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Everything posted by Rayko
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- 401 replies
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- 5
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Optical Camouflage material research
Rayko replied to HorribleGoat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I can't see enemy on the distance over 100m in multiplayer due to my grafics and small monitor! Now with this mod i won't see enemy in 10meters! I'm totally f@cked!)))- 59 replies
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new 3 italian navy ship
Rayko replied to Andrea Fossati's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
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[WIP] Westwall -- a World War 2 total conversion mod
Rayko replied to gurdy's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
As always - perfect! Very lovely models, that wasn't made on fast hand. Arma 3 deserves such quality!)) P.S. Give some rest for clima_x!)))- 433 replies
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- 2
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- world war 2
- 1945
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For you - it's apocaliptic entourage, for soviet dudes - it's home!))) Nice map. Good idea to add some buildings from stalker - now it looks real кoммunistic!))
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ARMA 3: Conflict '85 - A CUP expansion
Rayko replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Soviet guys looks tough! Need some m16 to cool down this dudes... Ghost of Ivan (in the right corner) who was killed by me in OFP looks very atmospheric!)) He knows what will be in the end!))) -
Ukrainian T-64BV W.I.P. (Help Needed)
Rayko replied to wendyvonbraun's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Oooo, this is sooo nice... ''tank is completely silent.'' - this is a built-in ukrainian stealth technology: whatever you'll do, it will always be silent!)) -
ARMA 3: Conflict '85 - A CUP expansion
Rayko replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will you make Guba's pajamas, same like he had in OFP?)) (I mean this weird soviet ww2 uniform) -
BAZ-6909 ---- some 8x8 truck [WIP}.
Rayko replied to Rayko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
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The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
1. China lake launcher. It has no normal map or specular map? 2. Tommy gun. Is it original texture quality or it's your medium in-game settings? Will it have a specular map? -
ARMA 3 Addon Request Thread
Rayko replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
First you need to get an unbinarized 3d model from UraPetrov somehow. Second - you need to get the permission to add this to arma 3. (or this should be the first?) I saw Peral is currently working on Ura's helicopters. Maby you should wait a little until he will get his hands on this one. -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Okaaay... -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm doing. See my posts on previous page.)) -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
But they have time to play! And play a lot!)) -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
My post isn't negative! It's just funny facts!)) No, i wish a crowd of newcomers to the team of this mod of cource! Yeah, you right we should hope!)) -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I think the recruiting will be failed. People are too lazy nowadays. I saw how many people using this mod in multiplayer, spending a lot of time just playing but nobody likes to use this time to create something. When you asking why not - they telling they have no time!)) Or can't use 3d programs due to their slow computers (how you playing arma3 then?). -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ok, i will try to figure out how to avoid this artifacts during baking. -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There will be only little problem: i will deliver complete hd model to you for backing normal maps, since my normals are horrible and i don't know why... Than you will give me back uv's+normals and i will make textures, because i think i will make them better. -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Something like this maybe? -
The Unsung Vietnam Mod 3.0 WIP THREAD
Rayko replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Are you going to make an m715? (do you need a help with creating a model) -
[WIP] Westwall -- a World War 2 total conversion mod
Rayko replied to gurdy's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Didn't expect this from germans... Even in Russia they know the difference between propaganda and historical recreation...- 433 replies
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- 3
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- world war 2
- 1945
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[WIP] Westwall -- a World War 2 total conversion mod
Rayko replied to gurdy's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
WTF? It is a mod - not a game. Even if it's a game - rise your rating to 18+ and there will be no problems. (See Wolfenstein with 10 swasticas in 1 square meter)- 433 replies
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- world war 2
- 1945
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ARMA 3: Conflict '85 - A CUP expansion
Rayko replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Now it's better. Now i'm happy. But i can see a small error in junction of the tire thread - it's a little bit bigger. -
ARMA 3: Conflict '85 - A CUP expansion
Rayko replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It has to be like the authors want it to be. I'm just telling my opinion. But if i were on the place of the "wheel creator", i'd make it more lovely! (but i can't cuz i have my own truck to finish) -
ARMA 3: Conflict '85 - A CUP expansion
Rayko replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I know that m939 using a goodyear AT-2A, but yours looks differ.