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hnchmc

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About hnchmc

  • Rank
    Sergeant

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  • Gender
    Male
  • Location
    Canada
  • Interests
    Private Pilot

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  • Steam url id
    Seymour_Butz

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2250 profile views
  1. The Campaign was extremely enjoyable. I as quite happy with the different take on the battlefield. It worked pretty flawlessly. But to critique: Other than that, excellent work. Kept me busy for an hour and a half last night.
  2. hnchmc

    Hornet Auto Gyro

    It's essentially complete, before the Jets update that is. I've taken a break from modding for a bit, and perhaps I should start back up again. I'll have to add in the new Jets additions, which I have some nice plans to incorporate these features, but in the mean time nothing for release. Perhaps in a few weeks, if I can find enough time
  3. hnchmc

    Black Powder

    Awesome that you released it! Lots of opportunity :)
  4. I too have an autogyro (actually two) in the works and got puzzled by the anim for the rotor. I tried speed, but noticed that when using autopilot to land, the speed remains constant so the blade doesn't spin :(. I thought about scripting it, but I'll take your word for it that it doesn't look good. I just ended up setting the anim source to rotor like the propeller does. It stops when you shut down the engine, but at least it spins properly. Looks like a wonderful model, would enjoy flying it around . Side note, how did you do the flight model? Mine can get low as 30 km/h without stalling, but she doesn't slow down very well. Once again, great work and I look forward to seeing more!
  5. hnchmc

    Who made the Nepoleonic War Mod?

    Was it not Eaglke, if I'm not mistaken?
  6. hnchmc

    Flight Failures Mod

    So what you're saying is that I can have an engine failure on take off or mid flight... Sign me up!
  7. This download/addon/thread has become depreciated. If you want the up to date version that has this bug fixed, download the new pack from the thread (or steam) as seen here
  8. I remember such addon being created; it had a green screen, camera, desk, etc. Not sure what ever happened to it.
  9. Curious as to whether or not someone can point me in the direction of a mod or scrip that allows for the easy playing of animations (Rather than having to do playMove in editor) for MP or other things? I really want to play around with the carrier crew anims in MP.
  10. So I finished the model, and finished some texturing. I dislike the turnout of the textures (I'm not very good at making them) however it will do for now. I do plan on adding more to the engine as it looks pretty simplistic. Here's the link to a sketchfab view of the model Once the touching ups are complete, I'll be putting it in game
  11. hnchmc

    EA-18G

    Great to see this project passed onto another great modder in the community. Congrats to everyone apart of the development, it looks amazing, and I look forward to Firewill's continuation and completion of the potential this addon has!
  12. hnchmc

    BIS Aircraft Carrier

    Perhaps I'm an idiot (Turns out I am!), but is the arresting cables broken for anyone else? It seems that no matter how I land, I can't snag any wires. I do believe this to be a bug, as deploying the tail hook returns an error in game from the script animating it. The error occurs when the sound is attempted to be played. someone forgot an ";" somewhere... After this error occurs, the tail hook does not deploy. If I call the action again fast enough, while the error message is still on screen, the hook does deploy. Attached is a screenshot. Occurs both in SP and MP. On another note, I have managed to find spots where clipping occurs. found this in MP, both my friend and I fell through the deck just forward of the wire closest to the bow. Any help is kindly appreciated **EDIT** Just saw on the Jet's DLC feedback that it is mentioned in the patch note that the carrier lacks hook support... Ignore that now. I suppose that's what I get for not paying attention to the patch notes. Sorry about that.
  13. This is because the new update has changed how the points dictating where you get in the aircraft work. All we can do is wait for Sabre to fix all his planes (which may take some times, because there are a lot he has made , so we must be extremely patient!)
  14. Hello Everybody, I figured I'd give a little update to the Mad Max auto gyro I have been working on for the last little while, for this mod. I have completely remodeled it (from scratch) and am nearly complete, so expect to see it flying around in game soon. I have been working with IN005 to have this in his mod Render of the model:
  15. I recommend giving Sabre's Military Aviation addon a try. It contains both a C-2A and E-2D. It doesn't have AWACS ATM, but that may change after the official release of the Jets DLC.
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