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Bosenator posted a topic in ARMA 3 - SQUADS AND FANPAGESThe Wrecking Crew The Wrecking Crew is a realism group that prides itself in its dedication to realistic and enjoyable game play, without the rigid aspects like permanent ranks and having to shout "Yes, sir" at a 14 year old. While we play mostly as British Forces to make coherent training possible, we have a whole host of players who come from all over the world, some as far out as Malaysia and South Africa. You select the role you'd like each week for our editor-driven operations, as long as you are competent and prove yourself by passing the required training sessions for that role, with some not requiring any. This allows you to vary from leading a platoon one week to driving a tank the next. The freedom to experience so many different types of game play without hindrance on the co-operation & enjoyability is something you will struggle to find in most other ArmA groups. Public Server If you would like to experience first hand what it's like to play with TWC, come join us on our public server. It runs different dynamic game modes made entirely in-house with a more relaxed game play than in our operations, but it will still give you a good insight in the community and play style. You don't need to sign up to participate on our public server, just the mods and to connect to our TeamSpeak server. We've created an easy to follow guide on how to get connected here. About our Operations Alongside a public server that runs 24/7, the biggest event our group hosts are weekly 'Operations' with between 20 to 40 people. As well as the occasional 'Joint Operation' with other groups which have encompassed up to 70 people total. Our operations span over a century of warfare, with a monthly rotation of World War 2, Cold War, Turn of the Millennium and Modern Operations. This means that in one month you can liberate a French town from Nazi occupation, halt a Soviet mechanised assault in the plains of Northern Germany, brawl with Iraqi armour in the deserts of Kuwait and patrol through the hills of Afghanistan, searching for insurgents. In these operations any recruit or member can play any role as long as he has received the corresponding training. In our operations we strive for maximum realism. We find real-life solutions for problems that we may face in game, while omitting more tedious parts of military duty like saluting, hour-long marches and range etiquette. We aim for the most immersive experience possible by having minimal HUD, first person only, a single life and using ACRE 2 for communications. Our operations take place on Saturday at 18:30 (UK time) and can last up to four hours or more. Interested in trying it out? If you're interested in participating in public, or signing up to try out our operations, you can check out our website for more information: http://www.thewreckingcrew.eu/. Alternatively, you can contact us on Discord, or pop directly onto TeamSpeak where any member will be willing to help you join with no hassle.
Hello, I'm in a unit called 1st Princess of Wales Royal Regiment or 1PWRR for simple... basically we're a British Army based mechanised milsim unit and we just started actually, some previous members of 4th Infantry Brigade and we're open for recruitment right now. OPs and trainings will be on Thursdays and Sundays for now, but we will also have some WW2 unofficial missions on other days. Age limit is 17+ and if you are interested here's the link to the website so you can join. https://1pwrr.co.uk/ If you do have any questions, post them in the comments or send me a PM. Thanks.
xxgetbuck123 posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSIONG'day everyone Announcing a new project I'm slowly working on. I'm still fairly new to modelling so this may take a while, though the good thing is that I'm an avid World Of Tanks player and they have most of the tanks I want to make, thus its a great source of reference material for me to look at as they would have gotten their hands on their own reference material I most likely can't, not to mention I get to see their models first hand in game when I play which gives me ideas of what I can add or do etc. Still cant make cables/wire for shit though haha What its about? Project 1947 is mod that is based mainly on armoured combat, tank/armoured versus tank/armoured combat if you'd like, steel beasts going head to head. This mod will most likely not include any uniforms or hand held weapons as I currently don't posses the skill or excitement to make uniforms and hand held guns, not to mention that other mods like IFA3 and FoW fill that gap of infantry equipment. Overall, Project 1947 (working title) is about the possibility of if World War 2 was prolonged and did not end in 1945 and Germany successfully took Stalingrad or D-Day was not as big of a success as it was, for example. A bit like Wolfenstein, but without all the Nazi robots and spaceships, a more 'realistic' approach if you want to call it that. What would it include? Here is a list of factions I'd like to include into the mod. Most of the factions in their spaced groups would use similar vehicle, thus re-skins only really apply to some factions. However some factions will get their own unique kit at some point. Factions/Nations---- Nazi Germany Japan Italy (I have no clue what they'd use at this point of the war) Finland Soviet Union Communist China United States United Kingdom France Poland Nationalist China Australia I'll first be doing front line armoured vehicles such as heavy tanks, mediums and possibly lights. Depending on the reception I get I can always make APC and IFVs. Vehicles---- (Only a small list) [USA] M26E1 Pershing, M34, M30 and Easy 8 Sherman.. (To name a few) [German] E10, E25, E50, E75, E100.. (To name a few) [Soviet] IS3, T44A, T44B.. (To name a few) I'm also hoping to have a dynamic stowage system, so ultimately you're able to mix and match all kinds of stowage, even randomise it so no tank looks identical. What has been done so far? So far I'm doing all the German vehicles first, the E-series. The good thing about the E-series is that they share most if not all of their assets, from road wheels, exhausts systems, stowage, handles. For example, the E50 and E75 share the exact same hull, just different turret and number of road wheels. Since I've made the E50 hull and road wheels I've also technically made the E75 hull and road wheels. However this is what I've done so far. Germany E-50 E-75 Feedback/Suggestions Pretty sizeable project for someone like me, but I love making stuff so I don't mind. If you have any suggestions or feedback, go ahead. Cheers.