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Everything posted by Aniallator
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I feel like this should be included in Project OPFOR Nice work!
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just wanted to pop by and say yes, it must have been something with the download, all SAF units are here now! Really loving them guys, the blend of US/RUS gear is a fun combo. Can't wait to see more for this faction :)- 16577 replies
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Roger, will give that a try. @eh chaser yeah no matter what time of night it's still quite bright, perhaps ineptaphid's suggestion will work.
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I loveeeee the map so far, though I must say I'm confused by one aspect, which is the map at night time. Why is it so bright / not dark? NGVs are almost pointless, and I can see things from a mile away. Not to mention air vehicles, they may as well have reflective tape.
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh okay sorry, thought PuFu was referring to me. My bad.- 16577 replies
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No problem. Redownloading now, it does seem rather odd but my internet isn't the most reliable, so I imagine it had something to do with that. By the way, I mistakenly assumed this would be the thread to post on for RHS: SAF related stuff, which thread should I be doing that on?- 16577 replies
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@PuFu I'll try redownloading then, as I only seem to have the Airborne units. @Jastreb I'm not questioning your guys' knowledge in any way, please don't make it seem like I am.- 16577 replies
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks, interesting info. Yeah, I'm curious then why the RHS units use G36s, as they're listed as being KOV which is the Serbian Army (Kopnena Vojska), and not any specific unit. The lack of Zastavas befuddles me- 16577 replies
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So I must admit I'm a bit confused by the SAF all using G36s... I was under the impression that the Zastava was still the standard service rifle, while weapons like G36s, FN Minimi, were used by some special units? Can someone clarify this for me?- 16577 replies
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Agree with @road runner 110%, Project OPFOR is the only such mod I would recommend, for the quality and variety of it's content. I'd also like to give a +1 to using GREF and SAF, it will only add to the mod and GREF especially has some top-knotch weapons that would be fun to see in the hands of Project OPFOR factions. Something else I wanted to mention, an eternal Arma pet peeve of mine is the lack of a true-blue technical that's not the (at least IMO) overly fancy-looking Offroad. Something about Taliban fighters driving the Offroad just feels out of place. Has the Project OPFOR team considered using the Arma 2 Hilux? With a vehicle like that comes any number of possible variants; DShKM, SPG-9, S-5 rocket pod, even ZSU-23-2. On a final note I'd like to suggest adding flying flags to a number of vehicles; trucks, tanks, you name it. I know next to nothing about modding but I think this would involve attachTo? Could be made optional as something toggled in the Arsenal. In any case, would be a definite immersion boost. Some reference pics for what I'm referring to...
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Iron Front in Arm3 LITE - preview versions
Aniallator replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
In the Eden Editor, one of the tabs at the top is "Attributes". On the "Attributes" dropdown menu click "General". Scroll down and I think it's under "Miscellaneous", you see to icons (a blue square icon for BLUFOR and a red square icon for OPFOR). You can click these to change whether or not they are friendly to INDFOR. Germany is BLUFOR (for some unknown reason) and the US is INDFOR, and by default BLUFOR and INDFOR are friendly, which means you'll need to click the BLUFOR icon and make them hostile to have them fight each other. -
Oh cool :) I downloaded the big update today, only had a little time to look at what it brought, and I don't recall seeing a G3A3 for the Iranians. Could be wrong, my look was cursory. If they don't have it yet, have you guys considered asking Toadie about using his excellent NIArms one? Or even the MP5 as well, as it would be well suited to spec ops and vehicle crews? I noticed RHS: SAF uses Toadie's G36. Thanks and keep up the great work!
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
*facepalm* For some reason I expected to see it after the changelog, didn't bother to look back xD Thanks! I guess just a little confused because AFRF, GREF, and USAF still show "0.4.1.1" on Armaholic, yet SAF is uploaded and shows "0.4.2". I guess it's all there.- 16577 replies
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
*patiently waits for Foxhound* Congrats on release!- 16577 replies
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God damn that Fulcrum looks beautiful. How I have been needing a quality one of those!
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OHHH SHIT!!!
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Dammit, every time I see there's a new post on this thread I think it's the 0.4.2 changelog!- 16577 replies
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GEISTA3L - A pack of uniforms and vehicles textures for IFA3 Lite
Aniallator replied to Catsy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is this effectively high quality textures for IFA3? Would be great to see a few screenies :) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Aniallator replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's really quite infuriating, I've had several scenarios now where I've wanted to fastrope insert, but I try it and no luck. Hope the ACE team finds some time to resolve the issue :) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Aniallator replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The fastroping waypoint is broken, AI don't fastrope :( Helos stop short of the waypoint and just hover. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Aniallator replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I apologize in advance if this is obvious and I'm just being slow, but is their any way to specify what kind of vehicles are used in ambient vehicles? Specifically for TPW AIR, I don't use it because it's immersion breaking to be at a NATO HQ and have a Taru fly over. Really all I'm interested in seeing is civilian air traffic, Caesar BTTs and M-900s. Of course if I were to create a behind enemy lines spec ops scenario, it would be great to be able to specify only the air vehicles of specific factions to fly over, i.e. going in as CTRG having only civlian and CSAT birds overhead. Is that configurable?- 5767 replies
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[WIP] MCU-2/P gas mask
Aniallator replied to typhoontiger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Look up the AVON FM12 Respirator mod for a high-quality gas mask. -
Operation FrenchPoint
Aniallator replied to tigerforce's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very good idea having a survey, other mods ought to give that a shot! -
Enhanced Arma 3 Inventory v1.2
Aniallator replied to vbawol's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah with something like this it'd be great to see pics, so we have an idea of what we'd be downloading :) -
The same thing happened to me in Georgetown when using Ravage, I assumed it was an issue between the two mods and stopped using AUR with Ravage. Hmm...