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Everything posted by omon

  1. Deadman clearly stated what's wrong with mod
  2. Confirming ones we spawn few ships our server FPS goes from 90FPS to 1FPS and stays there until we kill the ships
  3. We present you the real capture the island warfare that you all been waiting for! More details to come! All we can say this is going to be the most bad ass mission ever existed for ARMA! Extended will be available on March 4th @OFPS.NET Taking the game to next level with new units Total space required is around 2.5 GB You can start subscribing and downloading the packs! Addon packs will be loaded and updated automatically for you! For all the noobs, here are examples how to load up the packs! Choose the server extended.ofps.net port:2302 Click on more details, and subscribe to all OFPS mod packs See ya on March 4th!
  4. omon

    Renting server

    pm me i have a lot of free resources i can rent for cheap
  5. bumping old post Have you fixed the issue ? We have same issue with different mission and different mods
  6. Linux arma 3 server wont listen to -name= parameter It will create one called Player, so just go in player folder and paste ur profile code there.
  7. Just need to recompile that DLL to 64bit.
  8. ASM doesnt work with 64bit RC but works with current production build
  9. Hi Igi, Great mod btw! Few questions: 1. It says its a server side mod but gets inited by client. 2. ifiload.sqf has isDedicated commented out So im guessing its a client side mod?
  10. omon


    Join discord someone will help you load everything up! its easy https://discord.gg/Wkz75Tp
  11. omon

    AI Discussion (dev branch)

    That is for OFP for arma 3 its different
  12. omon

    AI Discussion (dev branch)

    We have a strange problem with Remote AI. Remote AI will go into hold fire mode in mid games, mostly AI that's inside static weapons. They will have full ammo and they track the targets but don't fire. Currently we run a loop on them to open fire every 30 seconds, and i have also seen this dirty fix on other CTI servers like CRcti. Is that a known issue or something DEVs can take a look at? //--- Update the gunner's properties every 60 seconds to fix them going into hold fire mode _ai spawn { while {alive _this} do { _this setBehaviour "DANGER"; _this setCombatMode "YELLOW"; _this enableAttack true; _this allowFleeing 0; sleep 60; }; };
  13. omon

    From Linux to Windows?

    AT least on bright side when Bohemia had memory leaks in server exe linux never had that :D
  14. +1 i get a slide show and then crash, some times i can wait out the slide show for 5 min then FPS recover. Game is unplayable as i get slide show every 20-30 min, if you ALT TAB there is 90% chance it will be a slideshow.
  15. i hope it doesn't come out until billion Arma 3 bugs are fixed, and i'm not talking about making textures look pretty! i hope they make more quality DLC content instead, as Arma 2 still has 80% more units and vehicles in it.
  16. omon

    POOK SAM PACK (May 2022)

    S300 launcher object disappears when you over 200 meters away from it.
  17. omon

    Server Specs.

    your question is same as me asking, Does your 2 hands able to lift a rock ?
  18. i can confirm that issue was fixed for linux, dont think windblows ever had problem with that
  19. Confirming that its fixed in latest PREF
  20. Sorry for bumping dead thread, :D but is this still an issue ?
  21. cool, but we cant upvote it can we ?
  22. nah its not the mods, its the the sync locality issue. Static is local to server and ai that's in it is local to headless client, and all the statics just glitch into ground every second. here is a video "it gets to a point when they fire they blow up lol"