find it in the Bug Tracker. Has it been reported? Share this post Link to post Share on other sites
akd42 10 Posted September 9, 2010 "4. Vehicle- and tripod-mounted L111A1 (M2HB) and M621 (Lynx 20mm) are using the M240 firing sound. L7A2 GPMG mini-tripod is using 7.62 Russian ammo/tracers and PK firing sound."I've noticed this as well, but couldn't find it in the Bug Tracker. Has it been reported? I don't believe so. I guess it is really two separate issues. Share this post Link to post Share on other sites
ltfransky-tpf- 0 Posted September 9, 2010 http://dev-heaven.net/issues/13602 Well, it is now! :) Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 10, 2010 that's already fixed internally, should be out with next full patch How about the UH-1H gunnery stations, will they be fixed in the final as well? Some like using the sights. Share this post Link to post Share on other sites
rübe 127 Posted September 10, 2010 (edited) [73117] Fixed: Commanding units with aiming deadzone -- Running the mission I'm working on with the latest patch, resulted in a rpt spam fest with "Invalid path" and "moving in direct condition failed" messages, which didn't happen to that extend previously (only occasionally). What's up with that? Should I be worried? And what do these messages mean _exactly_ anyway? Sure, it has something to do with pathfinding.. but why or when does a unit raise that warning and what happens next? arma2oa.rpt after one session: O 1-1-A:1: moving in direct condition failed, dist 3.88223 O 1-1-A:1: moving in direct condition failed, dist 2.8566 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 O 1-1-A:1: moving in direct condition failed, dist 2.84423 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 O 1-1-A:1: moving in direct condition failed, dist 2.8323 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 O 1-1-A:1: moving in direct condition failed, dist 2.82047 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 O 1-1-A:1: moving in direct condition failed, dist 2.81575 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 O 1-1-A:1: moving in direct condition failed, dist 2.81087 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path - length 1 O 1-1-A:1: moving in direct condition failed, dist 2.81284 O 1-2-I:4: moving in direct condition failed, dist 2.23457 O 1-1-A:1: moving in direct condition failed, dist 2.82703 O 1-1-A:1: moving in direct condition failed, dist 2.81515 O 1-1-A:1: moving in direct condition failed, dist 2.59943 O 1-1-A:1: moving in direct condition failed, dist 2.46236 O 1-1-A:1: moving in direct condition failed, dist 2.81122 O 1-1-A:1: moving in direct condition failed, dist 2.82151 O 1-1-A:1: moving in direct condition failed, dist 2.80854 O 1-1-A:1: moving in direct condition failed, dist 2.80513 O 1-1-A:1: moving in direct condition failed, dist 2.80473 O 1-1-A:1: moving in direct condition failed, dist 2.80585 O 1-2-F:2: moving in direct condition failed, dist 2.40084 O 1-1-A:1: moving in direct condition failed, dist 2.80725 O 1-1-A:1: moving in direct condition failed, dist 2.81308 O 1-1-A:1: moving in direct condition failed, dist 2.81519 O 1-2-I:2: moving in direct condition failed, dist 2.2883 O 1-1-A:1: moving in direct condition failed, dist 2.80174 O 1-1-A:1: moving in direct condition failed, dist 2.79735 O 1-1-A:1: moving in direct condition failed, dist 2.80951 O 1-2-F:4: moving in direct condition failed, dist 2.50609 O 1-1-A:1: moving in direct condition failed, dist 2.7963 O 1-2-I:4: moving in direct condition failed, dist 2.34719 O 1-1-A:1: moving in direct condition failed, dist 2.80774 O 1-1-A:1: moving in direct condition failed, dist 2.6492 O 1-2-F:1: moving in direct condition failed, dist 2.44388 O 1-1-A:1: moving in direct condition failed, dist 2.82062 O 1-2-F:4: moving in direct condition failed, dist 2.51424 O 1-1-A:1: moving in direct condition failed, dist 2.80916 O 1-1-A:1: moving in direct condition failed, dist 2.8122 O 1-2-F:5: moving in direct condition failed, dist 2.43127 O 1-1-A:1: moving in direct condition failed, dist 2.54776 O 1-1-A:1: moving in direct condition failed, dist 2.35345 O 1-1-A:1: moving in direct condition failed, dist 2.8572 O 1-1-A:1: moving in direct condition failed, dist 2.84313 O 1-1-A:1: moving in direct condition failed, dist 2.82928 O 1-1-A:1: moving in direct condition failed, dist 2.81536 O 1-1-A:1: moving in direct condition failed, dist 2.80165 O 1-1-A:1: moving in direct condition failed, dist 2.80639 O 1-1-A:1: moving in direct condition failed, dist 2.80536 O 1-1-A:1: moving in direct condition failed, dist 2.80629 O 1-1-A:1: moving in direct condition failed, dist 2.80744 O 1-1-A:1: moving in direct condition failed, dist 2.6813 O 1-1-A:1: moving in direct condition failed, dist 2.8612 O 1-1-A:1: moving in direct condition failed, dist 2.84803 O 1-1-A:1: moving in direct condition failed, dist 2.83447 O 1-1-A:1: moving in direct condition failed, dist 2.82097 O 1-1-A:1: moving in direct condition failed, dist 2.67064 O 1-1-A:1: moving in direct condition failed, dist 2.84606 O 1-1-A:1: moving in direct condition failed, dist 2.83299 O 1-1-A:1: moving in direct condition failed, dist 2.823 O 1-1-A:1: moving in direct condition failed, dist 2.81784 O 1-1-A:1: moving in direct condition failed, dist 2.81217 O 1-1-A:1: moving in direct condition failed, dist 2.80997 O 1-1-A:1: moving in direct condition failed, dist 2.72296 O 1-1-A:1: moving in direct condition failed, dist 2.82207 Error O 1-1-H:2: Invalid path - length 1 Error O 1-1-H:2: Invalid path from [5154.49, 148.76, 6062.38] to [5231.59, 143.05, 6122.78]. O 1-1-A:1: moving in direct condition failed, dist 2.81779 O 1-1-A:1: moving in direct condition failed, dist 2.80547 O 1-1-A:1: moving in direct condition failed, dist 3.48337 O 1-1-A:1: moving in direct condition failed, dist 2.8203 O 1-1-A:1: moving in direct condition failed, dist 2.81116 O 1-1-A:1: moving in direct condition failed, dist 2.80167 O 1-1-A:1: moving in direct condition failed, dist 3.51769 O 1-1-A:1: moving in direct condition failed, dist 2.85233 O 1-1-A:1: moving in direct condition failed, dist 2.83855 O 1-1-A:1: moving in direct condition failed, dist 2.82461 O 1-1-A:1: moving in direct condition failed, dist 2.81143 O 1-1-A:1: moving in direct condition failed, dist 2.80457 O 1-1-A:1: moving in direct condition failed, dist 2.79992 O 1-1-A:1: moving in direct condition failed, dist 2.79579 O 1-1-A:1: moving in direct condition failed, dist 2.80096 O 1-1-A:1: moving in direct condition failed, dist 2.80753 O 1-1-A:1: moving in direct condition failed, dist 2.47134 O 1-1-A:1: moving in direct condition failed, dist 2.80183 O 1-1-A:1: moving in direct condition failed, dist 2.79754 O 1-1-A:1: moving in direct condition failed, dist 2.79381 O 1-1-A:1: moving in direct condition failed, dist 2.78907 Protocol bin\config.bin/RadioProtocolCZ/: Missing word Falar O 1-1-A:1: moving in direct condition failed, dist 2.79412 O 1-1-A:1: moving in direct condition failed, dist 2.78937 O 1-1-A:1: moving in direct condition failed, dist 2.79455 O 1-1-A:1: moving in direct condition failed, dist 2.65808 O 1-1-A:1: moving in direct condition failed, dist 2.79159 O 1-1-A:1: moving in direct condition failed, dist 2.79269 O 1-1-A:1: moving in direct condition failed, dist 2.80632 O 1-1-A:1: moving in direct condition failed, dist 2.54574 O 1-1-A:1: moving in direct condition failed, dist 2.85045 O 1-1-A:1: moving in direct condition failed, dist 2.46179 O 1-1-A:1: moving in direct condition failed, dist 2.86233 O 1-1-A:1: moving in direct condition failed, dist 2.84867 O 1-1-A:1: moving in direct condition failed, dist 2.6776 O 1-1-A:1: moving in direct condition failed, dist 3.39242 O 1-1-A:1: moving in direct condition failed, dist 2.67134 O 1-1-A:1: moving in direct condition failed, dist 2.71236 O 1-1-A:1: moving in direct condition failed, dist 2.59175 O 1-1-A:1: moving in direct condition failed, dist 2.58258 O 1-1-A:1: moving in direct condition failed, dist 2.67725 O 1-1-A:1: moving in direct condition failed, dist 2.62448 O 1-1-A:1: moving in direct condition failed, dist 2.60439 O 1-1-A:1: moving in direct condition failed, dist 2.62453 Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad O 1-1-A:1: moving in direct condition failed, dist 2.62888 Protocol bin\config.bin/RadioProtocolCZ/: Missing word Disengage O 1-1-A:1: moving in direct condition failed, dist 2.4555 O 1-1-A:1: moving in direct condition failed, dist 2.87378 O 1-1-A:1: moving in direct condition failed, dist 2.46788 Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad O 1-1-A:1: moving in direct condition failed, dist 2.83073 Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad O 1-1-A:1: moving in direct condition failed, dist 2.8159 O 1-1-A:1: moving in direct condition failed, dist 2.80867 O 1-1-A:1: moving in direct condition failed, dist 3.11959 O 1-1-A:1: moving in direct condition failed, dist 2.83843 O 1-1-A:1: moving in direct condition failed, dist 2.82311 O 1-1-A:1: moving in direct condition failed, dist 2.80832 O 1-1-A:1: moving in direct condition failed, dist 2.81399 Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad O 1-1-A:1: moving in direct condition failed, dist 2.80976 Protocol bin\config.bin/RadioProtocolCZ/: Missing word FeeruzAbad O 1-1-A:1: moving in direct condition failed, dist 2.80532 O 1-1-A:1: moving in direct condition failed, dist 2.80947 O 1-1-A:1: moving in direct condition failed, dist 2.81517 O 1-1-A:1: moving in direct condition failed, dist 2.81112 O 1-1-A:1: moving in direct condition failed, dist 2.80686 O 1-1-A:1: moving in direct condition failed, dist 2.80205 O 1-1-A:1: moving in direct condition failed, dist 2.80647 O 1-1-A:1: moving in direct condition failed, dist 2.81188 O 1-1-A:1: moving in direct condition failed, dist 2.80707 O 1-1-A:1: moving in direct condition failed, dist 2.80246 O 1-1-A:1: moving in direct condition failed, dist 2.80719 O 1-1-A:1: moving in direct condition failed, dist 2.80141 O 1-1-A:1: moving in direct condition failed, dist 2.80615 O 1-1-A:1: moving in direct condition failed, dist 2.80167 O 1-1-A:1: moving in direct condition failed, dist 2.80679 O 1-1-A:1: moving in direct condition failed, dist 2.80234 O 1-1-A:1: moving in direct condition failed, dist 2.80741 O 1-1-A:1: moving in direct condition failed, dist 2.81323 O 1-1-A:1: moving in direct condition failed, dist 2.80818 O 1-1-A:1: moving in direct condition failed, dist 2.81442 O 1-1-A:1: moving in direct condition failed, dist 2.81037 O 1-1-A:1: moving in direct condition failed, dist 2.8164 O 1-1-A:1: moving in direct condition failed, dist 2.80223 O 1-1-A:1: moving in direct condition failed, dist 2.81784 O 1-1-A:1: moving in direct condition failed, dist 2.81419 O 1-1-A:1: moving in direct condition failed, dist 2.80809 O 1-1-A:1: moving in direct condition failed, dist 2.81309 O 1-1-A:1: moving in direct condition failed, dist 2.81917 O 1-1-A:1: moving in direct condition failed, dist 2.81552 O 1-1-A:1: moving in direct condition failed, dist 2.80925 O 1-1-A:1: moving in direct condition failed, dist 2.80432 O 1-1-A:1: moving in direct condition failed, dist 2.80925 O 1-1-A:1: moving in direct condition failed, dist 2.80432 O 1-1-A:1: moving in direct condition failed, dist 2.80925 O 1-1-A:1: moving in direct condition failed, dist 2.81446 O 1-1-A:1: moving in direct condition failed, dist 2.81078 O 1-1-A:1: moving in direct condition failed, dist 2.81599 O 1-1-A:1: moving in direct condition failed, dist 2.80835 O 1-1-A:1: moving in direct condition failed, dist 2.81358 O 1-1-A:1: moving in direct condition failed, dist 2.8196 O 1-1-A:1: moving in direct condition failed, dist 2.80543 O 1-1-A:1: moving in direct condition failed, dist 2.81061 O 1-1-A:1: moving in direct condition failed, dist 2.80531 O 1-1-A:1: moving in direct condition failed, dist 2.81032 O 1-1-A:1: moving in direct condition failed, dist 2.80322 O 1-1-A:1: moving in direct condition failed, dist 2.80795 O 1-1-A:1: moving in direct condition failed, dist 2.80303 O 1-1-A:1: moving in direct condition failed, dist 2.80791 O 1-1-A:1: moving in direct condition failed, dist 2.80246 O 1-1-A:1: moving in direct condition failed, dist 2.81756 O 1-1-A:1: moving in direct condition failed, dist 2.80339 O 1-1-A:1: moving in direct condition failed, dist 2.80868 O 1-1-A:1: moving in direct condition failed, dist 2.8135 O 1-1-A:1: moving in direct condition failed, dist 2.80984 O 1-1-A:1: moving in direct condition failed, dist 2.80455 O 1-1-A:1: moving in direct condition failed, dist 2.81012 O 1-1-A:1: moving in direct condition failed, dist 2.8155 O 1-1-A:1: moving in direct condition failed, dist 2.80098 O 1-1-A:1: moving in direct condition failed, dist 2.80431 O 1-1-A:1: moving in direct condition failed, dist 2.80923 O 1-1-A:1: moving in direct condition failed, dist 2.80527 O 1-1-A:1: moving in direct condition failed, dist 2.81077 O 1-1-A:1: moving in direct condition failed, dist 2.81598 O 1-1-A:1: moving in direct condition failed, dist 2.81213 O 1-1-A:1: moving in direct condition failed, dist 2.8064 O 1-1-A:1: moving in direct condition failed, dist 2.80096 O 1-1-A:1: moving in direct condition failed, dist 2.81635 O 1-1-A:1: moving in direct condition failed, dist 2.81229 O 1-1-A:1: moving in direct condition failed, dist 2.80656 O 1-1-A:1: moving in direct condition failed, dist 2.80111 O 1-1-A:1: moving in direct condition failed, dist 2.80614 O 1-1-A:1: moving in direct condition failed, dist 2.80124 O 1-1-A:1: moving in direct condition failed, dist 2.80611 O 1-1-A:1: moving in direct condition failed, dist 2.81112 O 1-1-A:1: moving in direct condition failed, dist 2.81555 O 1-1-A:1: moving in direct condition failed, dist 2.81148 O 1-1-A:1: moving in direct condition failed, dist 2.80576 O 1-1-A:1: moving in direct condition failed, dist 2.80031 O 1-1-A:1: moving in direct condition failed, dist 2.80499 O 1-1-A:1: moving in direct condition failed, dist 2.81015 O 1-1-A:1: moving in direct condition failed, dist 2.8039 O 1-1-A:1: moving in direct condition failed, dist 2.80935 O 1-1-A:1: moving in direct condition failed, dist 2.8031 O 1-1-A:1: moving in direct condition failed, dist 2.80835 O 1-1-A:1: moving in direct condition failed, dist 2.813 O 1-1-A:1: moving in direct condition failed, dist 2.80924 O 1-1-A:1: moving in direct condition failed, dist 2.81445 O 1-1-A:1: moving in direct condition failed, dist 2.81077 O 1-1-A:1: moving in direct condition failed, dist 2.81598 O 1-1-A:1: moving in direct condition failed, dist 2.81193 O 1-1-A:1: moving in direct condition failed, dist 2.80582 O 1-1-A:1: moving in direct condition failed, dist 2.81105 O 1-1-A:1: moving in direct condition failed, dist 2.80708 O 1-1-A:1: moving in direct condition failed, dist 2.80178 O 1-1-A:1: moving in direct condition failed, dist 2.81543 O 1-1-A:1: moving in direct condition failed, dist 2.81121 O 1-1-A:1: moving in direct condition failed, dist 2.80547 O 1-1-A:1: moving in direct condition failed, dist 2.80002 O 1-1-A:1: moving in direct condition failed, dist 2.8047 O 1-1-A:1: moving in direct condition failed, dist 2.81015 O 1-1-A:1: moving in direct condition failed, dist 2.8039 O 1-1-A:1: moving in direct condition failed, dist 2.80916 O 1-1-A:1: moving in direct condition failed, dist 2.81437 O 1-1-A:1: moving in direct condition failed, dist 2.79986 O 1-1-A:1: moving in direct condition failed, dist 2.81557 O 1-1-A:1: moving in direct condition failed, dist 2.81193 O 1-1-A:1: moving in direct condition failed, dist 2.8155 O 1-1-A:1: moving in direct condition failed, dist 2.80098 O 1-1-A:1: moving in direct condition failed, dist 2.80431 O 1-1-A:1: moving in direct condition failed, dist 2.80923 O 1-1-A:1: moving in direct condition failed, dist 2.81366 O 1-1-A:1: moving in direct condition failed, dist 2.80988 O 1-1-A:1: moving in direct condition failed, dist 2.80399 O 1-1-A:1: moving in direct condition failed, dist 2.80923 O 1-1-A:1: moving in direct condition failed, dist 2.80543 O 1-1-A:1: moving in direct condition failed, dist 2.8108 O 1-1-A:1: moving in direct condition failed, dist 2.81522 O 1-1-A:1: moving in direct condition failed, dist 2.80107 O 1-1-A:1: moving in direct condition failed, dist 2.80579 O 1-1-A:1: moving in direct condition failed, dist 2.80051 O 1-1-A:1: moving in direct condition failed, dist 2.80384 O 1-1-A:1: moving in direct condition failed, dist 2.80906 O 1-1-A:1: moving in direct condition failed, dist 2.80527 O 1-1-A:1: moving in direct condition failed, dist 2.79998 O 1-1-A:1: moving in direct condition failed, dist 2.80471 O 1-1-A:1: moving in direct condition failed, dist 2.80989 O 1-1-A:1: moving in direct condition failed, dist 2.80495 O 1-1-A:1: moving in direct condition failed, dist 2.7995 O 1-1-A:1: moving in direct condition failed, dist 2.81293 O 1-1-A:1: moving in direct condition failed, dist 2.80859 O 1-1-A:1: moving in direct condition failed, dist 2.81377 O 1-1-A:1: moving in direct condition failed, dist 2.79962 O 1-1-A:1: moving in direct condition failed, dist 2.80257 O 1-1-A:1: moving in direct condition failed, dist 2.80747 O 1-1-A:1: moving in direct condition failed, dist 2.80239 O 1-1-A:1: moving in direct condition failed, dist 2.80727 O 1-1-A:1: moving in direct condition failed, dist 2.80182 O 1-1-A:1: moving in direct condition failed, dist 2.80708 O 1-1-A:1: moving in direct condition failed, dist 2.80178 O 1-1-A:1: moving in direct condition failed, dist 2.80683 That isn't normal anymore now, is it? :confused: EDIT: looks like this was some sort of spontaneous rpt spaming under mysterious circumstances... at least everything was back to normal the next two sessions.. still I wonder what was going on the first time. hmm Also the KSK units seem to be missing a speaker lately: No speaker given for Hans Weber No speaker given for Marcel Koch No speaker given for Lucas Schneider No speaker given for Jonas Muller No speaker given for Martin Muller No speaker given for Niclas Schaffer No speaker given for Jonas Hoffmann No speaker given for Martin Muller No speaker given for Paul Weber No speaker given for Alexander Menger No speaker given for Tim Becker Edited September 10, 2010 by ruebe Share this post Link to post Share on other sites
Beagle 684 Posted September 10, 2010 O.K. since we're wishlisting here right now. BI please have a look into road and terrain texture config. It is a bit strange to see that vehicles are slowed down by using dirt roads while the same vehicle next to the roads can do 40km/h faster offroad. Landrovers can reach 115km/h in the mountain desert terrain but only 60 on a dirt road. The wierd logic in this does not conclude to me. Share this post Link to post Share on other sites
Nutlink 10 Posted September 10, 2010 that's already fixed internally, should be out with next full patch I <3 you. Share this post Link to post Share on other sites
NeoHazard 10 Posted September 10, 2010 I've been playing with the standard stock Warfare (OA) module in zargabad in the last beta and with this new beta I notice that the warfare module doesn't initiate as it did ofr me. The voting screen comes up, I vote for an AI commander, the commander starts building factories and barracks, but the warfare doesnt start. No base capture is selected and nothing happens from there. It worked fine in the last beta, so I wonder what happened. Share this post Link to post Share on other sites
AnimalMother92 10 Posted September 10, 2010 that's already fixed internally, should be out with next full patch :eek: That's great! Hopefully the next full patch isn't months away though. Share this post Link to post Share on other sites
Beagle 684 Posted September 10, 2010 :eek:That's great! Hopefully the next full patch isn't months away though. Well, of course it is, we just received one. There was always at least a month and lots of betas beetween patches. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted September 10, 2010 [73117] Fixed: Commanding units with aiming deadzone Thankyou. Share this post Link to post Share on other sites
AnimalMother92 10 Posted September 10, 2010 Well, of course it is, we just received one. There was always at least a month and lots of betas beetween patches. That's what I'm afraid of :( Too bad the fix can't be put into a beta. Share this post Link to post Share on other sites
UncleKeith 10 Posted September 10, 2010 that's already fixed internally, should be out with next full patch that and the dead zone business is good news. Share this post Link to post Share on other sites
roberthammer 582 Posted September 10, 2010 @Dwarden any news about this one? http://dev-heaven.net/issues/13335 Share this post Link to post Share on other sites
metalcraze 290 Posted September 10, 2010 [73117] Fixed: Commanding units with aiming deadzone So you finally fixed it after several months? Now was it so hard? Share this post Link to post Share on other sites
maddogx 13 Posted September 10, 2010 [73117] Fixed: Commanding units with aiming deadzone So you finally fixed it after several months? Now was it so hard? Condescend much? Share this post Link to post Share on other sites
Zipper5 74 Posted September 10, 2010 There's always one, MadDogX. :rolleyes: Share this post Link to post Share on other sites