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Found 7 results

  1. I've been working on this all day and it's finally done. Nothing big, but it's a nice detail :P I'm going to add more Animations and improve the UI at a later date. Radio Animations for Task Force Radio & Advanced Combat Radio Enviroment 2 Release 1.2 Changelog on Steam Features: -Performing Gestures while transmitting over Radios from Task Force Radio & Advanced Combat Radio Enviroment 2. -3 different Animations that you can choose from. Screenshots: Download: For Task Force Arrowhead Radio For Advanced Combat Radio Enviroment 2 Upload on Armaholic is allowed. Credits: License:
  2. https://units.arma3.com/unit/arma-friday What Platoon > Squad > Fire-team based. Combined-arms if numbers permit. No set roles; could be different every week based on sign-up and preference. High focus on disciplined team-based fun. No solo "survival" rambos welcome. We avoid optics as much as possible to ensure more interesting firefights Well Zeus'd missions. Often interactive with the players. Opportunity to participate in narrative campaigns that stretch across several Fridays. We use RHS and TFR mods. Having a good time on Fridays are all we're about. When We play every Friday from 0730 PM EST until 1100 PM EST. Where We have a discord server for organizing every week's session. We have a Teamspeak server for TFR purposes only. We have a dedicated ARMA III server for Friday night's session only. Our missions are streamed on the TypicalPhineas twitch channel from the Zeus perspective. Who You are 18 years of age or older and an emotionally stable and mature individual. You enjoy the feeling of being part of something bigger than just yourself. You are able to compromise. You are able to enjoy disciplined fun. You've never been kicked from clans, guilds or other ARMA units. You are able to join ARMA Friday sessions at least once a month. You are interested to be a fire-team member, or lead one. You understand ARMA Friday is not about you as the main actor, but a symphony in which you play your part. If you feel we are the right fit for you, join us on discord here and introduce yourself in the public channel: https://discord.gg/KQa9ENf
  3. So my friend and I are trying to create a small ALIVE mission for us just to play occasionally but we want to be able to save it so that we can progress through the map and eventually rid the enemy presence from the whole map. When we first start the mission our TFR works fine, but after we save it, exit, then go back and resume it, the host's TFR won't initialize. The TFR of the person joining it works fine, just for some reason the host's TFR wont work. We tired it with him as the host and me as the host. We are both very experienced with mods and can usually just troubleshoot our problems by ourselves but this one has us stumped. I can assure you we have the mods installed correctly and I really can't see how any of our other mods would conflict with TFR causing it to do this since it works just fine in missions that we don't have to save then resume. Any ideas on how to fix this other than putting the mission on a dedicated server?
  4. Hello, I have tried to get the radio mod Task Force Radio to work on my server and to no avail, it doesn't work. Being able to pull up the radios work, and getting switched into a Task Force Radio channel then kicks you out after a couple of seconds. Another thing is that proximity voice does not work and I hear my friends regardless of how far they are. The mod is just not working as intended on my server. Is there any possible fix for this as I have looked everywhere.
  5. Hey! I've been trying to add compatibility between the OP4, BLUE4 as well as GREEN4 radios using the TFAR mod. Looking at NKEY's (Author of TFAR) website I came up with this: /* NAME: TFAR_Compat_fix.sqf INIT: execVM "tfar_combat_fix.sqf" */ _Encryption = tf_west_radio_code; tf_guer_radio_code = _Encryption; tf_east_radio_code = _Encryption; It should find the encryption code of BLUE4 and set it as the code for GREEN4 as well as RED4, however this doesn't work. Tested on dedi btw. If anyone have any info regarding this or could offer any help that'd be greatly appreciated. Thanks! :)
  6. We at HitCorp International been around the OFP/ARMA scene for a while and have always been a fan of somewhat dynamic Island-wide missions open to the public, utilising realism and radio mods and not much else to keep it open to as many people as possible while also avoiding the modern ARMA3 problem of friendlies appearing in nonsensical clothing and shouting "bang" at the enemy with empty hands. Our group is fairly relaxed but enjoys team play and supporting other groups and players, so we feel this is a good place for people and groups to practise playing with ACE as well as communicating with outside individuals and groups during operations without having to download a lot of mods to make sure you see everybody right. We have a small number of public regulars as well as our group who frequent the server, any time from GMT afternoon to GMT early-hours, and hope to play with more. The mission is relatively stock Liberation on Altis for now, but we're slowly customising it to our tastes and may start a Tanoa version if enough of our regulars have Apex. We regulate our permissions system based on proven trust of players, so please don't expect to be building attack aircraft and flying around as soon as you connect. Mods Required by Client: CBA_A3 ACE3 Mods Optional for Client: Task Force Radio (Requires TeamSpeak3 and plugin setup) ARMA3 Enhanced Movement ADR-97 Weapon Pack Server-Side Mods: Advanced Sling Loading Advanced Rappelling Advanced Urban Rappelling Advanced Towing Teamspeak IP: HitCorp-Intl.Co.Uk TFR and non-TFR Channels provided. Special thanks to Oliver Masters, our supervisor who handles ARMA3 server operation and contributes the largest portion of, and sometimes all, operating costs for this particular server. Hope to see you in the field!
  7. 17th Airborne Division is recruiting!! Who are we? The 17th Airborne Division (17AD)is a multinational ARMA 3 ‘milsim’ group which takes its name from a real US Army unit, disbanded after WWII. We have members based in the UK, Europe, the US and the Middle East. We aim to create a relaxed but realistic environment without all of the “yes sir – no sir†nonsense that seems the norm with most milsim units. This is a game at the end of the day and although we formed 17AD to create a more structured and realistic environment to enjoy the game we try not to take the game or ourselves too seriously. That said, once our boots are on the battlefield and the bullets start to fly we maintain unit discipline, know our roles and focus on the task at hand. Structure 17AD employs a ranking system based on traditional military structures (Private, Corporal, Sergeant etc..) however these ranks are merit based and earned by showing leadership, aptitude, initiative and a willingness to get involved. Factors like length of service, your age, who you are friends with in the group or the quality of your jokes bear no relation to your opportunities for promotion. We encourage our members of all ranks to lead squads if they want to and we operate a fairly flexible approach to roles within the team. 17AD is quite a young group and we are still going through the process of assessing each member’s strengths and weaknesses and we will introduce more structured team roles going forward but if you have a particular preference and/or aptitude for a certain area or role that will be taken into account. 17AD Server 17AD have their own ARMA 3 public server which currently runs a custom version of Invade and Annex(Altis) and is open for anyone to join. We try to use realistic communication protocols when in the field and aim to employ realistic combat tactics as much as possible. To achieve this, we use Task Force Radio (TFR) which works through Teamspeak 3. TFR is compulsory for anyone wishing to join the public server, it is our means of communication and without it you can’t talk to us or hear what is being said. It’s a great mod and really adds to the whole experience so it’s worth the effort to install it. A link to a TFR installation guide is available below. We also run a couple of mods to enhance the realism of the battlefield experience, JSRS sound mod and Blastcore FX mod both of which are optional. 17AD may add mods to the server in time to enrich and broaden our field of operations however these will be clearly communicated through our community sites before they go live. We aim to have an additional server for our ‘17AD group members’ up and running in the near future which will host our scheduled sessions, operations & training. More news on that to follow. Requirements · To be over 16 yrs old (exceptions can be made for outstanding candidates) · Own a legitimate copy of ARMA 3 (Apex and DLC content is ideal) · Have access to Teamspeak 3 · To download and correctly setup TFR (link to guide below) · A functional microphone · To be able to speak the English language to at least a basic level · To have a good attitude and be willing to work as part of a team · To be respectful to our members and other public server players · To be an active member of the team How to join Probably the best way to find out more about 17AD is to join us on our public server, run some ops with us and become familiar with the members and the way we play. You can also jump onto our Teamspeak server to ask us any questions you may have, leave a message in this thread, ask a question on our steam community page or get in touch using the contact details below. Details TS server address - ts3.woodsy310.co.uk 17AD server name - 17th Airborne Division Invade and Annex (find us on the server browser) Group page - https://units.arma3.com/unit/17thairbornedivision Task Force Radio installation guide We look forward to meeting you!
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