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2LT Miller

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Everything posted by 2LT Miller

  1. How is medical rewrite coming along? Im curious about how its different from medical system ACE has today.
  2. I noticed in the video that the flying looked like ufo like, no gravity, floating like there is no weight to them. Is the physics/memory points done on them?
  3. 2LT Miller

    RHS Escalation (AFRF and USAF)

    Thanks for reply @Richards.D and @PuFu. Yea I was unsure where that thing went, or if I had just dreamt it basically xD Good to know anyways!
  4. 2LT Miller

    RHS Escalation (AFRF and USAF)

    Im pretty sure I saw at some point a M-ATV that was built from RHS on Twitch probably a couple of years back. What happened to it? Did it get scrapped?
  5. 2LT Miller

    Excitement thread

    Who else feel the excitement for this title? Looking forward to see more stuff on it :)
  6. Check this link; http://acre2.idi-systems.com/wiki/frameworks/vehicle-racks You can see how the config is built up.
  7. PAX is the passenger intercom.
  8. 2LT Miller

    OPX MOUT Training Facility

    Not trying to make a shitpost, but your clan is using mods that @peral has explicitly said to not use (helicopter). Anyways, good to see the progress on this map!
  9. 2LT Miller

    Enhanced Movement

    Aha, so it doesnt use a custom stamina system? Just uses the standard BI system. Good to know :)
  10. 2LT Miller

    Enhanced Movement

    Would you consider making CBA settings, so we can force to disable stamina system?
  11. I have the same issue. Would be nice to change CBA settings in 3DEN editor.
  12. 2LT Miller

    indiCam - independent camera mod

    Very good job man :) Creds
  13. 2LT Miller

    Parachute MC1/MC4/T11/ W.I.P

    Yes that would be the best :)
  14. 2LT Miller

    Parachute MC1/MC4/T11/ W.I.P

    Sure. Not everyone uses ACE, but ACE is now a part of allmost all modpacks. For those that run communities, it would be nice to have more ACE functionality, cause its there to stay.
  15. 2LT Miller

    Parachute MC1/MC4/T11/ W.I.P

    Would be nice to see ACE functionality, instead of scroll interaction :)
  16. Google is your friend man. Took me two seconds; http://dev.idi-systems.com/dev/
  17. 2LT Miller

    OPX MOUT Training Facility

    Great map so far. Heres the stuff I feel is missing: As many has said, it would be nice with a small staging area somewhere outside the forest. Where you can have both infantry and helicopters spawning. Abit more walls around the "town" so to speak. As most arma maps have compounds with houses inside of them. Breaching a compound is essential for a MOUT training map. If im going to be very picky. I would love to see some water, ponds or something that breaks the contrast.
  18. Im trying to build a automatic insignia mod which calls a script on the server. The script on the server needs to contain the steam ids and which insignia to give them. But I havent found a good way to do this yet. Any help is appriciated!
  19. Thanks and good job! Is there a way to disable voice and face tabs in arsenal? Edit: "In server" and not Eden.
  20. Is there any way to disable voice and face button on Arsenal? Thanks alot for this awesome update and merry christmas to you all.
  21. 2LT Miller

    1stBN/160th SOAR Mod ArmA III WIP

    Well sure, but he mentions alot more than just the gunner ;)
  22. 2LT Miller

    1stBN/160th SOAR Mod ArmA III WIP

    Good stuff :) What types of custom animations?
  23. 2LT Miller

    1stBN/160th SOAR Mod ArmA III WIP

    Hey please respect what the moderator says.
  24. 2LT Miller

    1stBN/160th SOAR Mod ArmA III WIP

    How does it make a problem? Eight passengers and two door gunners, that makes 10? Unless you want to have the door gunners to be from rotary wing detachment. I mean I dont see the point here :)
  25. My mission is based on a invasion on Altis with the LPD-29 from ArmA 2 and the USS Nimitz. No problem with spawning on the ship or the carrier, but when i respawn it allways gets me down at the bottom of the ocean. Ive tried numerous of things, first of them was to search around on the forums here, finding 2-3 year old scripts that do not work anymore. Then i tried to work it out with a trigger to a object in a specific height and it did not work either. I have also tried to make an respawn in a vehicle based on the carrier, but it allways blow up, like if there was an collision. My goal is to have BTC revive script added to the mission and make two respawns. One on the LPD-29 with a height of 14 meters and one respawn at the USS Nimitz with a height of 18 meters. Is there anyone that can help me? I have been searching around on this and many other forums for hours, and have not found anything relating to my problem.
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