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Showing results for tags 'cfgworlds'.
Found 2 results
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what is allowed and required for terrain patching?
b3lx posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
I believe there's no prohibition regarding the patching of terrains since this doesn't alter the original files themselves. Is that true for all terrains including BI's or is there some limitation? I know it is possible to adjust sky values in a cfgworlds patch like Jack Ost has done for fixing old community maps. Does anybody has had experience with patching other items like ground textures, replacing plants or any other thing and can show me an example? Also is there a possibility of making these kind of changes on a mission basis, that is, different configs for different missions? -
Hi guys, i need help. I make a mission.sqm in EDEN (zombie spawn, spawn for players and ghost players), but when i upload mission on server, web console say this 3 errors: 1,- Warning Message: No entry 'bin\config.bin/CfgWorlds.chernarusredux'. 2,- Warning Message: No entry '.grid NumbersOverLines'. 3,- Warning Message: No entry '.centerPosition'. Can you help me please ? I dont have idea, what to do. A find an exemple for create center "_SideHQ = createCenter east" , but i dont know, where i must this write. Config ? Mission ? Where ? :( *Sorry for my bad english
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- warning
- centerposition
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