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Mordacai started following [WIP] Static animations pack, [SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2, Screen shots in Eden not working and and 2 others
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[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
Mordacai replied to KingN's topic in ARMA 3 - USER MISSIONS
Playing first mission on Cherno map. Loving it! Great GUI! Easy to use. Can see lots of hard work went into. First mission: Cleared objective, called for extract. Was waiting for extract. Was attacked while waiting, but that was my fault. Should have stayed aware. Great job, KingN!! -
[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
Mordacai replied to KingN's topic in ARMA 3 - USER MISSIONS
Oh my god Oh my god Oh my god!! I've got puddles in my panties!! -
Hey man, just wondering ( or just in being nosy..lol) But why do mod makers opt out of Steam?
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OK, I'll give that a try. Will that allow me to copy and paste it elsewhere? Thx
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Greetings, I can't seem to get Screen shots working after hitting "Play" for the mission I'm making. I need shots for the briefing. I press the "printscreen" then paste it to something like Microsoft paint. The image is completely black each and every time. Using FRAPS, default F10------> does not work at all. I open Fraps first, then Steam, Arma 3, Eden editor. Still not working. What can I do to get this to work? Thx!
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[WIP] Static animations pack
Mordacai replied to direone's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello. It helps others if you could tell us how you solved it? Thx! -
Hahaha, someones garage?
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Thanks so much for your reply. I'll give it a shot and see what happens! Cheers BTW, are you working on another Arma project or mission? Would like to see more from you. Enjoy your work and input on the forums!
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Hello, if I PBO a mission makers mission, open in EDEN, would I be able to edit the spawn of Zeds? In two missions made from CosmiC10 (Ravage A Mission and Ravage The Escape), I've noticed once I clear an area out of zombies, immediately, and I mean immediately, 25 to 30 zombies will spawn in my location. Makes playing the missions almost impossible and really breaks immersion. I've all but given up finishing the missions. I'd like to clear an area or town out, then either time delay the spawn so I can get the hell out of dodge or not have it happen at all. Cheers!
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Not sure this is correct thread, sorry. Admin please move elsewhere if that is the case, thx: As a mission maker, how do I find balance between fighting factions? I have Opfor going against Bluefor, attacking a Comms station (about ( 8 bluefor inside building and another 6 outside)with a guard station in bunker lookout (2 men) and a garrison of two men at the gate before the entrance to the station. Opfor is a 8 member team (player is opfor) Neither side using NVG (night mission) or using Silencers. No armor, no air defense/attack and no sea defense/attack. Should the enemy always out number the player? This is the most difficult part. Not to underman or overman a mission for the player. Any ideas? Thx!
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Original Ghost Recon Campaign - Released!!
Mordacai replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Hello, not trying to be a smart a$$ or anything but your on STEAM, your spacing for Mission 4 makes it out of order. You have two spaces instead of one as in all the others. Example. [sp\co6] GR----> two spaces after the ] between GR instead of [sp\co6] GR----> one space after the ] between GR Hope that helps. Hell, it's Saturday, I'll be busy! Loading up the missions now! -
From China Virtual Military Engineers: VME PLA mod for ArmA3
Mordacai replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@hcpookie Thanks for your hard work on these things. I've used your work for my VME: RWO missions in Arma2 and helped a lot. Cheers! -
[WIP] Static animations pack
Mordacai replied to direone's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, I'd like to use this mod in my current mission I'm developing. Do I need to put it in as a separate mod (requirement for the player) or is there a way to put it into the mission folder? Of course giving all credits to the Mod maker... -
Killoch's MultiNational Pack
Mordacai replied to kamping-killoch's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, does anybody know if I use OPFOR Iranian or Chinese, will the units speak their language? Cheers -
This is great news!! I need this for VME_PLA missions I hope to make in the future