mikebart 1 Posted December 3, 2011 feel free to edit them to match your terrain Smokedog. sorry about the lack of updates, given there still some issues that need to be fixed, I havent had alot of time to work on Arma related stuff lately. Im just posting to provide a link to mb_rocks .rvmat's and source .psd's, I didnt realise the .rvmats werent being extracted from the .pbo. The source .psd's can be usefull for editing the rock ledges _mc map to match up with your islands satalite image without losing other details included in the _mc map. http://www.megaupload.com/?d=6NZQT1EA ---------- Post added at 04:19 AM ---------- Previous post was at 03:46 AM ---------- Apart from tinting them, I wouldnt change the rock textures too much, the normal maps match up to the geometry so if you swapped the rock textures for different ones you'd lose all that normal detail. I'd recommend just changing the sand texture. Share this post Link to post Share on other sites
mikebart 1 Posted September 15, 2012 (edited) Update: i've updated mb_vegetation with the A2OA treeAdv shaders so all the flickering issues found with the tussock have been fixed, vegetation drawing in front of fog in the distance has been fixed too. You can also find mlods for the newer versions of the vegetation on this page. https://dev-heaven.net/projects/mb-veg there is a newer version of Mana Island NZ in the works, so hopefully wont be too far away from release. @wipman: thanks for posting about all those bugs, I should have all the road blocking issues ironed out in the next release. Edited September 15, 2012 by mikebart Share this post Link to post Share on other sites
sabre 244 Posted September 15, 2012 It all looks sensational mate. 1 Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 15, 2012 Looks pretty and pretty special Share this post Link to post Share on other sites
Snake Man 407 Posted September 15, 2012 Great, thank you for v0.9 release! Share this post Link to post Share on other sites
paragraphic l 2 Posted September 15, 2012 Awesome work as always Mikebart, those screenshots also look amazing. Share this post Link to post Share on other sites
Guest Posted September 15, 2012 Updated release frontpaged on the Armaholic homepage. mikebart's Vegetation v0.9 Share this post Link to post Share on other sites
lao fei mao 21 Posted September 15, 2012 Nice work, man, but could you make a replacement to replace the ACR DLC ugly trees with your trees? Share this post Link to post Share on other sites
fingolfin 1972 Posted September 15, 2012 Yes, a replacement config for Chernarus would be great. :) Share this post Link to post Share on other sites
RozekPoland 591 Posted September 15, 2012 +1 for replacement config Share this post Link to post Share on other sites
.kju 3244 Posted September 15, 2012 You can only replace objects with same shape or at least same height - or you need to rescale each object (and duplicate the objects to get one for each needed height). In addition you need to make a replacement map - model A is to replace model B. Basically noone is willing to do the effort from my experience. Share this post Link to post Share on other sites
Kommiekat 11 Posted September 15, 2012 Thanks for the update! Makes the mission I made look fabulous! (but it already did, hehe). Share this post Link to post Share on other sites
jeza 5416 Posted September 15, 2012 Many thanks,looking fantastic, some parts may fit in well with my brit map :) Share this post Link to post Share on other sites
mikebart 1 Posted September 16, 2012 Thanks for all the nice comments guys, Nice work, man, but could you make a replacement to replace the ACR DLC ugly trees with your trees? going by the time its taken to create all the vegetation on the island, I think it would probably take me about 10 years to do that, I just dont get alot of spare time these days. Share this post Link to post Share on other sites
Haystack15 10 Posted September 16, 2012 Such beautiful work Mike, Really love the detail you've put into this. Share this post Link to post Share on other sites
hotzenplotz 138 Posted September 16, 2012 Hello, very nice work. The trees is fantastic, i will use in my new island Sarugao (Saru) would be nice if you still build a few trees.:) Greez Hotze Share this post Link to post Share on other sites
gatordev 219 Posted September 16, 2012 I found some "lite" versions of this addon in one of my island folders. For the life of me, I can't figure out which island needed them. Does anyone know if I replaced the "lite" files (like bushlite.pbo) with these new files if it would cause any issues? I guess I could just try it, but again, I can't remember which map was using these to test. Share this post Link to post Share on other sites
mikebart 1 Posted September 16, 2012 thanks guys, I found some "lite" versions of this addon in one of my island folders. For the life of me, I can't figure out which island needed them. Does anyone know if I replaced the "lite" files (like bushlite.pbo) with these new files if it would cause any issues? I guess I could just try it, but again, I can't remember which map was using these to test. the mb_veg_lite mod works on any island that uses mb_veg, you probably want to have mb_veg running and then run mb_veg_lite with higher priority, because i havent updated mb_veg_lite with the new trees and there are a few new trees in the latest update. Share this post Link to post Share on other sites
gatordev 219 Posted September 19, 2012 thanks guys,the mb_veg_lite mod works on any island that uses mb_veg, you probably want to have mb_veg running and then run mb_veg_lite with higher priority, because i havent updated mb_veg_lite with the new trees and there are a few new trees in the latest update. Thanks for the reply. I'll play with it and see if priority makes a difference within a specific island (whichever it might be that is using it). Share this post Link to post Share on other sites
drunken_judge 1 Posted October 9, 2012 Hey mikebart, I have a Problem with your great Addon. The Server won't akzept your MBART.bikey for mb_bushes.pbo.MBART.bisign; mb_clutter.pbo.MBART.bisign; mb_rocks.pbo.MBART.bisign; mb_trees.pbo.MBART.bisign. Can u resign an rerelease the Addons with bikey please? MkG Judge Share this post Link to post Share on other sites
mikebart 1 Posted October 11, 2012 ah ok, ill sort this out. I release mods so infrequently I forgot all about bikeys, thanks for the heads up. Share this post Link to post Share on other sites
drunken_judge 1 Posted October 11, 2012 Thank u so much! The island creators an Player whant to profit. maby sign it with V2 if posible. best regards Judge Share this post Link to post Share on other sites
fabio_chavez 103 Posted October 28, 2013 made a quick mockup for a mission promo that shows the map in arma 3... Share this post Link to post Share on other sites