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3dartist

Tu-95MS

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Don`t have arma 2 installed yet , need cd, soon as i`m at home with my rig , i`ll install arma and will test it.Planning to go back to home this evening :)

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Don`t have arma 2 installed yet , need cd, soon as i`m at home with my rig , i`ll install arma and will test it.Planning to go back to home this evening :)

Uh I dont think its neccesary to give us an update on every step you make ;)

"Now I turning the PC on"

"Its on now...Yeah its working"

"Now Im inserting the ArmA II DVD"

"Now its finished installing...Lets put Arrowhead in"

...

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Damn man, you can probably store all the addons ever made for ArmA 2 in that PC's Ram. biggrin.gif

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Uh I dont think its neccesary to give us an update on every step you make ;)

"Now I turning the PC on"

"Its on now...Yeah its working"

"Now Im inserting the ArmA II DVD"

"Now its finished installing...Lets put Arrowhead in"

...

Man, usually people complain that addon makers don't update them enough. I tells ya, ya can't make a critic happy.

Abs

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Man, usually people complain that addon makers don't update them enough. I tells ya, ya can't make a critic happy.

Yeh, one minute theyre bumping the thread cuz it hasnt been updated in 48hrs, next thing theyre telling you to shut up!

Can't win .......

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but if you have such nasa PC i hope you will do addons that are useable on normal PC ?

but what about rear turret limit in game , do you know how to avoid that limitation ? cause i know Yac made some WW2 plans and they are not working due to straight-fire in airplanes

will this Tu95 function in Arma engine ?

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but if you have such nasa PC i hope you will do addons that are useable on normal PC ?

but what about rear turret limit in game , do you know how to avoid that limitation ? cause i know Yac made some WW2 plans and they are not working due to straight-fire in airplanes

will this Tu95 function in Arma engine ?

Well it`s up to coders how to solve this problem.

I also made a rear cockpit for rear gunner , i think the best way is to control the turret manualy ,it`s also the most enjoyable way in my opinion :)

Edited by 3DArtist

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I`ve got a PM that says:

Have you stopped working? Please tell me its a no. =(

Due to the examen time , i`m not able to work on a Tu-95.

Currently working as crazy on a cgi short as an examen project.

I`ve even created a new accounts for communication soft like skype just to break all the contacts with an outside world , to not be disturbed during this project, also no gaming for me or any fun for the last month and there won`t be till mid april.The amount of work is insane , thats why i isolate my self from everybody.

Hope you understand.

Some screens:

lightingv231.th.jpglightingv232.th.jpglightingv233.th.jpglightingv234.th.jpglightingv235.th.jpg

http://img19.imageshack.us/img19/5668/lightingv235.jpg

Concept Art:

http://img710.imageshack.us/img710/6599/mariinskiypalacev11fina.jpg

http://img7.imageshack.us/i/mariinskiypalacev11fina.jpg

Edited by 3DArtist

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Amazing work (both: the tank and the palace). I admire your dedication to the work you set out to do. Props.

Comment on the palace: I'm no expert on this, but I feel the interior darkness of the left shell hole is to high relative to the illuminance of the facade.

I can see a part of the blast hole is in the shadow, but surely there must be some light reflected (scattered) from other surfaces.

Similar to this: http://www.youtube.com/watch?v=RfKItI-cHPM&t=01m05s

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=PROJECT IS REVIVED=

tu95headercomplited.jpg

Status:



Modeling: CHECK (page 19)

UV unwrapping : CHECK(page 21)

Texturing : IN PROGRESS

Hi all,



It`s been a while since my last post =)

I know lots of you were not happy at the moment when i decided to freeze "Tu-95MS" project.

Well this morning i decided to revive it and finish ofcourse =)

(My graduation project is done and i have now more time for my self)

Here is some texturing i`ve done today, it`s my first day after i revived the project =)

During my graduation project i`ve improved my speed in texturing, so it shouldn`t take long, before i finish texturing =)

projectrevivedheader.jpg

High-Res SCREENS

projectrevived2.th.jpgprojectrevived.th.jpg

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Nice, can't wait. Always good to see new and different stuff being worked on.

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Excellent 3DArtist! I can't wait to fly this beast over my island. Keep up posted with your progress good.gif

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=UPDATE=

tu95headercomplited.jpg

Status:



Modeling: CHECK (page 19)

UV unwrapping : CHECK(page 21)

Texturing : IN PROGRESS

Hi all,



I`ve been working today on "RHS Logo" for Tu-95MS

I`ve got a picture of logo,but it was still not good enough for my needs.

So i came up with an idea to model this logo in 3d, then texture it and render out and then project it on a Tu-95MS in separate texture layer.

So here are the screen what i`ve done today, planning to finish it tomorrow =)

Gonna draw some textures and render it out =)

ORIGINAL

logoncz.jpg

3D

rhslogo.jpg

High-Res SCREENS

rhslogo.th.jpg

logoncz.th.jpg

]

Edited by 3DArtist

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