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Rich_R

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Everything posted by Rich_R

  1. Rich_R

    Arma 3 could have been BIS at its peak

    Where to begin. I’ll summarize the above to save others from having to wade through it. BI should make sure they build backwards compatibility into Arma 4 to allow for the immense number of scripts, (or mods as the OP cites the number found on Steam) created over the 17 years we’ve enjoyed their Arma titles. Either way, there’s a lot of them so BI better make sure they work in Arma 4 because otherwise they’ll suck. But, they may suck anyway because they’re releasing a bunch of other stuff in alpha stages in order to monetize the new titles, not that it matters because they’re not getting good reviews anyway. However, BI doesn’t really care because they know they’ve hit the wall, in creativity I’m assuming. My response; First, you’re absolutely allowed your opinion. Second, niether scripts or mods are automatically backward compatible. The CUP crew have spent years bringing stuff over from past games. Stuff needs to be ported forward. Some stuff isn’t worth the effort and some simply can’t be brought forward. Scripts break fairly easy as the engine or in-game commands are changed. Finally, BI doesn’t owe anything to anyone. Whether they produce Arma 4 or not, they’ve done what they have up until this point. They created a game, we bought it. Rinse, repeat. No owing. No questions on creativity. Between this and Reddit, there sure are a lot of players throwing Arma tantrums. Did I miss something? Did the Fortnite servers go down?
  2. Did you try to set it up as outlined in the read me? Pasted below; - Edit the topmost values in the tort_<module>.sqf script files. Change of values requires at least a mission restart. For instant changes without a mission restart, call script via debug window as described below. OR - Place arguments into the [] of @start_weather.sqf You can outcomment modules in @start_weather.sqf, they will not be started then. Usage as a SCRIPT ================= Call the desired scripts (in an Eden logics init field, via mission files, from the debug window...). Examples: 0 = [] execVM "\@tort_dynamicweather3\tort_rain.sqf"; //start with default values 0 = [0.5] execVM "\@tort_dynamicweather3\tort_overcast.sqf"; //start with 0.5 overcast 0 = [5, 0, 10, -0.5, 0] "\@tort_dynamicweather3\tort_wind.sqf"; You can start the script as often as you want - also, if it is loaded as a mod. It will kill the prior instance and start from scratch.
  3. Rich_R

    United States Air Force( 2015)

    My understanding with the new third party DLCs is they couldn’t be ‘updated versions’ of existing mods. But maybe some of the talent in this mod could create an aviation pack?
  4. Rich_R

    Thank you BI [2018 Roadmap Update]

    Ive been depressed by the lack of news as well but have come to a theory which gives me hope. BI are facing high expectations for the next Arma. Expected engine (graphical) improvements, better AI, ensure women are in the game and add back some features (realism) lost when we went from 2 to 3. Add to this the features being brought out in DayZ (streams, etc) and fit it all into a sandbox world that can be moddable and handle the number of players the series is known for, it’s a tall order. And to be fair, we, the player base don’t make it easy. The community is so quick to hang their hat on the mention of a feature, claiming it’s the end of the world if the feature doesn’t make into the game or the developers take it in a different direction. Why should BI give us an indication of what’s going on? Lets not even talk about the arguments about what era it should be set in. Two other things they may looking at, portability of Arma 3 (and thereby Arma 2 content) as well as an easier system for terrain building. like all good things, Arma 4 will come. Or they could abandon the series for an XBox title. Who knows :)
  5. Rich_R

    Need help modding Arma 3.

    Maybe you should post your questions over here? https://forums.bohemia.net/forums/forum/162-arma-3-addons-configs-scripting/
  6. Rich_R

    South Asia v1.5 No Errors!!

    Haven’t had a chance to look at this but will put this out there. You are an animal with these terrains! Thanks for all your effort!
  7. Rich_R

    Enhanced Helicopter Dust Efx Mod

    Very cool! Now if someone would come up with something the replicate the effect from Arma 2 ACE that made your character cough while in the dust cloud and blurred vision unless you had goggles on;) Great work!
  8. Thanks for the info @Dedmen I think the issue I’m having with connectivity with the vector 21 is not having it in the GPS slot. This came to me on the drive into work. I totally understand the popularity of the Microdagr, it’s the limiting input to six digits for waypoints and quite frankly I like the minimalist presentation of the unit on screen as well as the way it guides you to the waypoint (tracking the degrees needed to get there) that has me making an effort to dig deeper into the Dagr. Also, I realized I maybe thinking of a stand-alone Dagr mod that came along in Arma 2 that allowed the transfer of wp, that maybe even been the same mod that rolled the wp. Ill check out all of this when I’m next back on the PC.
  9. Rich_R

    Rosche, Germany

    Very nice map. I was enjoying the quick videos on Reddit as well. Excited to see it come out so quickly. Easy to see a lot of love went into this map. Feels 'real'. Its one of those maps you need to get down on the ground and just wander. See a LOT of patrols on this map :):) Nice job!
  10. Rich_R

    Oakley SI Halo Goggles

    Good luck on the project! Bearing in mind I’m not a modder, if you have the intention of allowing users customize the look of your helmets, the route of hidden selections used to great effect by roadrunner and @Adacas could be a consideration for you and your friend.
  11. Rich_R

    Pook BOATS pack

    Sounds great! Thanks for the hard work!
  12. Head over to this thread It’s a great place to start. BI has a great wiki, linked in this thread.
  13. Rich_R

    [WIP] Lebanon War Maps

    This is what I’ve read, it’s not the size of the map that’s difficult l, but filling it;) Good luck on the project!
  14. Rich_R

    EricJ Release thread

    Looks nice!!! Looking forward to seeing your UH60’s. Your version was one of my favortite takes on the Helo. I think the only I stopped using it was a glass texture error(?) Glad to have you back ;)
  15. I attended a dinner celebration tonight for Arma. Nope, not the game we all know and love, but a local trade association that represents manufacturers. It was very strange sitting through the event listening to people talking about Arma all night. Not one argument about 1st person over 3rd person, no questions about framerates and no one debated CUP over RHS. There were women there, so obviously someone got around to porting women over. Thank heaven. The strangest coincidence? The group was celebrating 5 years, cue twilight zone music.
  16. Rich_R

    Happy Birthday!

    Slightly off topic. I want to order the five years of arma t shirt https://store.bistudio.com/products/a3-5th-anniversary-tshirt Does anyone know how these sizes run? On the small size or large size? I'm comparing this with the US sizes.
  17. Rich_R

    Happy Birthday!

    Wow! Five years old! It has been an incredible, addictive 5 years! I baked a cake for you Arma 3 :)
  18. Rich_R

    Oakley SI Halo Goggles

    Thanks for the goggles. Used them in-game, nice! Great job!
  19. Quick question with the admission I’m not keeping up with the rules in this particular thread. To clarify the above from @R0adki11 Any pictures that includes retextures used by an Arma group wouldn’t be allowed in the pictures thread unless they were made publicly available? Currently retexturing the blufor uniform for a new group and would like clarification. Thanks!
  20. Good luck with this! Love my CUP but new European terrain with unique buildings? Nice!
  21. It appears @ANZACSAS Steven is doing pretty much what you're describing. Have you reached out to him? His latest
  22. You could just use unit capture. If you're going to do a movie, you'll eventually need it. Heres a great tutorial;
  23. I’ve pretty much stayed out of the back and forth on screenshot discussion but find much of what’s been posted interesting. In a way, the discussion is being sucked into age old debate of ‘what is art’. In the Arma world, to me at least, the conversation revolves around whether yet another pic of special forces dudes with tacticool loadouts throwing cliched poses (or other such variations) is better than scenery or the very beauty that can be found in the game. There is a lot of rinse and repeat type stuff in the photo thread, to the point its one of the last threads I tend to visit. And then something comes along that most of us wouldn’t think about snapping or posting. The fact there is a debate on what’s being posted or should be posted not only leads (unintentionally for the large part) to excluding members (and their tastes) but also the opportunity to enjoy something we wouldn’t otherwise see. Aside from tastes, a person PC may come into play when considering the quality of pics. Is this another standard we set? If this is ever decided, do we move onto the saturation debate? What is acceptable coloring? I know my eyes and I have a good idea but would invite anyone to see if I’ve ever commented (emoji or otherwise) with any disapproval. Because my taste shouldn’t stop someone from making their LSD inspired pics.;) Even the taste of ‘what is’ good photography has changed over the years. The excellent tips given here and cool mods to help snap pics are based on where we are with taste right now and may not be what it was or what it is attractive to an individual. Just some thoughts and some caution about sucking the fun and free-spirit out of what makes a gaming forum a place everyone wants to visit.As much as I hate to say it, the forums are slower these days and we should be wanting more posts, not cooking up different ways to prevent or discourage gamers from sharing.
  24. This is a really nice touch. Also acts as a visual indicator you’re talking on the radio. Looking forward to playing with this.
  25. This is the problem when trying to upgrade a PC to run a demanding game.”, there is no silver bullet or one purchase that will make it immediately run smoothly :) To @lex__1 point your RAM would need to be improved as well and quite frankly start saving for a new graphic card after that.
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