Synchronized
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Saros Tweak For Higher FPS On Maps
Synchronized replied to sarogahtyp's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are there any benchmarks yet? -
Arma 3 Creator DLC: CSLA Iron Curtain
Synchronized replied to Nillers's topic in ARMA 3 - CREATOR DLC
Honestly the cold war mod that ported ofp campaign is much better than this. -
RHS Escalation (AFRF and USAF)
Synchronized replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If there is a way to do true PiP scopes in ArmA 3, it will probably be when we get ArmA 4.- 16577 replies
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ACE3 - A collaborative merger between AGM, CSE, and ACE
Synchronized replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Stop this stupid argument, you can easily get both sides of the spectrum by modifying values in addon options. -
low key way of saying "when is it coming?"🤣
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- undersiege
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Hey guys nice job, you guys always deliver
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Firewill Standalone Series Release Thread
Synchronized replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello firewill, any chance to get another russian aircraft? (i get the feeling you get asked this a lot) -
[Terrain] Uzbin Valley
Synchronized replied to Tdc.DarKness's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
In my unit we are doing some missions with alive and this map, the lightning that appears in around sunset is seriously amazing. Here a nice Mi-24 Run while fighting in the mountain ranges -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Synchronized replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It only happens when we use alive, and something makes me think its some module but i cannot yet determine which, because other more simpler missions do not have this bug -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Synchronized replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What´s got you so excited? -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Synchronized replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There is a bug where people get kicked out of their vehicles randomly, its really annoying, any fix for that? -
Firewill Standalone Series Release Thread
Synchronized replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
According to those results it seems that for every 100 meters of altitutde, 200 meters of distance are added, and for every 100km/h 400 meters get added So in theory if i drop a bomb at 500km/h, 2000m of altitude, it should make the bomb travel at least 5 kilometers in distance, im sure air drag would slow it down the more it has to travel, but that doesnt seem to be a factor at low altitudes (1km) -
Firewill Standalone Series Release Thread
Synchronized replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Do you have an equation of dropping bombs, for example with a jdam you need 15k feet to reach a target at 5 km. while traveling at 600 km/h or something like that -
We are seeing giant trenches at the start of digging, then it dissappears until the dirt itself starts popping out of the terrain
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LAMBS Improved Danger.fsm
Synchronized replied to nkenny's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a way to make AI deploy static weapons like in vcom?