

belgerot
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Everything posted by belgerot
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US Embassy Building and compound - WIP
belgerot replied to Katie Byrne's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Great work! Such a useful building for so many scenarios. -
Nice to see the 190 is getting an update, I've made a few textures using the template provided: Nothing too extreme, just added a few markings and moved others about but it will be interesting to see how it will look come the updated model.
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Lovely to see this mode appear on more planes, I took a spin in a Gustav and it's honestly a lot of fun in game. I don't know how to explain it other than to say it feels like the plane carries mass when it goes into maneuvers. It makes a difference when one can't go into full throttle and be in the air within moments of starting the engine, it's an overlooked feature thus far and very nice to see working in game. Great job and keep up the good work!
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Nice progress, especially with the overhaul of armament.
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Looks great so far! Looking forward to following along as things progress.
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[WIP] Map Ruegen (Germany, Baltic Sea)
belgerot replied to falconsan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great work! One of my favorite regions, it's where I proposed to my now wife :) -
[WIP] Female base model project
belgerot replied to HorribleGoat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Incredible work so far! The first thing that crossed my mind when firing up Arma 3 for the first time was .. where the **** are the women? -
[WIP] Padrino's Static Animations Pack
belgerot replied to il_padrino's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
NIcely done, this appears to be the most dynamic pack of static anims to date as far as I'm concerned. The poses in each scenario look natural. -
Looks great so far, very excited to see this!
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This never gets old, no matter how many tens of times (or hundreds by now) I've listened..
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You took it one step further by including these buses, it's great to see something you're inspired by appear in game as nicely as it does. Nice work on the Opel Blitz, nice to see an old favorite revived :)
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Stunning work! I feel that your approach is really paying off, the overhaul is quite evident particularly when comparing to older progress screens.
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New 15.36 x 15.36 island map WIP (since October '12)
belgerot replied to daringd's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Stunning, impressive work so far! -
What's the current status of the Wespe? It's not in the latest version yet is it?
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SyNcRoNiCzZ WIP Thread
belgerot replied to SyNcRoNiCzZ's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice work! This is my favorite PDW in game -
Artworks from GAME2, old Bohemia Interactive project
belgerot replied to Cvrnda's topic in BOHEMIA INTERACTIVE - GENERAL
Great look at the past, nice to see a lot of this was used :) -
Welcome back home!
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Very good point, that is one thing I had not taken into account. It is no wonder the proportions seem off, but alas it's accurate for what you're working with.
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It's nice to see such variations, even the smallest details appear to be honored. My one concern is the size of the helmet. Should it not be slightly larger? http://kerstin59.homepage.t-online.de/ebay16/pk28.jpg
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Official(?) AWAR Texture Template for Armor
belgerot replied to belgerot's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Thanks for the link Günter, it's great to see user-made creations so soon! -
Official(?) AWAR Texture Template for Armor
belgerot posted a topic in IRON FRONT: LIBERATION 1944 - GENERAL
Found this posted over at Flashpoint.ru! http://iron-front.com/download/IronFront_Texture_Template_Pack1.rar Excerpt from Readme "The Iron Front Developers offer you a great chance to show your artistic skills and enrich the game vehicles. We release a small set of templates for quick and qualified creation of new textures. The created textures must be saved in paa format, and be used in the game missions. At the moment we give templates of textures for four vehicles, and it’s only the beginning. ..." -
Frozen Skies:War In The East
belgerot replied to Freelancer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Great idea, very pleased to see it is already underway! -
Army of the Czecho-Slovakia republic 1938-1945
belgerot replied to petrtlach's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That is beyond what I've expected, quality work as always Petr! Authenticity and details of the rifles are outstanding, even to the very optics mounted on the scoped version and the trench magazines. Although not removable, it was an excellent way of extending magazine capacity to (25?) rounds. -
Army of the Czecho-Slovakia republic 1938-1945
belgerot replied to petrtlach's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks Petr! That looks like a stunning model, well done for an early-war model and all the variants of the M98 you've made. I'd suggest making the K98k lower band retaining spring the full length (this was one of the few differences between the Reichspost variant and K98k) -
Army of the Czecho-Slovakia republic 1938-1945
belgerot replied to petrtlach's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Stunning work! Any chance we can have a better look at the Kar98?