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Showing results for tags 'important'.
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Hello hello! New season begins! I had like almost ALL players a problem that still persists in the game. It is a defect related to the preselection of our equipment in the shelter. When a preselection is made the game crashes and it is impossible to restart it because a message "An error has occurred". The player is forced to go to the settings of his console to delete a particular folder from the game.
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important Virtual Garage - Bug Fixes
El' Rabito posted a topic in Exilemod (Unofficial)'s Exilemod Tweaks
What it does: This fixes a a couple of problems with the serverside Virtual Garage scripts. - Just realised the bug (Duping) still exists in the current server files and there is no public fix on the Exile Discord listed, nor is there a thread in the Unofficial forum. - I optimised it slightly and also included the "Nickname problem" bug fixes from @Crito-VanaheimServers for convenience. Download & Installation (Github) Support Me: www.buymeacoffee.com/ElRabito -
steam update steam family share update: should we support it?
DeathROBOpunch posted a topic in ARMA 3 - DEVELOPMENT BRANCH
the fated family share update has arrived with fixes for abusing it to generate accounts. and so has the question: will we support it or not? link:https://store.steampowered.com/news/app/593110/view/4149575031735702628?l=english -
fix ExileServer ClearBuffer Fix
El' Rabito posted a topic in Exilemod (Unofficial)'s Exilemod Tweaks
# ExileServer-ClearBuffer-Fix This fixes some broken Vanilla code that skipped elements in the ExileSystemPlayerSaveASYNC and ExileServerVehicleSaveQueue on clearing buffers on server restart. Which is rather bad because it can cause loss of gear/vehicle rollback or allow duping! WARNING: Make sure every player was kicked before the ExileServer_system_rcon_event_clearBuffers is run! # Installation * Replace @ExileServer\addons\exile_server\code\ExileServer_system_rcon_event_clearBuffers.sqf and repack your exile_server.pbo Download: Github Support Me: buymeacoffee.com -
Dear Bohemia community, It is with great pleasure today that I announce the release of our brand new project, Project Lucie. As you may have read on our announcement blog, Project Lucie is a game being developed by a small dedicated team at Bohemia Interactive, who is very proud to see its game officially entering the Bohemia Incubator program. We have been working for months now to bring you this fresh new experience on your PC with classic mouse and keyboard controls, and also on the Oculus Rift® for a full VR experience. Please don't hesitate to come here often and share your comments, suggestions and feedback with us to make our project greater and better. I'm looking forward to reading your posts and talking to you soon. Laurent Lavigne, Project Lead, Project Lucie.
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Important Information - Complete Wipe accompanying the 0.6 Update
Pyrit. posted a topic in Announcements
⚠️ Important information for all Outlanders. ⚠️ Some of you may already know this (from our last Dev Stream?) but it never hurts to state a very important thing twice. ⚫There is, in fact, going to be a Complete Wipe accompanying the 0.6 Update. But this downfall comes with a reward ? in a form of the improved Crafting system?️, Expanded Shelter Builder ?️ and much more that is going to come as a part of the update. We understand that you might have many questions so definitely do not hesitate to ask ?⬇️ And please feel free to watch the VOD of the stream for a closer look at all of the improvements that are to come in the 0.6: Dev Stream 08- Dev Stream 09 - See you in Vigor! -
Outlanders! 'tis time to break the internet! Update 0.6 is Officially Coming out This Wednesday! So Rally your Ally, because, on October 24th, We are releasing Version 0.6: Ally. With brand new Weapons, Crafting System, Shelter Builder, Weather changes☔ and DUOS!!!!
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Status of server development/improvements: http://forums.bistudio.com/showthread.php?148288-Dedicated-server-status Performance / Profiling branch feedback http://forums.bistudio.com/showthread.php?169944-Arma-3-STABLE-server-1-38-quot-performance-binary-quot-feedback Stress test http://forums.bistudio.com/showthread.php?187697-Arma-3-(release-candidate)-1-38-128916-stress-test-MP-(MultiPlayer) RC test How-To setup/run arma 3 dedicated server http://forums.bistudio.com/showthread.php?147537-Tutorial-How-to-run-ArmA3-on-a-dedicated-server How-To debug server issues http://forums.bistudio.com/showthread.php?182955-TUTORIAL-DEBUGGING-Server-issues-(e-g-not-loading-correctly) Linux server feedback http://forums.bistudio.com/showthread.php?169926-Linux-Dedicated-Server-feedback Headless client http://forums.bistudio.com/showthread.php?149412-Arma-3-Headless-Client Headless client development feedback http://forums.bistudio.com/showthread.php?183918-Dedicated-Client-Headless-Client-feedback-(dev-branch) BattlEye feature news, detailed information http://forums.bistudio.com/showthread.php?167504-Regular-Expression-(Regex)-Support-for-BE-Filters http://forums.bistudio.com/showthread.php?166050-New-BattlEye-Feature-Mission-specific-Script-Event-Filters http://forums.bistudio.com/showthread.php?145530-Globally-banned-by-BattlEye-See-this * still needs better manual for bonus BE features Discussions/contacts (Skype/Irc etc.) this http://forums.bistudio.com/showthread.php?152378-Admins-communication-channels was merged into http://forums.bistudio.com/showthread.php?131825-Skype-groups-amp-other-contact-groups Tools: Tophe's tool , server configuration http://forums.bistudio.com/showthread.php?104991-Tophe-s-Arma-Dedicated-Server-Tool-(TADST) EPM RCON , advanced remote control via BattlEye' RCON http://forums.bistudio.com/showthread.php?160118-EPM-RCon-Tool-(Beta)-Changelog-and-Information BASIX , opensource anti-hack tool/mod - http://forums.bistudio.com/showthread.php?175855-BASIX-Serverside-Anti-Hack-Administration-Mod ALIVE , AI offloading improvements and performance monitoring http://forums.bistudio.com/showthread.php?169350-ALiVE-Advanced-Light-Infantry-Virtual-Environment B.E.C. (no-longer developed) http://forums.bistudio.com/showthread.php?180125-B-E-C-quot-Battleye-Extended-Controls-quot-Admin-tool-for-dedicated-servers ASM (no-longer developed): http://forums.bistudio.com/showthread.php?155881-Arma-Server-Monitor-(very-small-but-useful) BattleWarden RCON, one of first RCON tools for Arma serie, https://forums.bistudio.com/topic/132652-battlewardennet-rcon-for-arma-dayz/page-4#entry2928783 How change branches of Arma 3 on STEAM client http://forums.bistudio.com/showthread.php?149411-How-to-change-Arma-3-branches-between-STABLE-amp-DEVELOPMENT-versions-STEAM-client ---------- Post added at 19:00 ---------- Previous post was at 18:40 ---------- reserved
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Dear Devs, Hi there - is there any way we can get textures for the lovely objects that have come with the Heli DLC? Just discovered most can be re-textured with the setObjectTexture command! :D I know the PBOs are encrypted - but might the textures become available on Arma 3 Tools at some point, perhaps?