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2LT Miller

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About 2LT Miller

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  1. 2LT Miller

    RHS Escalation (AFRF and USAF)

    Thanks for reply @Richards.D and @PuFu. Yea I was unsure where that thing went, or if I had just dreamt it basically xD Good to know anyways!
  2. 2LT Miller

    RHS Escalation (AFRF and USAF)

    Im pretty sure I saw at some point a M-ATV that was built from RHS on Twitch probably a couple of years back. What happened to it? Did it get scrapped?
  3. 2LT Miller

    Excitement thread

    Who else feel the excitement for this title? Looking forward to see more stuff on it :)
  4. Check this link; http://acre2.idi-systems.com/wiki/frameworks/vehicle-racks You can see how the config is built up.
  5. PAX is the passenger intercom.
  6. 2LT Miller

    OPX MOUT Training Facility

    Not trying to make a shitpost, but your clan is using mods that @peral has explicitly said to not use (helicopter). Anyways, good to see the progress on this map!
  7. 2LT Miller

    Enhanced Movement

    Aha, so it doesnt use a custom stamina system? Just uses the standard BI system. Good to know :)
  8. 2LT Miller

    Enhanced Movement

    Would you consider making CBA settings, so we can force to disable stamina system?
  9. I have the same issue. Would be nice to change CBA settings in 3DEN editor.
  10. 2LT Miller

    indiCam - independent camera mod

    Very good job man :) Creds
  11. 2LT Miller

    Parachute MC1/MC4/T11/ W.I.P

    Yes that would be the best :)
  12. 2LT Miller

    Parachute MC1/MC4/T11/ W.I.P

    Sure. Not everyone uses ACE, but ACE is now a part of allmost all modpacks. For those that run communities, it would be nice to have more ACE functionality, cause its there to stay.
  13. 2LT Miller

    Parachute MC1/MC4/T11/ W.I.P

    Would be nice to see ACE functionality, instead of scroll interaction :)
  14. Google is your friend man. Took me two seconds; http://dev.idi-systems.com/dev/
  15. 2LT Miller

    OPX MOUT Training Facility

    Great map so far. Heres the stuff I feel is missing: As many has said, it would be nice with a small staging area somewhere outside the forest. Where you can have both infantry and helicopters spawning. Abit more walls around the "town" so to speak. As most arma maps have compounds with houses inside of them. Breaching a compound is essential for a MOUT training map. If im going to be very picky. I would love to see some water, ponds or something that breaks the contrast.
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