Devil Dogs SF 13 Posted January 10, 2011 Great stuff! Nice to see some gloves on some units too. Share this post Link to post Share on other sites
roberthammer 582 Posted January 10, 2011 Nice ,but ingame it somehow losses the sharpness - needs more fabric detail in normal map imho Share this post Link to post Share on other sites
mcnools 62 Posted January 10, 2011 Looking good! getting better and better. Still needs some more seams/wrinkes/dirt etc. I guess so make it look more real, but it looks great so far! Share this post Link to post Share on other sites
Fox '09 14 Posted January 10, 2011 The problem is not so much the texture but rather the resolution of the game. I run at 1920x1080 so only so much detail is captured. If I had a higher Res then more detail can be captured, perhaps my fabric texture. In regards to wrinkles , ye I'm going to improve on my high poly sculpt and utilize the tips jonny and soul provided me. It should be good and final (hopefully lol) Share this post Link to post Share on other sites
Binkowski 26 Posted January 10, 2011 i like how they all have the highspeed oakley boots that cost like $150. lol. Share this post Link to post Share on other sites
BigMorgan 11 Posted January 10, 2011 I <3 Postimage :D Oh and good looking units too Fox ;) Share this post Link to post Share on other sites
Fox '09 14 Posted January 11, 2011 loudouts , rolled up sleeve done .. gona get started on some new pouches. Share this post Link to post Share on other sites
suhsjake 1 Posted January 12, 2011 Mr. Fox, every time I see an unsubdued patch, I will pay for a plane ticket for Enad to fly straight to your house and harass you until you change it. But other than that, GOOD! Share this post Link to post Share on other sites
blacknight_pl 0 Posted January 12, 2011 Great looking units Fox Share this post Link to post Share on other sites
enad 11 Posted January 12, 2011 Mr. Fox, every time I see an unsubdued patch, I will pay for a plane ticket for Enad to fly straight to your house and harass you until you change it. But other than that, GOOD! I'm still waiting those tickets you promised me last month. :mad: Now I will find the most obnoxious smiley ever to show my srsnss. :don5: Share this post Link to post Share on other sites
Fox '09 14 Posted January 14, 2011 i'm sick of normal maps now lol. I'm sure ill get em eventually. It's the renormalizing with seams etc texture details that kills the normals :( anywho enough of my whining, here's the latest update. http://filesmelt.com/dl/arma2oa_2011-01-13_19-13-59-10.png http://filesmelt.com/dl/arma2oa_2011-01-13_19-15-13-00.png http://filesmelt.com/dl/arma2oa_2011-01-13_19-15-16-33.png edit: fooking radio wire is missing. i swear it was there. Share this post Link to post Share on other sites
Fox '09 14 Posted January 17, 2011 Raid bdu WIP, for SWCC, Seals, whatever manng... Share this post Link to post Share on other sites
AnimalMother92 10 Posted January 17, 2011 fapfapfapfapfap Share this post Link to post Share on other sites
Sif 10 Posted January 17, 2011 fapfapfapfapfap Stop that noise... You'll wake the neighbors....! Share this post Link to post Share on other sites
cole 0 Posted January 17, 2011 fapfapfapfapfap looking good, fox. Share this post Link to post Share on other sites
yogdogz 11 Posted January 17, 2011 i'm sick of normal maps now lol. I'm sure ill get em eventually. It's the renormalizing with seams etc texture details that kills the normals :(anywho enough of my whining' date=' here's the latest update. [url']http://filesmelt.com/dl/arma2oa_2011-01-13_19-13-59-10.png[/url] http://filesmelt.com/dl/arma2oa_2011-01-13_19-15-13-00.png http://filesmelt.com/dl/arma2oa_2011-01-13_19-15-16-33.png edit: fooking radio wire is missing. i swear it was there. what map is that you were playing? looks cool :o Share this post Link to post Share on other sites
blacknight_pl 0 Posted January 17, 2011 Probably it is Kunar Province map. But is is not released yet. Share this post Link to post Share on other sites
roberthammer 582 Posted January 17, 2011 Heh Fox you got alot better textures than American Army 3 :p Share this post Link to post Share on other sites
Fox '09 14 Posted January 17, 2011 (edited) been working on seams, what do you guys think? http://filesmelt.com/dl/texture1.jpg I was thinking of using displace to make the stitching follow the seams but imo it may be 'too much'. http://filesmelt.com/dl/999_23.PNG http://filesmelt.com/dl/9993.PNG making lotsa progress. peace out , brothers. placeholder gear by Mr sir jonny Edited January 18, 2011 by Fox '09 Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted January 18, 2011 Good stuff. With some added wear and tear/dirt that DCU will turn out great. Share this post Link to post Share on other sites
ray243 11 Posted January 18, 2011 been working on seams' date=' what do you guys think? [url']http://filesmelt.com/dl/texture1.jpg[/url]I was thinking of using displace to make the stitching follow the seams but imo it may be 'too much'. http://filesmelt.com/dl/999_23.PNG http://filesmelt.com/dl/9993.PNG making lotsa progress. peace out , brothers. placeholder gear by Mr sir jonny Are those Pre-ACU soldiers? Share this post Link to post Share on other sites
Fox '09 14 Posted January 19, 2011 finally. 4 days of hard work imo paid off. Diffuse is basically done. There isn't any butt reinforcement, mainly cause I'm too lazy, and because I have no idea how to use the paint to texture feature in modo... ill figure it out eventually lol. it might be missing stitching here and there, but it's generally as accurate as it gets. Feel free to call me out on it. diffuse (for viewing sake, doesn't matter to me, it's going to be somewhat public anyway once my units are out. No stealing , my goodness gracious) http://filesmelt.com/dl/texture12.jpg Share this post Link to post Share on other sites