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Delta Hawk

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About Delta Hawk

  • Rank
    First Sergeant

core_pfieldgroups_3

  • Interests
    Video game art, firearms, history, nature, politics, literature, cars and trucks, women, beer
  • Occupation
    Autocad engineer

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  • Gender
    Male
  • Location
    Texas

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  • Biography
    Video game artist. 3ds Max, Mudbox, Photoshop, RoadKill UV mapper, OFP, ArmA, ArmA II. Associate's degree in Computer Science, Video Game Art. USMC veteran.

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  1. Delta Hawk

    DHI Battle Dress Uniforms

    They look like normal woodland BDUs with shoulder lapels. I really can't add variants with small details like that, especially since I plan on adding a lot more gear and equipment. I will fix the Safariland holster. I forgot to hide the low profile vest.
  2. Delta Hawk

    DHI Battle Dress Uniforms

    I can separate them...sort of. It won't be as easy as it sounds. I was lazy with making my LODs and used the merge function, so now on the other LODs the canteens and buttpacks are one, so I'll have to work on that.
  3. Delta Hawk

    DHI Battle Dress Uniforms

    You're right a lot of soldiers didn't carry buttpacks often. I'm going to think about how to show this. Not sure about the M7 but I'll think about it. Do a lot of people know the difference between the M7 and M9?
  4. Delta Hawk

    DHI Battle Dress Uniforms

    New DHI update released today includes PASGT flak jackets! I made the edited one too. I try not to add too much mud to my textures but this was a special case. They're too dark for a reason. It's hard to illustrate this but I try to match colors, shades and fades to real life as best as possible. I actually have this stuff. If you look at the character the helmet, which has a twill fabric cover, is next to the upper, back torso of the BDUs, which is ripstop fabric. Ripstop tends to fade faster than twill and the upper back tends to fade faster than the rest of the uniform because of sun light, salt from sweat, and the wear of gear. I'll admit it's odd, but it's completely realistic. If you compare it to the M65 jacket, which is a poplin fabric with an inner liner (not to mention field jackets aren't worn a lot), the colors and fades are more similar. I'm sure the flak jacket will raise some eye brows, but trust me it's 100% accurate.
  5. Delta Hawk

    Nassau 1715

    Hey Timberhawk, I'm glad you're enjoying sailing. Tacking into the wind is sort of simple. If you're sailing on your own you'll want to douse your tops'l if it's set (I'll get to the halliard in a second). If you're tacking into the wind you're probably sailing "Closed Haul", which means the wind is coming from either the front right or the front left of the sloop. Look at the bottom left of the Quick Sail Guide for a picture of the points of sail. First thing to do is fall off from the wind, putting the wind abeam, therefore increasing your speed in order to tack. When you're ready to tack turn the wheel all of the way to the side you want to tack. If you're fast enough before you turn the wheel you can lower the heads'ls at the bow so it's easier to turn into the wind. As you get close to irons haul the gaff sail amidship so it doesn't slow you down. You should have enough momentum to past through irons. Once you do just wait for the heads'ls to push the bow downwind. If you lowered your heads'l raise them again at the pin rails near the wheel once you pass irons. It's also a good idea to trim the gaff so the wind isn't pushing on the stern while the bow is turning down wind. Fall off the wind by putting the wind abeam and once you pick up speed again set your course for a new tack. See? Simple! Sailing ships act like a weather vane. The more sail towards the bow (the heads'ls), the more the bow will turn downwind. The more sail to the stern (the gaff) the more the bow will turn up wind. The tops'l halliard raises the tops'l yard, which is the horizontal pole that's holding the topsail. By default the yard is lowered and the tops'l clews (corners) are up. To set the topsail you have to both pull down the clews with the sheets and raise the tops'l with the halliard.
  6. Delta Hawk

    Nassau 1715

    Hey everyone, just wanted to let you all know we're still working on Nassau1715. Our current goal is to get the English galley frigate of 20 guns sailing. Currently fore and aft sails are functional! If you would like to help out, even if it's small, just drop me a pm.
  7. Delta Hawk

    DHI Battle Dress Uniforms

    The M65s should appear more puffy than the normal BDU blouse, so there will be some clipping with certain gear. I've already had to slim down the jacket a lot so there's probably not much more I can do. Not sure what is up with the vest. I'll have to take a look at it.
  8. Delta Hawk

    DHI Battle Dress Uniforms

    Yup, that's it! I completely forgot to add the pleats. I notice I forgot the draw string but I ignored it. The other side of the front zipper should be partially visible but it's so small it's hardly noticeable.
  9. Delta Hawk

    DHI Battle Dress Uniforms

    Ok, just because I know my M65 field jacket is 98% to the real deal...I challenge you to find the only difference between the real thing and my jacket. The only three things missing was because I was too lazy to add them. For reference my field jacket that I based this one on is circa 90s woodland, medium, made by Golden Mfg. Co.
  10. Delta Hawk

    Nassau 1715

    Hey everyone. The release of Nassau 1715 has been pretty successful. If you haven't tried it and please feel free to do so. It's a dramatically different experience for ArmA. We're going to continue to work on this modification, adding more ships, clothing, equipment, weapons and specific locations, but in order to be successful as a total modification we really need help. What we're trying to do is basically a huge modification with a lot of never before seen assets in ArmA 3 and we simply can not do it on our own. We have a small team with only a few salty and experienced 3d artists and scripters and what we have planned is simply too much for us to do within a reasonable amount of time. We really need help in is making 3d assets, such as forts, houses, weapons, objects, cannons, boats and uniforms. We also need a dedicated project coordinator, public relations manager and project manager. If you'd like me to elaborate our needs I would be glad to. We have a road map for the required ships, starting with the sloop. Next we're going to add an English Frigate, the HMS Perspehone, based on the HMS Blandford along with her real life sisters the HMS Greyhound, HMS Phoenix and possible the Scarborough. We're also going to add more variants of the sloop. From there we're going to add a snow/brig (which was also kindly donated by Phillipj) and then a French frigate but we need in order to accomplish this. This is project is very possible. That hard part is over, we got the proof of concept to work in the game except for a melee system. Everything else simply requires additional help. If you're interested we can discuss it here or at the Nassau discord. If you have any questions or concerns please don't hesitate to ask. Thank you.
  11. Delta Hawk

    DHI Battle Dress Uniforms

    @Laqueesha That blouse would have belong to an officer since it has a "branch" rank insignia, right?
  12. Delta Hawk

    DHI Battle Dress Uniforms

    In the 90s and going into the early 2000s it was common to see service members wear subdued OD green patches, ranks and nametapes because it may not have been possible to get desert patches, ranks and name tapes sewed on for the whole unit. Everyone in a unit had to be the same and since they already had subdued OD green that was what they generally went with.
  13. Delta Hawk

    DHI Battle Dress Uniforms

    I know summer is around the corner but hopefully this will be cool. Today's update adds basic cold weather gear, the M65 field jacket in all current camouflage patterns and two different versions of the US GI wool scarf (the alternative version was kindly donated by Cunico). The M65 field jacket has been the staple of cold weather gear for the US military for half a century. With the jacket and inside liner the M65 jacket can keep you warm even in freezing weather! The M65 uniforms are in 4k. Please let me know what you think of the 4k, if the file size has made a negative impact and any performance related issues. For the facewear gear I've also made NVG versions of them. I have disabled the NVG capability with the NVG version of the facegear. Before anyone expresses strong feelings about this please see below for my reasoning. Patreon plug 😳: My work is not a 3rd party DLC. You don't have to pay for what I hope is triple AAA video game art quality. It's free. But if you really enjoy my work and are able please visit my Patreon page and consider becoming a Patron. Even if it's just for a month or two I would still greatly appreciate it 😃. https://www.patreon.com/deltahawk Reason behind disabling the NVG ability of NVG version of the facewear
  14. Delta Hawk

    DHI Battle Dress Uniforms

    I don't really have time to set up the USM mod again. It's just best to focus on my two current projects right now. I'll eventually get the most important parts from USM over to this mod. As for California I'll be honest I was only mostly around the Oceanside area and from time to time I found myself in San Diego and LA for one reason or another. I've also been out to some desert areas that I care not to remember. So out of all of the places I've been to Bridgeport was the most enjoyable for me.
  15. Delta Hawk

    DHI Battle Dress Uniforms

    I was at Bridgeport. Beautiful area. Only place in California did I truly enjoy. Thank you for the offer of photos but they're unnecessary now because, big surprise, I've already made a M65 Field Jacket. I chose the M65 because it has a longer life span (70s-mid 2000s) than the ECWS. This will be the only cold weather jacket I'll make for a long time. After an update I'll move onto other equipment.
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