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twakkie

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About twakkie

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  1. Amazing News! Man if this gets released, its going to be a game changer for most pub servers!
  2. twakkie

    AI Discussion (dev branch)

    This thread really shows the worst of the BI forums. Time to stop following this.
  3. Hi Wyqer. Just a random thought. Why not allow the user to specify where to drop the resources within a certain radius of the FOB. For example, you place the FOB, get a new add action which pulls up a map. On the map you can then click where to drop the resources. Would solve alot of headache for you to script something that picks up the vest location to drop it.
  4. twakkie

    [CTI-COOP] Dissension

    Hi Genesis Just watched your latest video. REALLY cant wait for your newest release. Cheers man!
  5. Great to see an update!
  6. twakkie

    3den Enhanced

    Although completely unnecessary, its insanely cool and helpful.
  7. twakkie

    Zeus rights

    Good to know. Thanks.
  8. twakkie

    Zeus rights

    What about using a zeus logic instead of curator module. I have read on the forums it has resolved some issues with zeus.
  9. twakkie

    RHS Escalation (AFRF and USAF)

    Great to know! I am sure it would work as intended in mp since its a client function. :)
  10. Thats very interesting. We are running rhs, cup, ace and a couple other mods on non ww2 mission evenings and have never had any issue with pbo limitations. Currently we are only running IFA3_AIO and its dependencies as well as Ace3. I will relay it to our server admins and see if it resolves the issue
  11. Thanks for the reply .kju. Unfortunately we were running IFA3-ACE-Compat. Where do you need me to submit it the rpt? Edit: Do you have a Discord channel? Edit 2: Nvm, found both questions answered on the first page.
  12. Is that the error? ACE 3? We have had exactly this error on our server.
  13. twakkie

    Achilles

    Awesome! Thanks man!
  14. twakkie

    RHS Escalation (AFRF and USAF)

    I have been looking at the command inGameUISetEventHandler to counter this. I just havent had the time, new kid in the crib, to actually sit down and add it to our scripts. I think something like this "might" work: inGameUISetEventHandler ["Action", "if (_this select 3 = 'Control Panel') then { hint 'You are not allowed to do this';true}"];
  15. twakkie

    RHS Escalation (AFRF and USAF)

    I have already asked this question a couple of pages back. The answer was there are currently no way, scripting or otherwise, to limit who is able to access the control panel. Hopefully with enough support they will consider changing or adapting this.
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