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1086 ExcellentAbout silola
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B.r.o.n.s.o.n started following silola
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Ok ... thx for the infos. I will try to expand X-Cam with the WallBuilder function, but it will take some days. But you will know what that means ... a new tutorial ... and you have to watch it from the beginning till the end, otherwise you will not learn how to use this nice little tool ;-) Silola
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Hi, is there anything to consider if I switch to "addMissionEventHandler", because it's not working for me :( I've tried this so far: _ef = addMissionEventHandler ["EachFrame", xCam_fCamUnit]; _ef = addMissionEventHandler ["EachFrame",{ _this execVM "xCam\xCam_Cam_Unit.sqf" }]; Silola
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Hi, that's exactly why I left the Arma community. You invest hundreds of hours in an Arma project and somehow it just does not work anymore. The same problem is also common with VBS. Sometimes I ask myself ... is there a kind of quality control at Bohemia? I do not know. As I had already guessed, after I had a first test, the problem is with an EventHandler, which starts the control of the camera movements. Today I got 2 PM's which confirm my guess. For example, from AxiosODST: After the Latest update for Arma 3, a function was changed. Here is the fix if you would like to update. Removed BIS_fnc_addStackedEventHandler, and replaced by addMissionEventHandler. Thanks for the note, AxiosODST :) Next week, I try to find time to solve the problem. Please excuse the delay, but I still have other important things to do. Silola
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Catastrophic X-cam crash...ideas for recovery?
silola replied to jacknorrisuk's topic in ARMA 3 - TERRAIN - (BUILDER)
Sorry, but that's not possible without a respective function. Silola- 2 replies
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- xcam
- terrain builder
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I'm not active atm, but I will think about it.
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Disable BattlEye
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GEORGE FLOROS GR started following silola
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The Man Without Qualities started following silola
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MatthewBurlinson started following silola
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WOW ... Tommeh ... realy cool video !! Thanks man. But please thank not only me, but the whole X-Cam-Team ;-) Silola
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Thanks. What means "DMS" ??? Silola
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@skruis I understand your irritation, but if you have a closer look at picture 2 (that one with the blue circles) you have seen 2 roads with two gaps, but thats not right. This picture shows you 4 different roads without any gap. The different rows of numbers show this already. Some street gaps were actually created intentionally, but I do not want to rule out that there are some mistakes in terms of roads. Sorry for all your problems on Taunus :-( Silola
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Already tried, but without success...no dust effects :-( Silola
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Thanks for repoting cosmo. I hope there is a solution available soon. Silola
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That's not a special Taunus problem ... please try the same quick-mission with default arma units and default sounds and without any other mod. I've played many hours @Taunus with some DAC missions without any problems. Silola
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I'm speechless R.I.P. Bushlurker !
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DAC V3.1 (Dynamic-AI-Creator) released
silola replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Of course server and each client. -
The current version can't import any exported file from TB or any other App. May be the format looks the same, but there is currently no function available within X-Cam in order to process such a file :( The file must be a inidbi compatible file structure. That's why I tell him these steps. Silola