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Synchronized

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About Synchronized

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  1. Synchronized

    Saros Tweak For Higher FPS On Maps

    Are there any benchmarks yet?
  2. Synchronized

    Arma 3 Creator DLC: CSLA Iron Curtain

    Honestly the cold war mod that ported ofp campaign is much better than this.
  3. Synchronized

    RHS Escalation (AFRF and USAF)

    If there is a way to do true PiP scopes in ArmA 3, it will probably be when we get ArmA 4.
  4. Stop this stupid argument, you can easily get both sides of the spectrum by modifying values in addon options.
  5. Synchronized

    USP Gear & Uniforms

    low key way of saying "when is it coming?"🤣
  6. Synchronized

    3CB Factions

    Hey guys nice job, you guys always deliver
  7. Hello firewill, any chance to get another russian aircraft? (i get the feeling you get asked this a lot)
  8. Synchronized

    [Terrain] Uzbin Valley

    In my unit we are doing some missions with alive and this map, the lightning that appears in around sunset is seriously amazing. Here a nice Mi-24 Run while fighting in the mountain ranges
  9. It only happens when we use alive, and something makes me think its some module but i cannot yet determine which, because other more simpler missions do not have this bug
  10. There is a bug where people get kicked out of their vehicles randomly, its really annoying, any fix for that?
  11. According to those results it seems that for every 100 meters of altitutde, 200 meters of distance are added, and for every 100km/h 400 meters get added So in theory if i drop a bomb at 500km/h, 2000m of altitude, it should make the bomb travel at least 5 kilometers in distance, im sure air drag would slow it down the more it has to travel, but that doesnt seem to be a factor at low altitudes (1km)
  12. Do you have an equation of dropping bombs, for example with a jdam you need 15k feet to reach a target at 5 km. while traveling at 600 km/h or something like that
  13. Synchronized

    GRAD Trenches

    We are seeing giant trenches at the start of digging, then it dissappears until the dirt itself starts popping out of the terrain
  14. Synchronized

    LAMBS Improved Danger.fsm

    Is there a way to make AI deploy static weapons like in vcom?
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