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Found 4 results

  1. Anyone knows how to attach the stickers on presidential Merlin ? and, why not, enable the luxurious interiors ...
  2. Annnd we're back. After a 6month hiatus for personal reasons things have finally settled down and we're slowly starting to pick up where we left off. To that end I am delighted to announce that we will soon be releasing the ArmA3 native Typhoon v3.000. All the joys of ArmA3 features and the usual RKSL ones... Fully working mirrors BIS flares Engine & Smoke effects PhysX support Tweaked Flight model Improved Air Weapons Pack All previous ArmA2 plugins brought over to ArmA3 And a few more... Frequently Asked Questions Q: Will WIP Wednesdays be returning? A: Yes but only once at the end of each month. As much fun as they were they turned into a bit of a monster in terms of time to prepare and publish. They took quite a lot of time away from the actual act of making content which wasnt the point. Q: Will you be bringing all the old RKSL content over? A: Yes, eventually. One by one we will port the existing models over and include the new ArmA3 features. The first releases will be direct ports with the basic A3 features etc. Later releases will see improvements or in some cases new models. Q: What about new content? A: Yes there will be some new content but we are going to focus on the stuff we have shown you already in the previous WIP Wednesdays. Q: When are you going to release XXXXX addon(s) A: If you've been hanging around in this community long enough you already know the answer to that. If you are new... (Old timers all together now)... "When its done!!" :P Q: Whats happening with IAP? (Ilhas Africanos Project) A: We'll create a new thread for that at the appropriate time. Thats all for the moment. Keep an eye on the RKSL website for more details. www.RKSLStudios.info
  3. UPDATED BUILD v0.723External BETA - 25-05-10 OK, Its a little bit later than promised. Life rarely goes to plan and im no exception. So as promised here it is. PLEASE Remember this is a BETA and is still a Work in Progress. The cockpit especially still has a long way to go but the basic functionality is there. Make sure you read the README file as it explains some of the features and alarms. Active Key Features are: Auto/Manual Landing gear toggle Cockpit Audio Warnings - aka Bitchin' Betty (can be switched off) Fully Instrumented cockpit and warnings Integrated Self Destruct script. to make vehicle respawning easier in Domination etc Laser Designator in the Optical Turret. Planned or not yet implemented Features: Auto/Manual Doors toggle Switchable Copilot Position* - Allows the copilot to take control of the aircraft and vice versa. 3 Versions Unarmed (U) - holds 34 cargo Gun (G) - 3x GPMG - One either side and one on the Ramp with 30 cargo slots* Cargo © - 2x GPMG - One either side with space in the back for cargo.* [*]Fire Extinguishers - dependant on an undeveloped damage monitor script system* ---------------------------------------------------------------------- UPDATES: - 30+ individual fixes from textures to animations - Fixed Script Error - Fixed/Improved Shadow Lods - 6 New Res Lods - changed getin/getout heights ---------------------------------------------------------------------- REQUIRED ADDONS While it is possible to use the addon without any of the core files it is strongly recommended that you use the lastest RKSL support files. RKSL Flare System v2.02 or higher RKSL Core v2.02 or higher Please report all bugs via the RKSL bugtracker: http://www.rkslstudios.info/index.php/documentation/bug-tracker PLEASE NOTE BY DOWNLOADING THIS ADDON YOU AGREE TO: a) Not whine incessently about something you know nothing about. b) abide by the terms of the RKSL Standard EULA. DOWNLOADS MIRROR 1 - Version 0.723EB RKSL Studios - 30.5Mb RAR
  4. I have a C130 Hercules all lined-up (the correct way) at Chenarus's large primary airport. For some reason, at the end of the takeoff he banks sharp and then crashes into the trees. If he (AI) didn't bank after he lifts off (just went straight) he'd be fine. How can I make this work? I've even given him various types of waypoints but he seems to ignore them (or doesn't get a chance since he crashes so fast). Thanks! :p
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