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Everything posted by MANTIA
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The Unsung Vietnam War Mod 3.0D - Delta Released !!!
MANTIA replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, just recently started playing around with Unsung in the editor and am getting constant crashes to desktop. Any ideas? Thanks -
Is it possible to convert this to use the Unsung Vietnam mod and maps? Or would I run into too much trouble than its worth?
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@Vdauphin If we added multiple Headless Client slots to your mission would it have an negative effects? Not really sure how you utilized the HC. Thanks
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GET SOOOOOOOOOOOOOOOOME! thanks!
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Any time table or list of priority that adding Headless Client is on your to do list? Very much looking forward to it for use with larger groups.
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[Release] Incon Airpower
MANTIA replied to Incontinentia's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Have not yet. -
There are no plans for it to be Public.
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Trigger/Waypoint Activation on Players/Units in Vehicle
MANTIA posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
First what I'm trying to make happen: 4 Play Coop Mission. The 4 players meet an informant, this informant tells them he will take them to their intended location. He jumps into a truck and then the players jump into the truck and they drive off. Right now I'm doing this through a BLUFOR present trigger when the blufor player approaches the Informant (AI). The AI jumps into the truck and then the trigger action is delayed on timer to give the players a chance to get into the truck. The problem I foresee is that one or two of the players do not get into the truck before the AI drives away. Any ideas to keep this from happening? -
Trigger/Waypoint Activation on Players/Units in Vehicle
MANTIA replied to MANTIA's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Even if the informant is not in the group he will stop until they load up if I give my group the order? -
[RELEASE] T8 Units - a less dynamic AI creator
MANTIA replied to t-800a's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Has anyone tested with a Headless Client yet? -
Deltas Mega Release Thread [Github]
MANTIA replied to deltagamer's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does the parachute pull by itself when you exit the aircraft? Or do you have to still manually pull it via scroll bar? *Found Answer: Chute pulls by self :) -
RHS Escalation (AFRF and USAF)
MANTIA replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When firing the miniguns from the RHS's US's UH-60 our server/clients have a huge lag spike? Do others experience this? Is there a fix? Thanks- 16577 replies
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Advanced Combat Radio Environment 2 (ACRE2)
MANTIA replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is the dev build of ACRE that includes compatibility for the new Teamspeak 3 release just the main download at the bottom or is the dev build somewhere else? Thanks- 896 replies
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[MELB] Mission Enhanced Little Bird
MANTIA replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No sound mods being used when testing the issue. -
[MELB] Mission Enhanced Little Bird
MANTIA replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Have a problem related to MELBs. A guy in my group gets disconnected from our server every time a MELB starts up. We've ran tests and confirmed right when a MELB spools he loses connection. Any ideas on what might cause this and how to fix it? Thanks -
Checking it out now. What are some of the advantages over TAW's?
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Can't wait for headless client support!
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[Release] Fleeing Civilians
MANTIA replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Worked for me in editor preview, put the same mission on a dedicated and nothing. Anyone else having a similar problem? -
Beards on some of the opfor such as Taliban or ISIS or other insurgents would be nice.
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[Release] Incon Scripts A3
MANTIA replied to Incontinentia's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I turned on debug mode, where should it display the messages? -
[Release] Incon Scripts A3
MANTIA replied to Incontinentia's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Not able to get the independent enemies to shoot at me right when I pull out a weapon as a civi. When I'm trying as blufor they shoot me even unarmed (in civi clothing). Anyone have an example mission file I could use as reference? -
artificial intelligence Devas Convoy & Vehicle Patrol [RELEASE]
MANTIA replied to Devastator_cm's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Will this work in testing via the Eden preview or does it require to be on a dedicated server?